- October 21, 2009
- TrueThought
Everyday Genius: SquareLogic
Platforms
About
Everyday Genius: SquareLogic is a puzzle game that combines simple arithmetic, colorful cages, and logical problem-solving. With over 20,000 puzzles and 18 different varieties, players can progress from easy to astrophysicist-level difficulty. The game automatically calculates and displays possible solutions, allowing players to focus on logic and problem-solving rather than arithmetic.










- The game offers a staggering volume of puzzles, providing hundreds of hours of engaging gameplay.
- It features a variety of puzzle types and difficulty levels, making it suitable for both casual and hardcore puzzle enthusiasts.
- The hint system is well-designed, offering progressively specific nudges without giving away the answers, enhancing the learning experience.
- Some players have reported issues with the game crashing or bugs that affect gameplay.
- Certain puzzle types can become repetitive, leading to a sense of tedium after extended play.
- The achievement system can be a grind, requiring excessive time to complete all puzzles and unlock all achievements.
- gameplay70 mentions Positive Neutral Negative
The gameplay is characterized by simple and intuitive controls, gradually introducing a variety of mechanics that keep the experience fresh and engaging. Players can enjoy a vast array of puzzles, with hundreds available at different difficulty levels, ensuring that no single puzzle type becomes stale. The game effectively combines basic math with logic, creating a compelling "just one more puzzle" experience that appeals to both casual and hardcore puzzle enthusiasts.
“Controls are simple and intuitive, and while not all puzzles are immediately available, access to the next level of puzzles is gated behind a simple challenge puzzle mechanic, so no single puzzle variety outstays its welcome.”
“The maths, however, is so basic and instantaneous in the mind of any average person that it makes for fun and addictive puzzle-solving gameplay!”
“It's hard to describe the gameplay here.”
“However, from there on out it has way more mechanics.”
“The game introduces the mechanics slowly, so you're not overwhelmed.”