Eradicator
- November 6, 2014
- Accolade, Inc
"Eradicator" is a fast-paced action game set on an alien planet, where you must infiltrate and destroy a reactivated fortress to save humanity. As one of three characters, armed with over 20 weapons, navigate through 25 puzzle-filled levels and defeat hordes of enemies. The game offers a picture-in-picture view and network play for up to 8 players, enhancing the gameplay experience.
Reviews
- Eradicator features a vast arsenal of weapons and unique gameplay mechanics, including the ability to control enemy robots and use remote-controlled devices.
- The game offers multiple playable characters, each with distinct starting levels and abilities, enhancing replayability.
- Despite its age, the game maintains a nostalgic charm with enjoyable gunplay and interesting puzzles, appealing to fans of classic FPS titles.
- The level design can be confusing and repetitive, often requiring backtracking and making navigation difficult due to dark environments.
- Some gameplay mechanics, such as the platforming and enemy AI, feel outdated and can lead to frustrating experiences.
- The graphics and overall polish are lacking compared to contemporaries like Duke Nukem 3D and Quake, which may deter new players.
- story17 mentions
- 18 % positive mentions
- 65 % neutral mentions
- 18 % negative mentions
The story of Eradicator is often described as a cliché, B-grade sci-fi narrative that lacks depth and character investment, reminiscent of 1990s shooters. While the game features an objective-based mission system that adds some variety, the overall plot is considered threadbare and poorly executed, with low-budget cutscenes and minimal storytelling. Despite these shortcomings, some players appreciate the gameplay mechanics and level design, which offer engaging exploration and puzzle-solving elements.
“I do like the objective completion system in place of traditional key hunting; it adds a little more variety and interest in the story than it would otherwise.”
“I would recommend they do something more with the story and characters to give both more depth, and obviously remake with a modern engine, but the skeleton is definitely here for a great game series.”
“A good game, some classic FPS platforming, puzzles, and shooting :) It actually has a plot and mission objectives which help you get into the character you select to play as... nothing negative to say so far!”
“Eradicator is a story-driven Doom ripoff from the 1990s running in DOSBox.”
“The story itself is typical B-grade sci-fi flick kind of stuff, which could have been forgiven if the characters had attributes that made you more invested in the story.”
“The story has terrible low-budget cutscenes and there basically is no story.”
- gameplay17 mentions
- 35 % positive mentions
- 47 % neutral mentions
- 18 % negative mentions
The gameplay is reminiscent of classic 90s first-person shooters, featuring a mix of combat, task completion, and exploration across 3D levels. While it offers a variety of weapons and character choices, the experience is marred by low-resolution graphics and some clunky platforming elements. Despite these drawbacks, many players appreciate its nostalgic charm and engaging mechanics, making it a worthwhile experience for retro FPS fans.
“The gameplay consists of the usual 90's FPS fun, but makes itself unique by the vast selection of weapons to use and the large percentage of flying enemies, which gives the game a fast and jumpy feel.”
“As a mostly forgotten 90s-era FPS, Eradicator holds up pretty well gameplay-wise even today.”
“Once the controls are properly set, it's smooth and fast. It really has solid and addictive gameplay on par with modern standards.”
“The gameplay doesn't really hold up that well, and the low resolution hurts your eyes, but I really like the aesthetic in these old games.”
“Sometimes the gameplay attempts to vary itself with sections where you remotely control a robot (tedious) or do something with a time limit (egregious).”
“Man, on a gameplay level, this one feels like it just came out, seriously, and it predates several years of excellent old school FPS like Exhumed; this one really had clumsy gameplay in comparison.”
- graphics15 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The graphics of the game evoke a nostalgic aesthetic reminiscent of 90s titles, featuring gritty futuristic visuals and pre-rendered sprites, though they show their age with low resolution and can induce motion sickness. While some players appreciate the polished and detailed environments, others find the visuals lacking compared to contemporary standards, noting that the sprite-based graphics did not age well. Overall, the game's visuals are seen as decent for their time, contributing to a unique atmosphere, but they may not satisfy those accustomed to modern graphics.
“It really pushes that gritty futuristic feel as well as the sheen that comes with pre-rendered graphics sprites.”
“Visuals are decent and polished, maps are cleanly detailed with cool sci-fi aesthetics and lots of destructible environment pieces.”
“The graphics are also really good for their time and give the game a gritty and dirty sci-fi atmosphere I enjoy a lot.”
“When it came out, it was up against some serious competition with Duke 3D and the graphical powerhouse that was Quake.”
“The graphics, being sprite-based, did not age that well (also because they're based on low-res GC render), but it's nothing eye-searing.”
“The cat girl is cool and has a nice design to make the TPS view worthwhile, but except for that, the graphics and the atmosphere feel uninspired compared to most famous titles.”
- music10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The music in the game has received mixed reviews, with some players criticizing the limited variety, noting that there is only one track throughout the game and that the soundtrack lacks volume adjustability. However, others appreciate the ambient and industrial elements that enhance the game's atmosphere, describing it as immersive and effective in creating a haunting backdrop, despite its tendency to remain in the background. Overall, while the soundtrack has its strengths, it falls short for some players who expected more variety and engagement.
“The horror element comes from the perpetually dim environments and the haunting ambient soundtrack, which suggests trepidation on the part of the player rather than going in guns-blazing (though you are free to play that way if you so desire).”
“The music is nice, mixing basic ambient industrial and basic industrial rock, and the CD version offers Redbook music, which is very pleasant.”
“Hi-res environmental audio with really artistic soundtracks.”
“Some people have complained that there is only one music track throughout the whole game.”
“The biggest letdown for me was the levels and the soundtrack.”
“The music also doesn't really do much and stays in the background most of the time, adding to the ambience of the game.”
- atmosphere6 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The atmosphere of the game is characterized by its atmospheric level design and gritty sci-fi graphics, which create an engaging alien world. However, some players feel that it lacks the inspiration and depth found in more renowned titles, such as Duke, which offers a more immersive experience despite having less refined gameplay. Overall, while the atmosphere is enjoyable, it is seen as a mixed bag compared to its competitors.
“While the enjoyability of Eradicator is hampered at some points during the game, it's mostly a brief yet fun adventure into an atmospheric and alien world.”
“The graphics are also really good for their time and give the game a gritty and dirty sci-fi atmosphere I enjoy a lot.”
“- Atmospheric level design and art.”
“The graphics and atmosphere feel uninspired compared to most famous titles.”
“Duke has the atmosphere; this game has better weapons, in my opinion.”
- replayability4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game offers significant replayability due to the presence of multiple characters, each with unique stats and weapons that allow for varied gameplay experiences. Players can explore different strategies and shortcuts, enhancing the overall replay value.
“The game is highly replayable due to different characters (one is hidden!) who can take shortcuts or navigate slightly different paths because of their unique stats and varying weapons.”
“The game is more or less replayable due to different characters (one is hidden!) who can somehow make shortcuts or can take slightly different paths because of their different stats and slightly varying weapons.”
“There is a lot of replay value to be found, as there are multiple different characters to choose from.”
“It's pretty neat and adds to the replayability.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious, primarily due to close camera focus that complicates jumps and repetitive gameplay elements, such as controlling a robot or facing time limits, which detract from the overall experience.
“Sometimes the gameplay attempts to vary itself with sections where you remotely control a robot, which feels tedious, or do something with a time limit, which is egregious.”
“The controls are fairly responsive, but the camera focus is a bit close, making jumps feel tedious.”
- stability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game demonstrates fairly good physics for its age and is noted for having no significant glitches, contributing to a stable overall experience.
“The physics are fairly good for a dated title, and I haven't encountered any glitches.”
“The game runs smoothly without any major issues, making for a stable experience.”
“I've experienced consistent performance throughout my playtime, which adds to the overall enjoyment.”