Enigma: An Illusion Named Family Game Cover
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"Enigma: An Illusion Named Family" is a narrative-driven game following Yoo Minhyuk, who faces a dark journey after his father's untimely death. Minhyuk's guilt-ridden adolescence and his family's silent feud over inheritance set the stage for this introspective adventure. Players must unravel the profound storyline within a world of art and darkness.

  • PC
  • Windows

Reviews

64%
Audience ScoreBased on 19 reviews
graphics3 positive mentions
gameplay3 negative mentions
  • ENIGMA features a compelling story with multiple endings that keep players engaged and encourage replayability.
  • The game includes a fully voiced cast and well-composed music, enhancing the overall atmosphere and immersion.
  • Despite its RPG Maker origins, the game offers unique gameplay mechanics, such as managing fear in dark environments and solving various puzzles.
  • The game suffers from translation issues, with awkward phrasing and occasional typos that can detract from the experience.
  • Some players have reported minor bugs and glitches that can disrupt gameplay, though they are generally not game-breaking.
  • The characters can be unlikable at times, which may affect player attachment and enjoyment of the story.
  • story19 mentions

    The story of "Enigma" is a compelling and intricately woven narrative that spans three interconnected endings, featuring a mix of horror and dark humor. While the game includes some puzzling elements and a variety of visual storytelling moments, it is primarily focused on exploration and character-driven plot twists that keep players engaged. Despite minor localization issues, the overall experience is enriched by a fully voiced cast and a gripping atmosphere, making it a standout title for fans of story-oriented games.

    • “This is one game that I will highly recommend to those that love story-oriented games.”
    • “Enigma's endings all feed into one another and the true end presents quite a plot twist of a grim reality for the characters.”
    • “The game has three endings; all three are good, though I do have a favorite, and all are worth getting; the ending doesn't just change the conclusion but radically alters the last third of the game for some very different gameplay and story experiences.”
    • “As the game is not originally made in English, there are some odd translations and story elements that don't make the most sense.”
    • “The game makes you think it is simple and a single line storyline, but when you get into it, it reveals more complexity.”
    • “Frequent plot twists (I don't know if that's the right word to use, but there are a lot of very surprising events that change the way you think about things).”
  • gameplay6 mentions

    The gameplay is a blend of exploration and puzzle-solving set in a large mansion, where players must evade a killer while uncovering the story through visual novel-like interactions. It emphasizes exploration over strict puzzles, featuring unique mechanics like hiding in shadows, and offers three distinct endings that significantly alter the final third of the game. Overall, the experience is engaging and reminiscent of classic horror titles, with a focus on atmosphere and narrative depth.

    • “Very nicely done horror game with some retro graphics during direct gameplay and neat visual novel-like scenes of interactions between characters.”
    • “Gameplay consists of wandering around a big mansion with multiple floors, solving puzzles and mysteries of what is going on while evading being brutally murdered by a majestic killer.”
    • “Gameplay consists of wandering around a big mansion with multiple floors, solving puzzles and mysteries of what is going on while evading being brutally murdered by some majestic killer.”
    • “The game is less focused on strict puzzle gameplay and more on exploring, finding items, avoiding the murderer, and visual novel-like story moments sprinkled with the occasional puzzle.”
    • “The mechanics involve hiding from the killer in shadows, which is unique for the type of game this is.”
  • music5 mentions

    The music in the game is highly praised for its quality, featuring both original and licensed tracks that enhance the atmospheric experience. Players appreciate the fitting, gloomy ambiance created by the sound design, which includes effective spooky sound effects and some voice acting. Overall, the music contributes significantly to the game's immersive environment.

    • “I like the art and music, and the atmosphere was gloomy.”
    • “The original and licensed music is all very good.”
    • “Good music, some voice acting (Korean), it starts and stops but major scenes are acted, spooky sound effects.”
    • “The music in the game is forgettable and doesn't leave a lasting impression.”
    • “The soundtrack feels repetitive and lacks variety, making it hard to stay engaged.”
    • “The music doesn't match the game's atmosphere, which detracts from the overall experience.”
  • graphics4 mentions

    The graphics of "Enigma: an illusion named family" are characterized by retro visuals typical of RPG Maker games, which some players initially find off-putting. However, the game's well-executed artwork and atmospheric visual novel-like scenes enhance the overall experience, contributing to its engaging horror elements and storytelling. Players appreciate the combination of effective visuals and immersive character interactions, despite the game's simplistic graphical style.

    • “I liked this game a lot for its visuals, story, and because it's not difficult to read.”
    • “Very nicely done horror game with some retro graphics during direct gameplay and neat visual novel-like scenes of interactions between characters.”
    • “The artwork is really well done, contributing to the scary atmosphere that makes me not want to continue the game at some points.”
    • “Enigma: an illusion named family is an RPG Maker game, but don't let the graphics deter you.”
  • humor4 mentions

    The game effectively blends humor with its horror elements, featuring memorable characters like the butler and the crazy doctor that provide comic relief during tense moments. Players appreciate the well-timed humor, which helps alleviate the tension created by the game's scary atmosphere and surprising plot twists. Overall, the humor is seen as a positive aspect that enhances the overall experience.

    • “The game is sometimes a bit scary (through some jumpscares and other little things), funny (I mean just look at the butler and the crazy doctor! They made me laugh every time they appeared XD) and sad.”
    • “The plot never fails to surprise me; I also love some humor in tense situations to lighten the tension! The atmosphere is really scary, making me not want to continue the game at some points (the jumpscares never fail to surprise me!), and the artwork is nicely done, along with the voice acting.”
    • “Mixed with the horror elements is a murder mystery that gets kind of gripping, with some humor sprinkled in and used to good effect.”
  • atmosphere3 mentions

    The atmosphere of the game is characterized by a well-crafted blend of gloomy art and music, creating a tense and scary environment that effectively utilizes jumpscares without relying on cheap tricks. Players appreciate the surprising plot elements and the incorporation of humor to alleviate tension, enhancing the overall immersive experience.

    • “I like the art and music, and the atmosphere was gloomy.”
    • “The plot never fails to surprise me (I also love some humor in tense situations to lower the tension!). The atmosphere was really scary, making me not want to continue the game at some points (the jumpscares never fail to surprise me!). The artwork is nicely done, and the voice acting is great.”
    • “The game actually got me a few times with its scares and atmosphere, but didn't overly rely on cheap tricks.”
    • “The atmosphere was really scary, making me not want to continue the game at some points. The jumpscares never fail to surprise me!”
    • “Game actually got me a few times with its scares and atmosphere, but didn't overly rely on cheap tricks.”
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