Emu - UI for GameMaker
- June 13, 2020
- Dragonite
Ever wanted to be able to use common UI elements such as text input, checkboxes, radio buttons, dialog boxes or even tab groups in GameMaker? Look no further! Over the last year and a half I've been working on a GUI system for GameMaker, and now that 2.3 is out I decided to jump on the opportunity to clean up the code and make it properly object-oriented. It's primarily aimed at people looking to …