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Electrician Simulator

Electrician Simulator does what it does well enough, but it has little to no reason to go back to it after one play session.
Electrician Simulator Game Cover
70%Game Brain Score
story, gameplay
grinding, music
75% User Score Based on 1,229 reviews
Critic Score 59%Based on 3 reviews

Platforms

Nintendo SwitchXbox Series X|SPCEpic GamesPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
Electrician Simulator Game Cover

About

Electrician Simulator is a single player casual simulation game. It was developed by Take IT Studio! and was released on September 21, 2022. It received neutral reviews from critics and mostly positive reviews from players.

Take over the family business from your Dad and become an electrician. Learn the basics and test your skills in the Electrician Simulator. Repair and assemble sockets, panels, strips, plugs, chandeliers and even change light bulbs. Oh... and don't mix up the wires! Results might be shocking.

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75%
Audience ScoreBased on 1,229 reviews
story32 positive mentions
grinding37 negative mentions

  • Educational and relaxing gameplay that introduces basic electrical concepts and safety practices.
  • Detailed and enjoyable workbench missions involving disassembling and repairing electronic devices.
  • Well-optimized and stable game with clean interface and decent graphics, suitable for casual players and beginners.
  • Very short overall playtime with limited and repetitive missions leading to low replayability.
  • Simplified and inaccurate electrical simulation, lacking depth and real-world complexity such as proper wiring standards, circuits, and components.
  • Occasional bugs and frustrating UI issues, including problems with inventory management and mission progression that hinder enjoyment.
  • story
    256 mentions Positive Neutral Negative

    The game features a brief, somewhat fragmented story conveyed mainly through mission backstories and humorous side quests, but lacks a cohesive or deep narrative. Mission variety is limited, with repetitive objectives leading to simplified "fetch quests" and few engaging story-driven moments, resulting in a short playtime of around 4-5 hours. Players appreciate some amusing elements and workbench missions but desire more content, improved mission design, and richer storytelling to enhance long-term engagement.

    • “During the gameplay, I found that there was a fun story of pettiness between neighbors, and I also love that you have new people moving into the houses asking why the electric is so weird from before.”
    • “The story missions are fairly amusing too, which is a nice bonus.”
    • “The main story did have some interesting characters and stories, but again, too short.”
    • “The story, if you can call it that, is limited to emails and brief client descriptions, which serve more as context than narrative.”
    • “Storytelling (whether overt or covert) is seemingly absent, and I got no sense of achievement from completing a mission beyond hoping I wouldn't have to do it again - there's no ping of victory which gives the dopamine hit from power wash, or indeed a satisfying before and after which manages to make crime scene cleaner or house flipper so much more satisfying.”
    • “The story missions are very short and largely repetitive, with many missions feeling like simple fetch quests or object hunts rather than engaging electrical work; the entire story can be completed in under 5 hours with little variation or depth.”
  • gameplay
    153 mentions Positive Neutral Negative

    Electrician Simulator offers a relaxing, methodical gameplay loop centered on repairing electrical components and completing installation jobs, combining educational elements with satisfying problem-solving. However, the gameplay is limited and becomes repetitive after a few hours, with some mechanics feeling shallow or inconsistent, controls sometimes janky, and content lacking depth and variety. While enjoyable for fans of simulation games, it may not justify its full price, but is recommended at a heavy discount or for casual players seeking a low-pressure experience.

    • “The mechanics are also well thought-out—connecting wires, diagnosing issues, and using tools all feel intuitive and rewarding, especially for fans of simulation games.”
    • “One of the strengths of electrician simulator is how it translates real-world electrical concepts into approachable gameplay mechanics without becoming overwhelming.”
    • “The gameplay loop consists of visiting a third party location (house) in order to resolve lighting issues or alternatively to fix a handheld device from your garage.”
    • “More than half of the game (after 3.6 hours of gameplay) is dumb electronics repair, it has nothing to do with an electrician's life.”
    • “The controls are janky and unintuitive, the tutorials are obtuse, the gameplay is already looking to be both laborious and repetitive, the tone is patronizing and the music insipid.”
    • “The mechanics feel half-implemented, like the devs lost interest halfway through and just pushed it out the door.”
  • graphics
    47 mentions Positive Neutral Negative

    The game's graphics are generally described as clean, functional, and pleasant, with a minimalist yet detailed aesthetic well-suited for a simulation experience. While not cutting-edge or highly advanced, the visuals effectively support gameplay and immersion, though some users note occasional optimization issues and a lack of extensive graphics settings. Overall, the graphics are praised for being appealing and appropriately tailored to the game's utilitarian tone.

    • “The graphics are clean, detailed, and pleasant to look at, helping to make the small environments feel believable and immersive.”
    • “The environments themselves are rendered with a clean, minimalist aesthetic that complements the utilitarian tone of the game.”
    • “Oh and the graphics, they are great as well and can run surprisingly well for me, it's very optimized as well.”
    • “I do appreciate the mechanics and graphics, and for a simulator it is far from bad, but it could definitely use some work.”
    • “This sort of thing should be very simple like the graphics which are straight out of the 1990s.”
    • “Lack of graphics settings, an actual flaw of the engine this game runs on.”
  • grinding
    44 mentions Positive Neutral Negative

    The grinding in this game is frequently described as tedious, repetitive, and slow, involving repetitive tasks like screwing, soldering, and rearranging components. While some players find the detailed simulation relaxing or enjoyable, many criticize the slow pace, lack of content, and excessive repetition that detracts from engagement and may lead to frustration. Overall, the grinding aspect limits the game's appeal, especially at full price.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “Everything in the trailer here on Steam is sped way up; nothing is that fast. Every little screw has a 15-second delay before you can do anything else, dragging the game out by making everything super slow and tedious.”
    • “Being able to power lamps and appliances in your house is cool, but it's too shallow and locked behind repetitive reputation grinding.”
    • “It could have been a fun game for people unaware of what electricians actually do, but the parts that are somewhat accurate are so tedious that you want to just quit the game.”
  • humor
    33 mentions Positive Neutral Negative

    The game is widely praised for its charming and clever humor, featuring funny missions, quirky clients, and amusing storytelling that adds lightheartedness to the electrical work theme. While some humorous inaccuracies and silly details slightly detract from realism, the humor overall enhances the fun and engaging experience. Many players appreciate the blend of humor with practical tasks, making it entertaining even for those unfamiliar with the subject matter.

    • “I bought this game just because my friend wanted me to do so... this game was really funny, which I did not expect from a game just about doing electrical work.”
    • “There are also a bunch of funny missions spread across including finding out a neighbor is stealing power from your jobs customer, saving a snowman with a plethora of extension cords, and more!”
    • “The creators clearly have a sense of humor, which also made the game enjoyable (don't worry, no spoilers here).”
  • music
    24 mentions Positive Neutral Negative

    The game's music is generally atmospheric, chill, and minimal, fitting a relaxed or focused mood, but many users find it repetitive and limited to a single looping melody, leading some to mute it and play their own tunes instead. While a few appreciate the peaceful background ambiance, others describe the soundtrack as insipid or annoying and wish for more variety or additional tracks.

    • “I love this game's soundtrack so much, please release it and my life is yours.”
    • “Background music is quite peaceful and nice; it never gives me a headache in the long run.”
    • “The ambient music that plays in the background helps set the casual mood for Electrician Simulator.”
    • “The controls are janky and unintuitive, the tutorials are obtuse, the gameplay is already looking to be both laborious and repetitive, the tone is patronising and the music insipid.”
    • “The music is absolutely atrocious.”
    • “The music will drive you to the edge of madness.”
  • stability
    16 mentions Positive Neutral Negative

    The game suffers from numerous bugs, glitches, and stability issues including disappearing cables, freezing, and inaccurate component labeling, which detracts from the overall experience. While it remains playable, troubleshooting mechanics feel unfinished and tedious, and some achievements are buggy or obscure. However, it is relatively well-optimized with occasional moments of real-world style troubleshooting.

    • “Feels really buggy and unfinished.”
    • “There is an error where, when unplugging cables, for some reason the cables disappear but still register as plugged in, and after opening the menu the game freezes and overlaps itself.”
    • “Resistors are labeled as capacitors, and instead of troubleshooting based on symptoms, the game requires stripping down to components and replacing whatever is labeled 'broken'.”
  • optimization
    13 mentions Positive Neutral Negative

    The game's optimization receives mixed but generally positive feedback, with many users finding it stable and well-optimized for mid-range PCs and high-end GPUs. Some report occasional performance drops or unexplained lag, particularly on certain hardware setups, but updates have improved stability and efficiency. Overall, it is considered better optimized than many comparable Unity-based games.

    • “Technically, the game is mostly stable and well-optimized.”
    • “It is a pretty and well-optimized game, and there are enough quirky little details to make this a charming experience!”
    • “It is also very well optimized and uses very little GPU processing (I am on a 3080 Ti).”
    • “First shock, this game is horribly optimized. I have an AMD Ryzen 7 3700X with an NVIDIA 3060Ti, 32GB RAM. It is not possible that this game makes my CPU reach 80 degrees Celsius and GPU 70 degrees Celsius. I'm playing Warhammer Space Marine II and don't even come close to those temperatures.”
    • “Performance is as expected for a mid-range PC, but sometimes the FPS drops when you activate the electrical deflectors, measurements, and turn on the flashlight at the same time.”
    • “Graphics are very nice but not optimized. Sometimes I experience mysterious lag for some reason, and it's not my PC.”
  • replayability
    10 mentions Positive Neutral Negative

    Replayability opinions are mixed: some praise the game’s near-infinite replay value due to its advertisement system and variety of jobs, while others find the core tasks repetitive and the story too short, resulting in low long-term replayability. Updates adding new content have improved this aspect for some players.

    • “The advertisement system allows for infinite replayability.”
    • “A good game that has a lot of replayability.”
    • “Infinitely replayable (or almost).”
    • “I managed to complete it in just two nights and there really isn’t any replay value since the tasks are the exact same with the same steps to complete.”
    • “I must caution when buying this game: the story is very, very short and there is little replayability in the long term currently.”
    • “I would recommend not to purchase until the game has much longer game time or even some replayability.”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional experience is mixed, with some frustration and sadness about inaccurate shocking mechanics and safety details, while the time bonus adds pressure. However, the gameplay still evokes a sense of productivity despite feeling more like burglarizing than electrician work.

    • “The time bonus made me feel like I have to rush things.”
    • “Having to look in cabinets and drawers for objects made me feel more like a burglar than an electrician.”
    • “Although it's probably not very accurate, it made me feel like I was doing something productive.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The atmosphere is generally praised for its soft, calm, and chill vibe, enhanced by a minimal lo-fi soundtrack that supports focused, quiet gameplay. However, some users find the soldering iron sound too loud and harsh, slightly disrupting the otherwise peaceful ambience.

    • “Atmospheric and chill: paired with a lo-fi soundtrack, it’s the ultimate 'podcast game'.”
    • “The music is minimal and often barely noticeable, which suits the atmosphere of quiet, focused work.”
    • “Soft, light, and calm atmosphere overall.”
    • “Too loud, the soldering iron is too loud; it breaks the calm atmosphere and hurts my ears. It's the only sound that's too loud and too raspy!”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization system revolves around completing advertisement board jobs for extra money and points, offering replayability. However, some users feel the game leans toward a cash grab and does not accurately represent the electrician role. Maximizing advertisement work levels is recommended for the best experience.

    • “Cash grab game that doesn't even come close to representing what you actually do as an electrician.”
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6h Median play time
5h Average play time
4-8h Spent by most gamers
*Based on 24 analyzed playthroughs
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Frequently Asked Questions

Electrician Simulator is a casual simulation game.

Electrician Simulator is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 5 hours playing Electrician Simulator.

Electrician Simulator was released on September 21, 2022.

Electrician Simulator was developed by Take IT Studio!.

Electrician Simulator has received neutral reviews from players and neutral reviews from critics. Most players liked Electrician Simulator for its story but disliked it for its grinding.

Electrician Simulator is a single player game.

Similar games include Electrician Simulator: First Shock, Builder Simulator, House Builder, Car Mechanic Simulator 2021, Car Mechanic Simulator 2015 and others.