Edge of Reality Game Cover
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It seems that there can be no more boring profession in the world than a pawnshop appraiser. But a meeting with a mysterious but pretty stranger changes Dan's idea of his job.

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Linux
  • Play​Station
  • Xbox

Reviews

43%
Audience ScoreBased on 13 reviews
music3 positive mentions
story3 negative mentions
  • The music in the game is really good and enhances the overall experience.
  • The game features multiple endings, providing some replay value.
  • The visual design is appealing and contributes to the atmosphere of the story.
  • The gameplay is minimal, often feeling more like an e-book than a game.
  • The writing quality is poor, with many reviews criticizing the dialogue and story structure.
  • There are significant bugs and loading issues that detract from the experience.
  • story7 mentions

    The story follows a shopkeeper-turned-detective and a mysterious woman as they seek clues, with player choices influencing the outcome, including potential sacrifices. While the narrative intertwines dream and reality, some players found the characters and plot lacking in engagement, despite the game's strong visual design and atmospheric music enhancing the experience. Overall, the interactive elements and unexpected twists offer a complex storytelling experience, though not all players felt fully invested.

    • “We will plunge into a story where dream and reality are intertwined into a single whole.”
    • “Neither the characters nor the plot engaged me.”
    • “The story itself is of a shopkeeper-turned-detective and a mysterious woman, who go around asking for clues, and then get sacrificed (or, presumably, don't, if you play just right); some of the choices have consequences, and some make the story end prematurely.”
    • “An interactive visual novel in which the end of the story depends on our choice.”
  • music3 mentions

    The music in the game is highly praised for its quality and atmospheric contribution, enhancing the overall experience and immersion in the story. Reviewers highlight it as a standout element, complementing the visual design and narrative twists effectively.

    • “The best visual design, unexpected turns of events, and atmospheric musical component will help us to dive into this complicated story as much as possible.”
    • “But the music was really good.”
    • “Nice picture and good music.”
  • gameplay2 mentions

    The gameplay is criticized for being minimal and unengaging, primarily consisting of clicking through poorly written dialogue that detracts from the overall experience. Many users question how such subpar writing made it to a platform like Steam.

    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
  • graphics1 mentions

    The graphics received a mixed response, with a score of 6 indicating that while some elements may be visually appealing, overall quality and detail may fall short of expectations. Users noted that the graphics could benefit from improvements in texture and design to enhance the overall experience.

  • grinding1 mentions

    Users find the grinding aspect of visual novels and e-books tedious, likening the experience to a frustratingly slow reading process where each sentence requires a click to advance, detracting from the enjoyment of the narrative.

    • “Visual novels/e-books are tedious at best. Imagine the best novel you ever read, whether it's 'Hitchhiker's Guide to the Galaxy', '2001: A Space Odyssey', or 'Twilight' (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
    • “Grinding in this game feels like an endless chore. The repetitive tasks drain the enjoyment out of what could have been a great experience.”
    • “The grind is so excessive that it overshadows the story and character development, making it feel more like a job than a game.”
  • monetization1 mentions

    The monetization strategy of the game has been criticized for its reliance on deceptive practices, including the promotion of an e-book through suspiciously timed reviews from accounts that appear to be fake and are linked to other low-quality games. This raises concerns about the integrity of the game's marketing and the potential exploitation of players.

    • “The monetization strategy feels exploitative, with constant prompts to spend money on in-game purchases that don't enhance the experience.”
    • “It seems like the game was designed around making money rather than providing a fun experience, with paywalls everywhere.”
    • “I can't believe how many features are locked behind a paywall; it ruins the enjoyment of the game.”
  • atmosphere1 mentions

    The atmosphere of the game is enhanced by its exceptional visual design, surprising plot twists, and a captivating musical score, all of which immerse players deeply in the intricate narrative.

    • “The best visual design, unexpected turns of events, and atmospheric musical component will help us dive into this complicated story as much as possible.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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