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Earthlingo

Earthlingo Game Cover
89%Game Brain Score
humor
graphics, gameplay
89% User Score Based on 187 reviews

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LinuxPCWindows
Earthlingo Game Cover

About

Earthlingo is a single player action game. It was developed by Earthlingo and was released on October 17, 2019. It received positive reviews from players.

Earthlingo is a vocabulary learning game. You play as the alien Maco, exploring Earth and learning one of 28 different languages. Every item in Earthlingo is an opportunity to learn a new word. The game world lets you associate each word with a location, improving recall. Once you learn new words, use them to defeat evil robots and save the humans of this beautiful blue planet. Earthlingo teache…

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89%
Audience ScoreBased on 187 reviews
humor1 positive mentions
graphics3 negative mentions

  • Innovative and fun approach to language learning through an immersive game environment that helps build vocabulary via visual and auditory association.
  • Supports a wide variety of languages, including less commonly taught ones, making it accessible and useful for diverse learners.
  • Free to play with solid educational value, praised as effective especially for beginners and visual learners, with active developer support and frequent engagement.
  • Contains numerous bugs and rough edges such as crashes, slow combat, control issues, and unpolished UI which can frustrate users.
  • Issues with language accuracy, including poor translations, misspellings, robotic or incorrect voiceovers, and inadequacies for tonal or complex languages like Japanese, Thai, and Korean.
  • Gameplay pacing and design can be tedious or slow, navigation and camera controls are unintuitive, and some vocabulary or levels feel irrelevant or incomplete.
  • graphics
    6 mentions Positive Neutral Negative

    The graphics are generally described as simple and cute, effectively supporting the educational aspect by allowing users to interact with visual objects. However, some find them mediocre and resource-heavy, especially on lower-end devices, which can detract from the immersive experience.

    • “The graphics are simple and cute, and you can click on different objects to learn how to say that word in another language.”
    • “The graphics are also cute, which is really nice because you learn things by clicking on things you see in the world.”
    • “The graphics are also very mediocre which hurts a game that part of the selling point is the visual aspect.”
    • “I did play it on my laptop (integrated graphics) and it was kind of heavy on resources.”
    • “You can also get more immersive images in some of them rather than this generic-looking graphics.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay centers on simple point-and-click mechanics combined with text input, focusing on spelling words in romanization, which can sometimes be frustrating due to mismatches. While the core mechanic effectively aids language learning through visual associations, some aspects feel tedious and could benefit from more engaging interactive elements. Overall, the gameplay successfully supports practice and drilling but lacks variety and excitement.

    • “It uses simple gameplay gimmicks to get you practicing and drilling nouns, verbs & adjectives without fully realizing that you are sitting and learning.”
    • “This is where this game could shine, because its main mechanic works perfectly fine for creating visual associations between a word (how you can pronounce it) and an actual object.”
    • “Like, the core mechanic is just two actions: point-and-click on objects, and text input.”
    • “Most of the gameplay/battles require you to spell the word in romanization which can be a bit frustrating when they don't match up.”
    • “That kind of tedious aspect to gameplay should be simple to fix, and I recommend that it is.”
  • grinding
    6 mentions Positive Neutral Negative

    The grinding aspect is considered tedious due to numerous random, unnecessary objects scattered in levels and slow progression caused by a solo developer's slow updates. Movement mechanics and lengthy item searches contribute to the tedium, and gameplay could be improved by simplifying tasks like matching adjectives to reduce repetitive effort.

    • “The bug with a skill doesn't break the game or prevent learning, but makes earning currency tedious.”
    • “There are so many useless, random nouns scattered throughout the levels, making them kind of tedious.”
    • “The movement system makes it tedious when required to find tiny objects in remote parts of a huge map during tests.”
  • stability
    4 mentions Positive Neutral Negative

    The game experiences occasional bugs and brief freezes, impacting stability to some extent. However, it remains playable overall, with the solo developer actively addressing issues through community engagement.

    • “At first I used 50 words per test but then decided to keep it around 8 because I felt like it gave me the same words... but it still freezes for a second every time I finish a test.”
    • “Buggy trash.”
    • “Little buggy but very playable.”
  • atmosphere
    1 mentions Positive Neutral Negative

    Users find the atmosphere refreshing and a good way to break monotony during language study, offering a change of pace that helps alleviate burnout.

  • humor
    1 mentions Positive Neutral Negative

    Users find the humor aspect lighthearted, noting that bugs in the game result in harmless, amusing changes to the scenery that do not affect the learning experience.

  • story
    1 mentions Positive Neutral Negative

    The story aspect is currently limited, mainly serving as a framework for a fun and interactive dictionary, but there are plans to expand it with quests and conversational learning in the future.

  • music
    1 mentions Positive Neutral Negative

    The music in the game is considered repetitive and would benefit from more diverse and varied soundtracks to enhance the overall experience.

    • “The game needs more diverse soundtracks.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly with minimal to no stuttering experienced by users.

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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Earthlingo is a action game.

Earthlingo is available on PC, Windows and Linux.

On average players spend around 5 hours playing Earthlingo.

Earthlingo was released on October 17, 2019.

Earthlingo was developed by Earthlingo.

Earthlingo has received positive reviews from players. Most players liked Earthlingo for its humor but disliked it for its graphics.

Earthlingo is a single player game.

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