Dying In Dungeon
- December 31, 2019
- Thoof
"Dying In Dungeon" is a top-down dungeon crawler/roguelite where your character class is determined by your cause of death in previous attempts. The goal is to reach and defeat the boss on the 15th level. Your character gains permanent upgrades upon meeting a 'death target' in each run, encouraging you to die strategically. The game features A* pathfinding and uses sourced music and sound effects, with the developer welcoming feedback.