dUpLicity ~Beyond the Lies~ Game Cover
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"dUpLicity ~Beyond the Lies~" is a romance mystery visual novel that combines simulation and visual novel elements, with a focus on uncovering a hidden truth. You play as Yukina Kudou, tasked with being the girlfriend of Youji Kataoka under mysterious circumstances. The game features 3 romancable characters, 67 event CGs, and 15 endings, with a playtime of 7-10 hours. The story is filled with secrets from the past and the challenge lies in finding the truth beyond the lies.

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  • PC
  • Windows
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Reviews

42%
Audience ScoreBased on 41 reviews
story18 positive mentions
grinding14 negative mentions
  • The game has a unique and intriguing story that explores dark themes and character relationships.
  • The soundtrack is enjoyable, with some tracks capturing the atmosphere well.
  • The game offers multiple routes and endings, providing replay value for players who enjoy visual novels.
  • The gameplay is repetitive and heavily relies on stat grinding, which can be tedious and frustrating.
  • The art style is considered amateurish and off-putting by many players, detracting from the overall experience.
  • The story can be confusing and inconsistent, making it difficult for players to stay engaged.
  • story55 mentions

    The story has received mixed reviews, with some players finding it intriguing and memorable, while others describe it as confusing and inconsistent. Many appreciate the unique plot twists and emotional depth, but criticize the repetitive dialogue and tedious stat grinding that can hinder story progression. Overall, while the narrative has its merits, it often feels buried under gameplay mechanics, making it a hit or miss for players depending on their patience and preference for visual novels.

    • “From playing Roseverte's games, there's always been an intriguing plot that catches me by surprise, and continues to be memorable.”
    • “This is a plot I won't forget, and it proved to me once again to not judge a book by its cover. That's why I opened with that statement to anyone reading this review.”
    • “If you like games or visual novels, you want a good story like in books or movies, and this one is brilliant.”
    • “The story is confusing and doesn't seem to remain consistent throughout.”
    • “All you are basically doing is grinding points and hoping that the story will progress, which it rarely does.”
    • “It's obvious that the story is intentionally trying to drag out as much as possible.”
  • grinding14 mentions

    The grinding in the game is widely criticized for being tedious and frustrating, often interrupting the narrative flow with repetitive tasks that feel unnecessary. Players express disappointment that the grinding does not lead to meaningful story progression, making the experience feel stagnant and unengaging. Many recommend other titles that handle grinding more effectively, highlighting that the current implementation detracts significantly from the overall gameplay experience.

    • “The constant stat grinding can become frustrating really fast, and I often felt like I was simply going nowhere with what I was doing.”
    • “You're grinding in hopes you'll get to an interesting plot point, but it takes forever just to get to any meaningful events.”
    • “It's dull, tedious stat grinding, and you're thrown into it before you even get a proper introduction to the story and characters.”
  • gameplay10 mentions

    The gameplay of this visual novel is criticized for being repetitive and lacking depth, with a limited number of action points leading to a monotonous cycle of tasks. While it offers features like multiple save slots and stat management tools, many players find the grinding unnecessary and the overall experience uninspired compared to other titles in the genre.

    • “The game has an in-game link to a guide on Roseverte's website to help players reach all endings and achieve all achievements, plenty of save slots to allow different gameplay and dialogue choices, Yukina's skill gauge and heart icons appearing in each character's portrait to assist with stat management, and the option to skip and fast-forward any part of the game.”
    • “In those kinds of games, you have a limited number of action points per day, creating a cycle of 'press work button 3 times then go to sleep,' which can be considered sufficient gameplay.”
    • “Other games I've played have included plenty of random events and opportunities to showcase characters and their personalities, along with various game mechanics.”
    • “The gameplay, as others have noted, is a mixed bag.”
    • “In those kinds of games, you have a limited number of action points per day, so there's a cycle of 'press work button 3 times then go to sleep'... and that was considered sufficient gameplay.”
    • “The gameplay is boring and stupid and not challenging at all (those day planner features tend to be repetitive but other visual novel producers manage to do interesting stuff with it).”
  • graphics9 mentions

    The graphics of the game are generally well-received, with praise for the character designs and backgrounds, though some users noted inconsistencies, such as occasional awkward expressions. The art style is considered unique and refreshing compared to typical modern anime aesthetics, though it has faced some criticism. Overall, while the visuals may not be perfect, they contribute positively to the game's atmosphere and appeal to fans of visual novels.

    • “It has a very nice soundtrack, great visuals, a deep story, and interesting manga characters.”
    • “I like this game :) The art style is different - but it isn't a bad thing.”
    • “I've heard criticism about the art style to the point that Roseverte no longer wants to draw their own characters, so that's a shame.”
    • “If the graphics and game system could be improved further, it would attract more players.”
    • “The character graphics themselves feel just right to me - not a lot of special effects, and it doesn't feel too perfect that I feel like I don't deserve to see it.”
  • music8 mentions

    The music in the game receives mixed reviews, with some players appreciating the Japanese-inspired soundtrack and its ability to enhance the game's atmosphere, while others find it occasionally obnoxious. Overall, the background music and thematic elements are praised for fitting well with the game's visuals and settings, contributing positively to the overall experience.

    • “Background music and overall game presentation are great, especially with chibis for each of the main characters, animated snowflakes, and appropriate background music to match most settings and characters.”
    • “Music was a big plus; it really is very nice.”
    • “The sounds and music for the game sound quite Japanese, and they all do a good (but not perfect) job of capturing the scene.”
    • “That and the music at times was obnoxious.”
    • “The music just fit the game well enough.”
  • atmosphere1 mentions

    The atmosphere of the game is highly praised for its immersive graphics and compelling audio design, which together create a captivating and engaging environment that enhances the overall gaming experience.

  • emotional1 mentions

    The emotional aspect of the game has been criticized for lacking depth, with users finding it neither engaging nor endearing.

  • humor1 mentions

    The humor in the game is described as inconsistent, with only a few genuinely funny moments scattered throughout the experience. Players often find themselves fast-forwarding through sections, which can lead to missing out on key humorous elements. Overall, while there are highlights, the comedic aspects may not be enough to sustain engagement over longer play sessions.

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