Dungeon Delivery
- April 20, 2017
- Com2uS
Deliver potions to dungeons! Dungeon Delivery!
Reviews
- The game has a cute and unique concept that many players find enjoyable.
- It's simple and fun, making it easy to pick up and play.
- The graphics are appealing, and the gameplay can be addicting.
- The game suffers from numerous bugs and connection issues, making it difficult to play.
- Many players find the gameplay repetitive and too simple, leading to boredom.
- The difficulty spikes quickly, making it frustrating for players, especially in the early stages.
- gameplay5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
Gameplay reviews are mixed, with some players finding it boring and too linear, preferring more freedom and stealth elements. However, others appreciate the addictive nature of the mechanics and the graphics, expressing hope for future enhancements, particularly in multiplayer features. Technical issues have also been noted, impacting the overall experience.
“I love the graphics and the gameplay is addicting.”
“I hope that Com2us is still developing this game and tries to implement more multiplayer gameplay within the game.”
“I personally find the gameplay too boring.”
“Way too on-rails; I would rather have free movement and a stealth-based gameplay.”
“I hope that Com2us is still developing this game and tries to implement more multiplayer gameplay.”
- story4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The story in the game starts off engaging and addictive, but players feel it loses momentum as they progress, particularly when faced with seemingly impossible quests like clearing level 70 in rob mode. While the game features quests that enhance item acquisition and currency, many wish the narrative elements were more prominent and impactful throughout the experience.
“For the beginning of the game, it was fun and addictive, but after the entire world map was open, you got stuck in rob mode above level 60, which is impossible to clear. And there is a quest to clear level 70 rob mode?!”
“So why add a quest that is impossible to beat?”
“Great little game with weighed progression; I only wish the story shone through more.”
- monetization2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The game impressively avoids the typical ad-heavy monetization model, providing a more seamless experience for players without intrusive advertisements.
“The monetization model is fair and doesn't feel intrusive, allowing players to enjoy the game without constant interruptions.”
“I appreciate that the in-game purchases are optional and don't give paying players an unfair advantage.”
“I'm amazed there aren't ads littering the game, as this would be one of those classic ad-heavy games.”
“They don't have ads, though it seems.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be a mixed experience; while it can be enjoyable and necessary for progression, it often leads to repetitive gameplay that diminishes replay value after completing the main levels. Many users feel that once they reach the endgame, the grind becomes less rewarding, as the focus shifts to accumulating in-game currency and relics without meaningful challenges.
“However, the bag of what you can own fills up fast, although it is upgradeable. The game feels short; I beat the last level in about 3 to 4 weeks. After that, the replay value goes down a lot since it's repetitive (i.e., grinding). The weekly robbing levels are fun, but once you get to the end of the game, the only thing to do is increase your skills with tons of in-game money and relics. I reached level 24 and felt like I was done; it only gives me stuff to progress in levels that don't matter.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics of the game are highly praised, with users noting that they are visually appealing and contribute to an engaging gameplay experience. Overall, the combination of impressive graphics and addictive gameplay enhances the overall enjoyment of the game.
“I love the graphics, and the gameplay is addicting.”
“A good game with great graphics.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game has been reported to be highly unstable, with numerous bugs affecting gameplay, and it raises concerns due to its request for excessive personal information.
“This game is super buggy and it asks for a lot of information, which is quite concerning.”
“The stability issues make it nearly unplayable at times.”
“Frequent crashes and glitches ruin the overall experience.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is generally well-received, with players finding it amusing and enjoyable.
“The humor in this game is absolutely hilarious!”
“I couldn't stop laughing at the witty dialogue and clever puns.”
“The comedic timing of the characters is spot on, making every moment enjoyable.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the game's replayability lacking due to its repetitive nature and limited endgame content. While the upgradeable aspects and weekly challenges provide some enjoyment, many feel that once the main objectives are completed, there is little incentive to continue playing.
“The game feels short, and after beating the last level in about 3 to 4 weeks, the replay value drops significantly due to its repetitive nature. The weekly robbing levels are fun, but once you reach the end, there's not much left to do except increase your stats with tons of in-game money and relics. I reached level 24 and felt like I was done, as it only offers progression in levels that don't matter.”
“Once you complete the main storyline, the game loses its appeal. The grind becomes tedious, and the lack of meaningful content makes it hard to stay engaged. I found myself quickly losing interest after the initial excitement wore off.”
“The replayability is severely lacking. After a few runs, the game becomes monotonous, and the rewards feel insignificant. I was hoping for more variety in gameplay, but it just doesn't deliver.”