"Dungeon Defenders: Going Rogue" is a co-op action RPG that brings the popular tower defense mechanics of the original game into a rogue-lite format. Players can choose from various hero classes and navigate procedurally generated dungeons, battling enemies and collecting loot to build their characters. The game features solo and multiplayer modes, as well as leaderboards and unique challenges to keep each run fresh and engaging.
The core mechanics are fun and engaging, providing a quick-paced gameplay experience.
The art style and character designs are appealing, making the game visually enjoyable.
The game has potential for improvement and can be fun, especially with friends.
The game suffers from numerous bugs and quality of life issues, including unstable multiplayer connections.
The tower defense aspect is significantly diminished, with towers having short durations and cooldowns, which detracts from the traditional Dungeon Defenders experience.
There is a lack of meaningful progression and variety in gameplay, leading to repetitive runs and a feeling of emptiness.
gameplay
78 mentions Positive Neutral Negative
23%
69%
8%
The gameplay of the game has received mixed reviews, with some players enjoying the engaging combat mechanics and quick-paced action, while others find it repetitive and lacking depth compared to previous titles in the series. Many reviewers note that the game diverges significantly from traditional Dungeon Defenders gameplay, focusing more on combat and less on tower defense, which may disappoint fans of the original. Overall, while the core mechanics show potential and can be fun, there are calls for improvements in variety and depth to enhance the overall experience.
“While the runs themselves are short (three waves each on three maps, a well-known boss in their own dedicated arena, and repeat the process twice more), the gameplay offers a good rhythm that doesn't exist in the mainline titles.”
“The core combat, including the dash ability, creates an empowering gameplay experience.”
“For being in early access, the core gameplay is fun and engaging, and I look forward to seeing how this game develops and gets refined.”
“Looks flashy but the gameplay is lifeless and has no depth to it.”
“If you come into this expecting the next traditional DD-style gameplay, you will be disappointed.”
“The gameplay itself is very bland and nothing like DD1; I don't think the tower defense genre meshes very well with roguelikes.”
stability
18 mentions Positive Neutral Negative
100%
The game's stability is heavily criticized, with users reporting numerous bugs, poor optimization, and game-breaking glitches, particularly when playing with more than two players. Many reviewers express frustration over the recycled content and the overall lack of polish, leading to a frustrating experience that feels abandoned. While some see potential in the game, the overwhelming consensus is that it is plagued by issues that detract significantly from gameplay.
“I beat this game in 5 hours which wouldn't be bad if it wasn't more bugged than Buggy the Clown and seemingly abandoned. I found many issues, and it seems to not like it if you play with more than 2 players.”
“The game information for both of us was all over the place, and the game could never really track us, leading to weird game-breaking glitches or a straight disconnect.”
“I've lost faith in this company. Do not waste your money on the last 2 Dungeon Defenders games; they recycle content, are buggy, and won't fix it.”
graphics
16 mentions Positive Neutral Negative
19%
62%
19%
The graphics of the game are generally praised for their appealing art style and sharp visuals, reminiscent of a cartoonish aesthetic. However, some players feel that the user interface is overly simplistic and lacks necessary context for new players. While the graphics have seen updates, there are calls for further improvements, especially in the interface, to enhance the overall experience.
“Windranger: the graphics are as sharp as my arrows!”
“It's kinda like a remake of the original Dungeon Defenders but with a whole new gameplay style and more cartoonish visuals.”
“Prettier graphics.”
“As for Awakened, this was just a graphics update which should have been added to DD1/DD2.”
“I know it's early access, but with all the polish on everything else, I think better interface graphics and timing would be an easy add.”
“[*] UI - the UI somehow manages to be too simplistic, offering clear visuals but they are only truly clear if you know all their background information already, which the game makes no effort to show you when you start.”
monetization
12 mentions Positive Neutral Negative
100%
The monetization strategy of the game has been widely criticized as a blatant cash grab, with many users expressing disappointment over the franchise's shift towards prioritizing profit over quality. Reviewers note a sense of desperation in the approach, suggesting that the game relies heavily on recycled assets from previous titles, further fueling concerns about its integrity and long-term viability.
“It's so sad to see that this franchise has become a series of more and more shameless cash grabs.”
“Another quick cash grab, but this time the desperation is tangible.”
“Feels like a cash grab, using the same assets, ripped from their other game, so that this one can be developed side by side?”
story
10 mentions Positive Neutral Negative
80%
20%
The story aspect of the game is criticized for its lack of depth and clarity, with players noting that it offers little context for the protagonist's actions and motivations. While there are elements of surprise, such as unexpected plot twists, the overall narrative feels underdeveloped and unsatisfying.
“Except when they bug out and allow you to murder them without fighting back, but plot twist he self-destructs and you die.”
“And you are not really given any real story as to why you can defend the dungeons.”
grinding
6 mentions Positive Neutral Negative
100%
Players appreciate that this game minimizes the grind typically associated with similar titles, allowing them to experiment with builds without excessive time investment. It is seen as a more accessible and affordable alternative to the more grind-heavy "dd:a," making it appealing to a wider audience.
“However, if you own DD:A already, the entry price is good, and this is a cheaper, less grindy alternative to the cumbersome DD:A that may be more accessible to a broader audience.”
“Very cheap and you get to play a fun DD game without grinding thousands of hours.”
“With this game, I don't feel like I'm just mindlessly grinding before I can try the builds I want to.”
humor
4 mentions Positive Neutral Negative
100%
The humor in the game is generally well-received, providing laughs both solo and with friends. However, some players feel that if the core gameplay lacks humor, adjusting difficulty levels won't enhance the comedic experience.
“Pretty funny alone and with friends.”
“The humor really shines through in the gameplay.”
“The witty dialogue and hilarious situations keep me laughing throughout.”
replayability
4 mentions Positive Neutral Negative
25%
50%
25%
Users express optimism about the game's potential for high replayability, particularly with future updates and additional content that could enhance the experience. The desire for features that would transform the game into a roguelike suggests a strong interest in varied gameplay and replay value.
“Looking forward to updates and more content, as it will only enhance the replayability.”
“Looking forward to updates and more content as it will only add to the replayability.”
emotional
2 mentions Positive Neutral Negative
100%
Users express strong emotional reactions to the game, with some feeling disappointment and nostalgia for previous versions, leading to feelings of sadness. The sentiment reflects a deep connection to the franchise, highlighting how changes have affected their enjoyment.
music
2 mentions Positive Neutral Negative
50%
50%
The music in the game is generally perceived as lackluster and unremarkable, failing to enhance the overall experience or complement the levels effectively.
“The music isn't very appealing, and most of the time it feels disconnected from the levels.”
character development
2 mentions Positive Neutral Negative
100%
Reviewers praise the updated character designs, highlighting the impressive visuals of characters like the Huntress and Squire, which enhance the overall appeal of character development in the game.
“The updated character designs look great; the Huntress and Squire look particularly cool.”