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Dungeon Crawler Daniel

Dungeon Crawler Daniel Game Cover
51%Game Brain Score
humor, music
story, grinding
80% User Score Based on 15 reviews

Platforms

PCWindows
Dungeon Crawler Daniel Game Cover

About

"Dungeon Crawler Daniel" is a lighthearted RPG where players assist Daniel in reclaiming his home by conquering the Ravana Dungeon. With a wide range of monsters and a variety of playstyles, the game features auto-save and roguelike features, ensuring that each run is unique. The goal is to complete the dungeon for the ultimate payout, with an average playtime of 8-10 hours.ependant, death is permanent, adding a layer of challenge to the adventure.

Dungeon Crawler Daniel screenshot
Dungeon Crawler Daniel screenshot
Dungeon Crawler Daniel screenshot
Dungeon Crawler Daniel screenshot
Dungeon Crawler Daniel screenshot
Dungeon Crawler Daniel screenshot
Dungeon Crawler Daniel screenshot
Dungeon Crawler Daniel screenshot
Dungeon Crawler Daniel screenshot
Dungeon Crawler Daniel screenshot
Dungeon Crawler Daniel screenshot

80%
Audience ScoreBased on 15 reviews
humor8 positive mentions
grinding3 negative mentions

  • The game features engaging turn-based combat and a humorous storyline that keeps players entertained.
  • There is a high replay value due to the variety of characters and skills available, allowing for different party compositions.
  • The game is well-designed with challenging dungeon levels and a good balance of character classes.
  • The auto-save feature is frustrating, as it saves after every battle, leading to potential game overs if a character dies.
  • The game requires a significant amount of grinding, which may not appeal to all players.
  • Character permadeath can be punishing, as dead characters cannot be revived unless specific items are used.
  • humor
    8 mentions Positive Neutral Negative

    The game features a mix of engaging and often hilarious storytelling, with some users praising its witty dialogue and humorous elements. While the humor is appreciated, some players feel that the gameplay can drag due to the heavy focus on battles. Overall, the humor is seen as a standout aspect that adds to the game's charm and originality.

    • “This game is heavy on the battles, light on the dialogue but still has an interesting & sometimes hilarious story.”
    • “The story is interesting, engaging and a downright hilarious piece of fantasy.”
    • “Hilarious intro too, no idea where these ideas are coming from but they're gold.”
  • story
    8 mentions Positive Neutral Negative

    The game's story is described as engaging and often hilarious, providing a unique fantasy experience that requires players to pay close attention to dialogues for a full understanding of the plot. While it is heavy on battles, the narrative is well-written and compelling, with players feeling a sense of control over the unfolding events. However, some players found the autosave feature after battles to be somewhat annoying.

    • “The story is interesting, engaging, and a downright hilarious piece of fantasy.”
    • “Well written story… everyone try it!”
    • “You need to pay very close attention to the conversations to truly understand the plot of the story being told here.”
    • “Upon this revelation, it was very hard to continue wanting to aid in this nefarious plot, but then I realized that as the player, I am in control and it was my duty to make sure that Daniel didn’t achieve his goals and died an unceremonious death by the boss at the end.”
    • “Probably the thing that annoyed me the most was this autosaving after every battle and other parts of the story.”
  • grinding
    3 mentions Positive Neutral Negative

    Reviews indicate that grinding is a significant aspect of gameplay, with some players finding it essential for survival and progression. However, the process can feel tedious, particularly due to a lack of engaging equipment options and the repetitive nature of dungeon exploration. While grinding can lead to easier encounters, it may not be enjoyable for everyone.

    • “A few not so good parts: grinding; buying equipment is no fun, because you don't see the different properties, only attack for weapons and defense for armor.”
    • “You must love grinding, because without it you don't survive very long.”
    • “Use every minute inside a dungeon; at the end, the monsters are no longer big problems... so easy grinding... and the next dungeon is more dangerous.”
  • replayability
    2 mentions Positive Neutral Negative

    Players highlight the high replayability of the game, noting the variety of characters and party combinations that encourage multiple playthroughs. The expectation of engaging gameplay and humor further enhances the desire to revisit the game.

    • “I've purchased every single one of their games so far, expecting high comedy, high replayability, and a certain level of difficulty from each and every one.”
    • “Replay value is extremely high as there are so many characters to replay with different parties.”
    • “Once you finish the game, there's little incentive to go back and play again.”
    • “The lack of meaningful choices makes replaying feel tedious and uninteresting.”
  • graphics
    1 mentions Positive Neutral Negative

    The game's graphics are initially perceived as subpar 8-bit visuals reminiscent of early Nintendo titles, but they serve as a backdrop to a deeper, transformative narrative.

    • “On the surface, this game appears to be just another bad 8-bit graphic RPG reminiscent of something you would have played on an original Nintendo, but slightly below this surface, there is a heroic tale of transformation.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is widely praised as awesome, contributing significantly to the overall experience.

    • “The music is absolutely awesome!”
    • “I love the soundtrack; it's incredibly engaging.”
    • “The game's music really enhances the overall experience.”

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