Dungeon Corp. (Idle RPG)
Platforms
About
"Dungeon Corp. is a single-player Role Playing game with good gameplay and graphics, but be prepared for lots of grinding. As an auto-farming game, it allows you to automatically battle enemies and progress through the game even when you're not actively playing."











- The game features beautiful graphics and a charming art style that enhances the overall experience.
- It offers a fun and engaging idle gameplay experience, allowing players to progress without constant attention.
- The community is active and supportive, providing helpful advice and fostering a friendly environment.
- The game has a significant pay-to-win aspect, with expensive in-game purchases that hinder progress without spending real money.
- There are frequent bugs and crashes, particularly after updates, which disrupt gameplay and frustrate players.
- The user interface can be clunky and confusing, making it difficult to navigate and compare equipment effectively.
grinding
21 mentions Positive Neutral NegativeThe reviews highlight a mixed reception towards the grinding aspect of the game. While some players appreciate the grind as a core element of the idle and RPG experience, noting its strategic depth and enjoyment, others criticize it for being excessively tedious and leaning towards a pay-to-win model, where offline farming yields significantly less progress compared to being online. Overall, the game appeals to fans of grinding and collectables, but may frustrate those seeking a more casual idle experience.
“It is either pay to play or spend 4 weeks grinding to accomplish what you could do if you spend $4 instantly.”
“1 star because this game is pay to win. You won't advance much without paying, and the offline/idle farming is pretty much useless. If you want to get strong, you need to be online to get a lot of upgrading stones. You can only get 15 to 20 stones per hour if you're offline compared with 1800 stones per hour if you're online, so not recommended for those looking for an idle game.”
“After 30 minutes, it felt like I was grinding back in MapleStory Classic.”