Skip to main content
Drop Game Cover

About

An adventure game following the story of a young boy at sea. A story told purely through animation with no sound or script.

Drop screenshot
Drop screenshot
Drop screenshot
Drop screenshot

33%
Audience ScoreBased on 134 reviews
story15 positive mentions
gameplay5 negative mentions

  • The game has a cute story that touches on themes of love and apocalypse.
  • The pixel graphics have a charming aesthetic that some players appreciate.
  • The game offers a unique experience by telling a story without sound or text, allowing for personal interpretation.
  • There is no sound or music, which makes the experience feel empty and unfinished.
  • The gameplay is overly simplistic and lacks clear objectives or instructions, leading to confusion.
  • Many players found the story difficult to follow and the controls unintuitive, making it frustrating to play.
  • story
    85 mentions Positive Neutral Negative

    The game's story is often described as confusing and unclear, primarily due to the lack of sound, text, and coherent narrative structure, leaving players to piece together the plot through visuals alone. While some appreciate the experimental approach and find the story's themes of love and apocalypse charming, many reviewers express frustration over its vagueness and the difficulty in understanding character connections and motivations. Overall, the storytelling is seen as a mixed bag, with potential for depth but ultimately falling short in execution.

    • “Cute little story about apocalypse and love!”
    • “It tells an interesting story in small bits and actually becomes fun to piece together.”
    • “The story reminds me of the short animated film 'The House of Small Cubes' by Kunio Kato, and although I didn't exactly understand all of it, I enjoyed it and got a general sense of what was trying to be told.”
    • “The problem isn't that it has no sound at all, but rather that the story wasn't really there.”
    • “It tries to tell a story, but with so little to work with (no sound, no script, minimal graphics), it can be hard to make sense of it, and it becomes rather confusing.”
    • “The story barely held together at all.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game are predominantly pixelated and basic, often described as reminiscent of Atari-era visuals, with some users noting issues like color shifts and flickering glitches. While a few reviewers appreciated the cute design and expressive animations, many criticized the overall quality as poor, lacking clarity and emotional depth, which hindered gameplay and storytelling. The absence of sound further detracted from the experience, leaving players feeling confused and disconnected from the game.

    • “The graphics and animations are quite nice and express the story very well.”
    • “I will admit that the graphics are nice and remind me of something you may see on the Atari 5200, and this could honestly be something great if some effort was put into planning and development.”
    • “The pixel graphics were neat enough (most of the time), and the sense of solitude is very profound, but other than that, there's not much to recommend.”
    • “There are also graphical issues, particularly color shift near contrasting edges, which is typical of texture compression.”
    • “The graphics, animations, and even story are incomprehensible; I somewhat felt like it was supposed to be kind of touching at the end.”
    • “If one wants to make a game with no sound, the other senses should make up for the one lost, but since the graphics are so bad, sound would have been needed.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay has been widely criticized for being short, basic, and confusing, with many players finding it lacking in depth and engagement. It primarily consists of point-and-click mechanics with minimal puzzle elements, leading to a frustrating experience due to unclear objectives and a weak narrative. Overall, the game fails to provide a satisfying gameplay experience, often leaving players feeling lost and bored.

    • “The gameplay itself has been explained by many reviews.”
    • “If you like games where it's not upfront and you have to discover the world, it's perfect. I was constantly in new areas, but after roaming for 5 minutes without text to tell me if I was progressing or doing it right, I decided to set it back down.”
    • “The point of it is to show a cute story, not bombard you with mechanics like you can't figure things out on your own.”
    • “Look, I respect the worldless and even soundless game told through just images, but that all goes down the drain when the gameplay (or the lack of it) is just awful.”
    • “The gameplay is very confusing and since there's no help/text you don't know how to continue.”
    • “The gameplay is extremely boring (all you do is click with your mouse: either on the left, the right, or the exclamation marks), the story is lame and there was no sound during the whole game!”
  • music
    10 mentions Positive Neutral Negative

    The game is criticized for its complete lack of sound and music, which many players find jarring and detrimental to the overall experience. Reviewers express that the absence of audio elements leaves the gameplay feeling empty and highlights the importance of music in creating atmosphere and enhancing storytelling. Overall, the silence is noted as a significant drawback, detracting from the immersion and enjoyment of the game.

    • “It has one positive - it made me aware how important the music and sound is in telling the story and making an atmosphere.”
    • “I got it during the 100% sale and played through the game from start to finish, no music to influence my mood, only the crackle of the fireplace.”
    • “The most jarring thing about this game, besides the fact that it costs money, is that there is no sound or music whatsoever.”
    • “This game has absolutely no sound - no music, no sound effects, nothing.”
    • “I wish there was some music or sound in the game because it feels very weird to just be in silence.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game, particularly fishing, to be tedious due to the lack of sound, guidance, and clear objectives. The linear gameplay requires repetitive tasks like collecting food, which can feel aimless without any tutorial or narrative context.

    • “If you make a game like this, it almost needs to be linear... and here, you get an element of grinding (fishing).”
    • “The game features no sound, making it absolutely tedious, and there is no script, tutorial, or any text whatsoever, leaving you wondering what on earth you're supposed to be doing.”
    • “You have to collect food either by fishing or farming to progress underwater.”
  • atmosphere
    2 mentions Positive Neutral Negative

    Reviewers note that the game's atmosphere suffers from a lack of audio ambiance, which leaves the visuals feeling empty. However, this absence highlights the crucial role that music and sound play in enhancing storytelling and creating a more immersive atmosphere.

    • “It has one positive - it made me aware of how important the music and sound are in telling the story and creating an atmosphere.”
    • “Some audio ambiance would aid the atmosphere of the game and would break the void of empty pixels moving on the screen.”
    • “It has one positive - it made me aware how important the music and sound is in telling the story and making an atmosphere.”
  • emotional
    2 mentions Positive Neutral Negative

    Players report a mixed emotional experience, with some finding the story and graphics confusing yet potentially touching. Despite complaints about the lack of dialogue and sound, many felt that the emotional cut scenes effectively conveyed deep feelings, demonstrating the game's ability to evoke strong emotions even in a minimalist format.

    • “While some have complaints about the lack of dialogue and sound, I did not see this as an issue, especially during the emotional cutscenes where I was left speechless, both from trying to understand what was happening and from the surprising amount of emotions a 2D, soundless game could make me feel.”

Buy Drop

4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs

Videos

Games Like Drop

Spirit of the North Image
Kairo Image
74%1.2kreviews

Kairo

2013Puzzle
iPadiPhoneMac OS+7
Only If Image
63%4.5kreviews

Only If

2014Puzzle
Mac OSPCWindows+1
Genesis Noir Image
Toren Image
The Sexy Brutale Image
RiME Image
Subway Midnight Image
Master Reboot Image
Morphopolis Image