Drop
- May 27, 2016
- uora
An adventure game following the story of a young boy at sea. A story told purely through animation with no sound or script.
Reviews
- The game offers a unique and experimental storytelling experience that some players found enjoyable.
- It is very affordable, priced at $1 and even $0.50 on sale, making it accessible to a wider audience.
- The emotional impact of the game, despite its simplicity and lack of sound, resonated with some players.
- The lack of sound effects and dialogue was seen as a significant drawback by many players.
- The gameplay is minimal, primarily consisting of clicking to move and interact, which may not appeal to everyone.
- Some players found the story confusing and difficult to understand, detracting from the overall experience.
- story4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The story of the game is described as experimental and abstract, leaving some players feeling confused yet intrigued by its narrative. While it prioritizes storytelling over traditional gameplay, it evokes a similar emotional resonance to the animated film "The House of Small Cubes," offering a unique experience that may appeal to those who appreciate unconventional narratives.
“The story reminds me of the short animated film 'The House of Small Cubes' by Kunio Kato. Although I didn't fully understand all of it, I enjoyed it and grasped the general sense of what was being conveyed.”
“It was a neat experience that I would recommend to people who enjoy experimental games.”
“I only barely understood the story, and even then I don't fully comprehend what happened. It was a neat experience that I would recommend to people who enjoy experimental games.”
“This game focuses more on telling a story rather than providing traditional gameplay.”
“The story reminds me of the short animated film 'The House of Small Cubes' by Kunio Kato. Although I didn't exactly understand all of it, I enjoyed it and got a general sense of what was trying to be conveyed.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players express that despite the absence of dialogue and sound, the emotional cut scenes effectively evoke strong feelings, leaving them speechless and deeply engaged with the narrative. The game's ability to convey profound emotions through its 2D visuals is particularly praised.
“While some have complaints about the lack of dialogue and sound, I did not see this as an issue, especially during the emotional cutscenes where I was left speechless, both from trying to understand what was happening and from the surprising amount of emotions a 2D, soundless game could evoke in me.”
“The emotional depth of the characters truly resonated with me, making their struggles and triumphs feel incredibly real and relatable.”
“I was genuinely moved by the story; it tugged at my heartstrings and made me reflect on my own experiences.”