- June 16, 2021
- CM Games
Dream Catcher: Prologue
Platforms
About
Welcome to Nappia, the magical land of hopes and dreams taking shape in your sleep. Despite the cozy and relaxing vibe, in this first chapter you're on a mission to deliver the dreams to their dreamers. Assemble, clean, and paint dreams to learn more about the characters and their backstories! Nappia has so much to offer to the newly hired Dream Catchers: - A charismatic guide named Somnio will …





- The game features lovely and calming graphics and music, creating a soothing atmosphere.
- It's a simple and relaxing puzzle game that is easy to understand and play.
- The representation of diverse characters adds a positive touch to the game's narrative.
- The narrative and story elements feel shallow and unengaging, lacking depth and connection.
- The painting and cleaning mechanics seem pointless and do not contribute meaningfully to the gameplay.
- The game may be too easy, offering little challenge and leaving players wanting more complexity.
story
7 mentions Positive Neutral NegativeThe story aspect of the game has received largely negative feedback, with many players feeling disconnected and uninterested in the narrative. Critics describe the story as dull and unnecessary, with dream snippets that feel irrelevant and poorly integrated into the gameplay. Overall, some players express a preference for a version of the game without any story elements.
“I recommend Dream Catcher: Prologue to players interested in the finished game and/or a casual puzzle and story experience, particularly if they want to get involved in development.”
“Only a brief snapshot of each dreamer's story.”
“However, I just did not care for any of the narrative and story side; for me, I personally could not connect with it (it didn't grab me).”
“The 'story' is just dull and unnecessary.”
“The items don't really feel like they fit with what the story says the dreams are about, and since the dreams and story snippets don't seem to affect anything else, they feel shoehorned in.”