- December 6, 2020
- 505 Games Srl
- 10h median play time
Drawn To Life: Two Realms
An enjoyable overworld dragged down by tedious, imprecise platforming gameplay. It’s not devoid of merit, but Drawn To Life: Two Realms isn’t the jolt of electricity needed to shock the franchise back to life.
Platforms
About
"Drawn to Life: Two Realms" is the latest game in the beloved franchise, where you once again play as the Creator, tasked with saving the Raposa and human worlds from a mysterious shadow. The game features a new creation tool with expanded customization options, as well as a Book of Imagination to enter the minds of characters and resolve conflicts. Travel between the two worlds to uncover the story and save Mike and his friends.
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- The pixel art and music are beautiful, maintaining the charm of the original games.
- The story continues the narrative from the previous games, providing nostalgic moments for long-time fans.
- The puzzle-platforming gameplay offers a unique challenge, requiring creative problem-solving.
- The game lacks the core drawing mechanics that defined the original series, with minimal drawing opportunities.
- The gameplay is primarily focused on short, repetitive puzzle levels rather than the adventure-platformer style of the previous titles.
- The story feels rushed and lacks the emotional depth and character development found in the earlier games.
story
341 mentions Positive Neutral NegativeThe story of "Drawn to Life: Two Realms" has received mixed reviews, with many fans expressing disappointment compared to the emotional depth and complexity of its predecessors. While some appreciate the continuation of the narrative and character interactions, others criticize it for being shallow, forgettable, and lacking the charm and stakes that defined earlier entries. Overall, the game is seen as a nostalgic revisit for fans, but it struggles to deliver a compelling story on its own.
“Drawn to Life was perhaps the most influential game of my childhood. Behind its childish art style and seemingly innocent narrative lies a story of tragedy and suffering as well as trauma. The original two installments, Drawn to Life and Drawn to Life: The Next Chapter, were pieces of art that, although had relatively repetitive gameplay, shared a long narrative with emotion and actual care put into it.”
“The story touches on some surprisingly heavy themes, which was great to see tackled.”
“The story and characters were my biggest sources of enjoyment from this game, but that's only because I played the previous games growing up, and I don't think newcomers will really be able to follow along or get the same level of appreciation that I did out of it.”
“The story, however, is barely there; what exists is a reprint of the older titles with less character or charm.”
“Unfortunately, Two Realms' story is mediocre at best and overall forgettable.”
“The story itself leaves much to be desired.”
Drawn To Life: Two Realms Review
Drawn To Life: Two Realms is a sequel that fails to replicate what made the Drawn To Life games so compelling: the actual drawing part. It's pretty (and pretty cheap), but the puzzle-platforming underwhelms and the story drags; if you're a hardcore fan of the franchise then we dare say you'll be able to extract a modicum of enjoyment here, but there's an equal chance that, as a series aficionado, the changes made to the basic gameplay will annoy you the most.
40%Drawn to Life: Two Realms Review
An enjoyable overworld dragged down by tedious, imprecise platforming gameplay. It’s not devoid of merit, but Drawn To Life: Two Realms isn’t the jolt of electricity needed to shock the franchise back to life.
50%Drawn to Life: Two Realms GBAtemp review
The failure to allow a stylus to be used is a huge oversight in my humble opinion, and, at worst, you could use your fingers to draw on the touch screen or place the level editor items around, and this would have been more intuitive and fun. Everything feels overly simplified, and though the more you play the more you get to experience, it's quite a task to endure it all.
50%