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Dr Livingstone, I Presume?

Dr Livingstone, I Presume? Game Cover
71%Game Brain Score
story, graphics
gameplay, grinding
71% User Score Based on 59 reviews

Platforms

PCWindows
Dr Livingstone, I Presume? Game Cover

About

Dr Livingstone, I Presume? is a single player puzzle game with a mystery theme. It was developed by Vulpesoft and was released on May 20, 2021. It received mostly positive reviews from players.

"Dr Livingstone, I Presume?" is a puzzle-based adventure game where players explore a mysterious mansion filled with complex puzzles. As they delve deeper into the mansion, players will unravel a mystery surrounding their dear friend's unexpected letter and the silence that greets them. The game challenges players to be thorough, wise, and sharp-minded to solve all the puzzles and reach the truth.

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71%
Audience ScoreBased on 59 reviews
story14 positive mentions
grinding3 negative mentions

  • The game features a compelling story with emotional depth, particularly regarding the relationship between the main characters.
  • The puzzles are varied in difficulty, with some being quite challenging and well-designed, providing a satisfying experience when solved.
  • The graphics and music create a nice atmosphere, enhancing the overall experience of exploring the game world.
  • The controls can be clunky and frustrating, making interactions with objects and puzzles tedious at times.
  • Many puzzles are overly simplistic or illogical, leading to a lack of engagement and challenge for experienced players.
  • The game is relatively short, which may leave players feeling that it doesn't provide enough value for the price.
  • story
    28 mentions Positive Neutral Negative

    The game's story is a blend of historical fiction and emotional depth, focusing on the relationship between two historical figures, Dr. Livingstone and Henry Morton Stanley. While the narrative is generally engaging and enhanced by strong visuals and music, some players found it lacking in depth and coherence, with tedious controls and puzzles detracting from the experience. Overall, the story is appreciated for its moving elements and integration with gameplay, making it a worthwhile experience for fans of narrative-driven puzzle games.

    • “The story was sweet and touching, and the end was perfect.”
    • “The story, a work of historical fiction, has just enough surrounding events that transpired to spur interest in the real Dr. Livingstone and Henry Morton Stanley.”
    • “The story woven through was also lovely and worked well with the overall game.”
    • “Odd deep relationship story between two historic figures that in reality barely knew one another.”
    • “There are notes to read and things to look at that will trigger some narrative bits but overall, I found the game to be lacking in both the story and puzzles.”
    • “The camera movement feels nauseating, the story feels almost pointless.”
  • graphics
    27 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the unique art style and atmospheric design, which effectively complements the story. However, some players find the visuals to be cluttered and occasionally hinder object visibility, while others note a low-poly aesthetic that may not appeal to everyone. Overall, the graphics are generally considered charming and engaging, contributing positively to the game's experience.

    • “Lovely soundtrack, great graphical style, and solid voice acting make this a great experience to get lost in for a few hours.”
    • “I loved the artwork and the styling - it suited the story perfectly.”
    • “Overall the game has a very nice graphic design and atmosphere.”
    • “Too short and too graphically convoluted for the price.”
    • “The graphics are mostly very orange/tan in color and pretty 'meh' overall.”
    • “Sometimes because of this cluttered aesthetic, it was difficult to locate objects that just 'blended into the background'.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay is characterized by a mix of immersive puzzles and exploration, but it suffers from clunky mechanics and awkward controls, particularly with actions like crouching and opening doors. While some puzzles are challenging, the overall experience can feel tedious and frustrating due to technical issues and poorly designed mechanics, leading to a less enjoyable adventure. Additionally, the tutorial elements are often seen as either intrusive or ineffective, further detracting from the gameplay experience.

    • “Nice first-person adventure, mostly involving finding and using puzzles with a few mechanical ones, but it was quite a short game.”
    • “Some of the puzzles can be quite challenging, also because the game mechanics can be clunky at times.”
    • “The gameplay is basically walking around and grabbing items.”
    • “The gameplay was mostly tedious.”
    • “The mechanics are a little clunky, the ball key being the biggest pain as others have mentioned.”
    • “The tutorial portions at the beginning of the game either feel useless or intrusive to the gameplay.”
  • music
    13 mentions Positive Neutral Negative

    The music in the game is generally praised for its engaging and relaxing qualities, with a lovely soundtrack that enhances the atmosphere and complements the story. While some users noted a lack of variety and occasional issues with volume during critical moments, the overall consensus highlights the music's ability to create a compelling experience, particularly with its African-inspired elements. However, a few critiques mention repetitiveness and moments of dullness in the background tracks.

    • “The music was lovely and unobtrusive, the atmosphere in each room perfect for the room's use, and I encountered no problems aside from the temporary sound issue.”
    • “Lovely soundtrack, great graphical style, and solid voice acting make this a great experience to get lost in for a few hours.”
    • “The music was relaxing and nonintrusive and the voice overs were well done.”
    • “The narrator's voice went very very dim at times and I couldn't hear vital clues like in the music puzzle.”
    • “The african music in the background is repetitive but quite relaxing, and I enjoy how the creators tried to bring elements of Africa into the game.”
    • “Pretty boring, background drumming music is........... also questionable.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with users highlighting the lovely and unobtrusive music, unique aesthetic, and attention to detail that enhance the immersive experience. The graphics and sound design contribute significantly to creating a captivating environment that complements the game's narrative. Overall, the atmosphere is considered a standout feature, contributing to the enjoyment of the gameplay.

    • “Overall, I enjoyed the little time I spent with this game, mainly because of its atmosphere and moving story.”
    • “I am not surprised that there are so many positive reviews because the graphics create a great atmosphere.”
    • “Huge respect to the game creators for taking care of all the details, which build a great atmosphere.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is highly praised, with players noting its ability to evoke strong feelings, including tears, through a beautifully crafted story that evolves from a standard mystery into a deeply touching and profound experience. Reviewers commend the game's heartfelt design and perfect ending, highlighting the care put into its development.

    • “It was well made, made me cry; I loved it.”
    • “"Dr. Livingstone, I Presume" is an excellent game designed by caring people who created a touching and beautiful experience.”
    • “The story was sweet and touching, and the ending was perfect.”
  • grinding
    3 mentions Positive Neutral Negative

    The grinding aspect of the game is characterized by tedious controls and frustratingly complex puzzles that detract from the overall enjoyment. Players often find themselves spending excessive time on simple tasks, such as adjusting items, which can lead to a tedious gameplay experience.

    • “The gameplay was mostly tedious.”
    • “Some of the puzzles were so ridiculous that, even after you knew the answer, you would have to spend ages with the tedious nonsense of trying to input it exactly. An example would be a puzzle where you had already found a key but then had to spend a large amount of frustrating time trying to 'adjust' the key in order to make it fit a lock.”
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Dr Livingstone, I Presume? is a puzzle game with mystery theme.

Dr Livingstone, I Presume? is available on PC and Windows.

On average players spend around 4 hours playing Dr Livingstone, I Presume?.

Dr Livingstone, I Presume? was released on May 20, 2021.

Dr Livingstone, I Presume? was developed by Vulpesoft.

Dr Livingstone, I Presume? has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Dr Livingstone, I Presume? is a single player game.

Similar games include Quern: Undying Thoughts, The House of Da Vinci, The Inheritance of Crimson Manor, The Guest, The House of Da Vinci 3 and others.