- September 12, 2016
- Starwind Games
Dots eXtreme
Platforms
About
Dots eXtreme is a challenging puzzle game featuring over 500 levels with dots arranged in boards ranging from 8x8 to 20x20 cells. Utilize lines, bridges, and tubes to connect matching colors and shapes. Customize your experience with different UI skins, and rely on in-game tips to help you conquer even the most difficult levels.






- The game offers a vast number of levels, providing many hours of gameplay and a variety of challenges.
- The mechanics, such as bridges for connecting lines, add an interesting twist to the puzzle-solving experience.
- The game is simple to learn but can become quite challenging, making it suitable for both casual and serious puzzle enthusiasts.
- The graphics and user interface are outdated, resembling early flash games, which detracts from the overall experience.
- The control system can be frustrating, as touching a previously drawn line can cause it to disappear, especially in more complex levels.
- The game lacks engaging animations and music, making the overall presentation feel bland and unpolished.
gameplay
16 mentions Positive Neutral NegativeGameplay is reminiscent of the popular game Flow, featuring puzzles that often have multiple solutions and larger boards with new mechanics like multiple-use bridges and tubes. While the game offers community guides and hints for players who get stuck, some users criticize the mechanics as inconsistent and frustrating, with a mix of high-quality and poorly designed levels. Overall, the gameplay is engaging but marred by issues in level design and tutorial execution.
“As for gameplay, it seems there is more than one solution to many puzzles.”
“But now there's Dots Extreme, which not only fills the gap Flow left, but improves upon it with more mechanics, tons of puzzles, and unlockable themes (I like the nature one).”
“For a quick description of the gameplay, the purpose is to drag a line from one dot to its matching color dot.”
“Also, the mechanics are pretty bad. In my Android version, there was an exact way to complete each level, with every path between dots having only one solution. It was clever. In this game, it is so broken and annoying that you can connect all dots and still have some unused space on the board. It would be better to have fewer levels, but every level would be top quality. In this game, it feels like 1 good level, 2 bad levels, 1 good level, 2 bad levels.”
“But really annoying, because instead of explaining the game mechanics, there's a really annoying mouse cursor that shows you how to complete tutorial levels.”
“If you've played Flow Free (and Flow Free Bridges), it's basically the same thing, but with bigger boards and slightly different mechanics (multiple-use bridges and tubes).”