- November 22, 2016
- FobTi interactive
Donuts'n'Justice
Platforms
About
"Donuts'n'Justice" is a 2D shoot-'em-up game with pixel graphics and arcade-style action. Play as a Super Cop in the 1980s to defend your city against gangs, violence, and corruption in single or local co-op mode for 2 players. Unlock new weapons, collect power-ups, and defeat bosses in 5 stages, with full Xbox 360 controller support and Steam achievements. This game contains pixel violence.











- The game features a vibrant 80's aesthetic with stylish pixel graphics and a catchy soundtrack, making it visually appealing.
- It's a fun game to play with friends, offering local co-op support that enhances the experience.
- The gameplay is easy to learn but challenging to master, providing a nostalgic arcade feel that many players enjoy.
- The game is very short, with many players completing it in under an hour, leading to limited replay value.
- Controls are counterintuitive and lack customization options, which can frustrate players.
- The difficulty balance is inconsistent, with some bosses being surprisingly easy compared to the challenging levels.
gameplay
28 mentions Positive Neutral NegativeGameplay is characterized by a mix of classic side-scrolling run-and-gun mechanics, featuring simple shooting controls and a focus on dodging bullets, though it lacks depth and innovation. Players can customize their experience with different hats that provide unique abilities, but the overall experience is marred by chaotic visuals and limited replay value due to short stages. While the game offers a challenging experience, it often feels unpolished and overly reliant on random weapon pickups to extend playtime.
“Different hats give different functions/abilities that affect your gameplay.”
“Customization is also available after collecting enough wads of cash dropped by enemies - you can purchase different kinds of fun hats to wear in-game (some even have useful gameplay perks that activate when they are worn).”
“As for gameplay, it's just a case of spamming bullets and dodging them back.”
“The gameplay felt pretty flat and unpolished.”
“Gameplay is clearly inspired by classical side-scrolling run-and-guns/beat-em-ups, and actually does a surprisingly decent job of replicating them, but doesn't add much to the formula.”