- July 29, 2019
- scriptwelder
- 2h median play time
Don't Escape Trilogy
Platforms
About
The "Don't Escape Trilogy" is a compilation of three point-and-click horror games. In the first game, players must secure a cabin to protect a village from themselves during a full moon. The second game has survivors fortifying a shelter during a zombie outbreak. The third game is not described, but each game features unique settings and twists. Note that no new content is added from the original versions.






- The trilogy offers a unique twist on the escape room genre, where players must barricade themselves instead of escaping, providing a fresh and engaging experience.
- Each game features clever puzzles and multiple endings, encouraging replayability and experimentation with different strategies.
- The pixel art style and atmospheric sound design effectively create a nostalgic and eerie ambiance that enhances the overall gameplay experience.
- Some puzzles can be overly complex or require trial and error, which may frustrate players looking for a more straightforward experience.
- The first game is relatively short and limited in scope compared to the sequels, which may leave some players wanting more content.
- Certain items can blend into the background, leading to pixel hunting that can detract from the overall enjoyment of the game.
- story108 mentions Positive Neutral Negative
The "Don't Escape" trilogy features distinct stories across its three games, with the third installment being the most narrative-rich and visually impressive, incorporating elements of horror and science fiction. While the first two games offer lighter storytelling, the third is praised for its depth, plot twists, and engaging lore, making it a standout experience. Overall, the series is noted for its unique approach to the "don't escape" concept, providing players with varied outcomes based on their decisions.
“The storytelling of all the games is simple but incredibly well executed, considering the medium they're in.”
“Each story presented in the game adds a unique twist to the 'don't escape' concept, offering a fresh experience despite the shared format.”
“The third one just takes the cake: the lore and the plot twists.”
“The first two games are pretty light on story; there's bits and pieces of dialogue and storytelling at the beginning and at the end, but part 3 actually is pretty story heavy, with a lot of written logs and cutscenes that explain what happened.”
“There's not much to this entry, and the story is sparse, but the atmosphere in both visuals and audio is rich.”
“The story seems simple at first, but as you collect and read the logs, it all becomes somewhat more convoluted.”