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About

Divine Souls is a single player and multiplayer role playing game. It was developed by GamePrix and was released on November 20, 2014. It received neutral reviews from players.

Real-time combat combos, action RPG, and dungeon instances combine beautifully to form Divine Souls. Play alone or form a party with friends and strangers to slice, grab, combo, and clear enemy minions on your way to dungeon bosses.

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42%
Audience ScoreBased on 481 reviews
gameplay21 positive mentions
graphics43 negative mentions

  • The combat system has potential with a unique combo mechanic that can be enjoyable.
  • The game is free to play, making it accessible for players who want to try it out without financial commitment.
  • Some players find nostalgic value in the game, recalling fond memories from its earlier iterations.
  • The graphics are outdated and reminiscent of games from over a decade ago, lacking polish and detail.
  • The game suffers from numerous bugs and crashes, making it frustrating to play.
  • Character customization is very limited, with gender-locked classes and minimal options for appearance.
  • graphics
    122 mentions Positive Neutral Negative

    The graphics of the game have been widely criticized as outdated and subpar, often likened to titles from the early 2000s rather than a 2014 release. Many users noted issues with clunky animations, poor character design, and a lack of graphical options that fail to enhance the overall experience. While some players found the visuals acceptable for low-end systems, the general consensus is that the graphics detract significantly from the gameplay.

    • “The overall graphical look of the game is impressive, background sounds and music is decent.”
    • “Love this game's graphics; they are not too cartoony and not too dark and serious.”
    • “The graphics are sharp and very decent.”
    • “The graphics feel even older than a game from 2010 and sadly, it's pretty much empty.”
    • “The graphics are clunky and outdated, the controls feel awkward and uninspired, and the game feels like something that should have come out ten years ago.”
    • “With its subpar graphics, generic combat system, and terrible voice acting, this game is well on its way to being game of the year 2014.”
  • gameplay
    73 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some players praising its responsive mechanics and fast-paced action, while others criticize it for being repetitive, boring, and plagued by technical issues. Many users noted that the graphics and overall execution feel outdated, leading to a lack of immersion and enjoyment. Overall, while there are elements of fun and potential, the gameplay experience is marred by inconsistencies and a lack of depth.

    • “I am very well enjoying it; the gameplay is responsive.”
    • “The mechanics themselves are also pleasantly fluid, and it's easy to engage in battles to unleash a punishing flurry of attacks.”
    • “Divine Souls is a fast-paced action MMORPG that has great visuals and genuinely fun gameplay.”
    • “I'll be blunt...the gameplay is the most boring thing imaginable. The graphical settings are non-existent (the only thing that's really there is resolution, but with textures so meh, there's no real point in turning it up).”
    • “It is with displeasure that I do not recommend this game because it has the foundations of what could be a lot of fun; however, it is incredibly boring trying to perform combos on monsters that often do not receive your attacks even though you see your weapon clearly hit them. The graphics are incredibly poor for 2015. I reached level 15 and then played for a further three days, trying to immerse myself in the game; but with the buggy gameplay at the moment, I found it hard to stay amused.”
    • “The most horrid MMO I've ever played, terrible gameplay, little to no customization of characters, and a terrible overall experience.”
  • story
    68 mentions Positive Neutral Negative

    The story in the game is generally considered mediocre and vague, with many players finding it unengaging and repetitive. While there are numerous quests and some effort in voice acting, the narrative often feels disjointed and poorly executed, leading to frustration among players. Overall, the storyline lacks depth and originality, making it less compelling compared to other titles in the genre.

    • “The RPG element is very big as well, and there are seemingly hundreds of missions (a primary story and tons of side-quests).”
    • “Pros: what I liked about Divine Souls would have to be its plot and skill setup... it's like with each button you press, you flip, shoot, and slash your way further into the story.”
    • “Delve into dungeons to defeat bosses and progress the story, solo or with a party!”
    • “The story is mediocre and vague at most; the graphics and voice acting are not that great either.”
    • “I couldn't follow the story since every time I talked to that damn mage, he would talk over himself while trying to explain the bloody story.”
    • “The story feels kind of bland, just read this: you are part of a nation (which one I am still unsure of, but I think Vermont) that is trying to save a captured war-hero from terrorists.”
  • stability
    19 mentions Positive Neutral Negative

    The game's stability is severely criticized, with numerous reports of bugs, glitches, and poor design affecting gameplay. Players experience issues such as unresponsive combat, buggy tutorials, and a malfunctioning trading system, leading to frustration and a lack of immersion. Overall, the game is deemed too unstable and incomplete for a positive gaming experience, with many reviewers advising against playing it in its current state.

    • “It is with displeasure that I do not recommend this game because it has the foundations of what could be a lot of fun; however, it is incredibly boring trying to perform combos on monsters that often do not receive your attacks even though you see your weapon clearly hit them. With the buggy gameplay at the moment, I found it hard to stay amused.”
    • “Ok, let me make this clear: this game should not be in beta. It has several iterations, and none of them have worked. It still has tons of problems, and the tutorial is awful. The worst part, though, is the buggy combat. If you want a game that is better in every meaning of the word, go play Dragon Nest, Vindictus, or even Rift. All in all, I give this game a 2/10; I gave them an extra point for trying.”
    • “As many others have said, this game is way too buggy to play even as a beta.”
  • music
    12 mentions Positive Neutral Negative

    The game's music is generally well-received, with players appreciating the satisfying background sounds that enhance the overall experience. However, issues such as combat music lingering after battles, inconsistent audio quality, and a lack of responsiveness detract from its effectiveness. Additionally, the voice acting has been criticized, further impacting the game's audio experience.

    • “As far as the music is concerned, the game has some really good and satisfying music and background sounds that make the game more attractive to the players.”
    • “The overall graphical look of the game is impressive, background sounds and music are decent.”
    • “I love the soundtrack; it adds a lot to the overall experience of the game.”
    • “The music score itself held up pretty well, but that seems to be where all the good sound design went.”
    • “Poor audio for the intro sequence (sounded like they did it in parts, then mashed them together; the background music breaks up).”
    • “For those who really care about aesthetics, the graphics are subpar and the music is perhaps the most generic I've heard in an MMO.”
  • grinding
    9 mentions Positive Neutral Negative

    The grinding aspect of the game is heavily criticized, with many players finding it repetitive and tedious, likening it to typical free-to-play Korean MMORPGs filled with microtransactions. While some players who enjoy grinding for the best items may find it appealing, the overall sentiment suggests that the grinding detracts from the gameplay experience, making it feel more like a chore than an engaging challenge. Additionally, technical issues like frequent crashes further diminish the enjoyment of the grind.

    • “You'll need a second life for grinding.”
    • “Ohhh look, another Korean-Japanese-Chinese MMORPG with tons of microtransactions, repetitive grinding, boring as a penguin in a garage.”
    • “Monsters/boss fights: this is the worst part; enemies in this game are mere cannon fodder that only serve to slow you down from completing missions, and the only purpose they have is to make the game grindy.”
    • “Just your typical grindy free-to-play, low-budget Korean MMORPG.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is criticized for its limited customization options, with players expressing disappointment over the shallow character creation process that offers only minor variations. While the character designs are noted as interesting and realistic, the overall execution, including graphics and animation quality, falls short of expectations, leading to a perception that the game lacks depth in character progression. Many reviewers suggest that the game might be better suited as an anime or manga rather than an MMORPG focused on character development.

    • “The character designs themselves look realistic; I was particularly impressed by the knees on the female mage.”
    • “Divine Souls isn't terrible, but it's nothing special, either; there's limited character customization and limited possibility for character design.”
    • “The character designs were standard and had very slight to no variation.”
    • “When I started up the game, I needed to register to enter, and the instant I registered, it asked me if I wanted free coins or something. I believe that indicates microtransactions, which is already not that cool for an MMORPG. A lot of them use this type of thing, so I can't be mad at that. However, what I got was disappointing to say the least. The graphics look like they are taken from a 2007 game, and while the character designs were interesting, they can't make up for a very short character creation page. You pick your character out of four presets and then slightly change their hair type and face. All of the color options are more or less a lie because they only slightly change the color of your clothes, hair, or skin. As I went further into the game, I got a strange and confusing tutorial, which caught me off guard since I expect my games to throw me into the action and let me figure things out myself.”
    • “The character designs were standard and had very slight to no variation. It's not that hard to make the differences in color a little more significant, is it?”
    • “Divine Souls isn't terrible, but it's nothing special either. There's limited character customization and limited possibilities for character design. This would probably make a better anime or manga than an MMORPG, especially if you're more into MMOs for a good storyline.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization in this MMORPG is heavily criticized for its reliance on numerous microtransactions and pay-to-win mechanics, leading many players to view it as a lazy cash grab by developers lacking passion and creativity. The overall sentiment suggests that the game's monetization strategy detracts significantly from the gameplay experience.

    • “Ohhh look, another Korean-Japanese-Chinese MMORPG with tons of microtransactions, repetitive grinding, boring as a penguin in a garage.”
    • “The game is a lazy cash grab by amateur developers who shouldn't have quit their day jobs. They should go back to working at Walmart and leave game development to people who have a real passion, because from the moment you start, you can see how many cut corners, lazy mechanics, and blatant pay-to-win cash grabs it has.”
    • “(But it has the same poor microtransactions.)”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is largely unintentional, stemming from poor voice acting, cheesy dialogue, and outdated graphics, which some players find amusing despite their flaws. However, the humor is overshadowed by sexist character designs and a lack of coherent storytelling, leading to a mixed reception regarding its comedic elements. Overall, while there are moments of humor, they often come from the game's shortcomings rather than intentional comedic writing.

    • “The voice acting is humorous but it gets the job done (there are text subtitles).”
  • replayability
    1 mentions Positive Neutral Negative

    Users express a desire for improved replayability in the future, indicating that the current experience may not offer enough incentive to revisit the game.

    • “Hopefully in the future it will be more replayable.”
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12h Median play time
9h Average play time
2-15h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Divine Souls is a role playing game.

Divine Souls is available on PC and Windows.

On average players spend around 9 hours playing Divine Souls.

Divine Souls was released on November 20, 2014.

Divine Souls was developed by GamePrix.

Divine Souls has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Divine Souls is a single player game with multiplayer and local co-op support.

Similar games include Riders of Icarus, Vindictus, Aura Kingdom, Continent of the Ninth Seal, Bless Unleashed and others.