- December 5, 2022
- Red Beard Games
- 8h median play time
Divine Knockout
Platforms
About
"Divine Knockout is a third-person perspective action game featuring gods with unique abilities. Fight in dynamic arenas with shifting environments, and compete in modes like Knockout and King of the Hill. Enjoy full cross-play and cross-progression, and customize your characters to fit your playstyle. Regular updates add new content to keep the game fresh.".











- The game is fun and easy to pick up, making it enjoyable for casual play with friends.
- It has a unique concept combining elements from Smash Bros and Smite, providing a fresh take on platform fighting.
- The community is friendly, and the game has potential for growth with more updates and content.
- The game suffers from poor matchmaking, often pairing new players with highly skilled opponents, leading to frustrating experiences.
- There are significant balance issues with certain characters being overpowered, making gameplay feel unfair.
- The game has been abandoned by the developers, resulting in a lack of updates and a dwindling player base.
gameplay
66 mentions Positive Neutral NegativeThe gameplay of this title is a mixed bag, with many praising its fun and chaotic nature, smooth mechanics, and variety of game modes, particularly in 3v3 matches. However, criticisms include a lack of depth in the core gameplay loop, unreliable mechanics, and frustrating progression systems that can hinder enjoyment. While the game offers unique 3D, ability-based combat reminiscent of platform fighters, it struggles with balance and matchmaking issues that detract from the overall experience.
“Without a doubt, this game delivers outstanding gameplay experiences, rivaling the best experiences I can remember having with any Super Smash Bros.”
“The games are fast and can be chaotic, movement and mechanics feel satisfying, and I appreciate the variety of game modes.”
“Combines MOBA and platform fighting, with simple to pick up mechanics, but room for mind-games and depth.”
“The core gameplay loop lacks depth.”
“There are a lot of mechanics that work very unreliably or not at all.”
“Progression in this game is an absolute slog, where it can and will take you 8 hours to unlock a single character without paying for it, and 12-15 hours of gameplay on a single character to unlock their entire loadout, some of which feature passive abilities that are fundamental to a character's gameplan as late into the reward track as 10+ hours of gameplay.”