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Divine Knockout

65%Game Brain Score
gameplay, graphics
monetization, stability
65% User Score Based on 3,883 reviews

Platforms

PCXboxXbox Series X|SEpic GamesPlaystation 5Playstation 4WindowsPlayStationCloudXbox One

About

"Divine Knockout is a third-person perspective action game featuring gods with unique abilities. Fight in dynamic arenas with shifting environments, and compete in modes like Knockout and King of the Hill. Enjoy full cross-play and cross-progression, and customize your characters to fit your playstyle. Regular updates add new content to keep the game fresh.".

Divine Knockout screenshot
Divine Knockout screenshot
Divine Knockout screenshot
Divine Knockout screenshot
Divine Knockout screenshot
Divine Knockout screenshot
Divine Knockout screenshot
Divine Knockout screenshot
Divine Knockout screenshot
Divine Knockout screenshot
Divine Knockout screenshot
+5

65%
Audience ScoreBased on 3,883 reviews
gameplay134 positive mentions
monetization30 negative mentions

  • Fun and engaging gameplay that is easy to pick up but hard to master.
  • Unique concept combining elements of platform fighters and MOBA mechanics with a variety of gods.
  • Great for playing with friends, offering a casual yet competitive experience.
  • Severe balance issues with certain characters being overpowered, leading to frustrating gameplay.
  • Poor matchmaking that often pits new players against highly skilled opponents, making it hard to enjoy.
  • Technical issues such as lag, crashes, and unresponsive controls detract from the overall experience.
  • gameplay
    296 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players praising its fun, fast-paced mechanics and unique blend of 3D platform fighting reminiscent of titles like Super Smash Bros. However, concerns about balance, repetitive gameplay, and predatory monetization practices have been frequently mentioned, leading to frustrations regarding character unlocks and overall game depth. While the core mechanics are accessible and enjoyable, the lack of depth and frequent bugs detract from the overall experience, leaving players divided on its long-term appeal.

    • “My friends and I have been playing off and on since shortly after its release, and the gameplay is fantastic.”
    • “With its fusion of thrilling gameplay, stunning visuals, and strategic depth, it offers a divine gaming experience that captivates players from the very first moment.”
    • “Dko's gameplay is a perfect blend of action, strategy, and skill.”
    • “The game isn't really free as the developers have infested the game with a cash shop and pay-to-win mechanics, and you're expected to fork over huge amounts of money for access to both basic game systems that are needed to play. Spending money gives you access to stuff that gives you an edge against other players... the game is heavily pay-to-win and must be avoided for that reason alone.”
    • “The gameplay loop is really dull too.”
    • “The mechanics are solid, and the core gameplay feels pretty good, but the game is unbalanced as hell, hitboxes and hurtboxes are a joke, and there are a million mechanics in place that will just screw you over for no reason.”
  • graphics
    95 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players appreciating the cute chibi art style and vibrant visuals, which enhance the overall aesthetic experience. However, some critics argue that the simplistic graphics and lack of thematic depth detract from the game's appeal, leading to a disconnect between the art style and the game's mythological themes. Overall, while the graphics are generally considered decent and enjoyable, there are concerns about optimization and thematic coherence.

    • “The game's graphics are nothing short of extraordinary, with meticulously detailed environments, character models, and special effects.”
    • “Divine Knockout takes the gods from the MOBA game Smite and recreates them in a cute chibi art style and then unleashes them in arenas to brawl.”
    • “It's an amazing brawler, graphics are beautiful, it definitely keeps the feel of Smite characters without you fully knowing what to expect and still feels like an entirely brand new game!”
    • “Graphics, sound, soundtrack, and presentation: the game's art style and theming doesn't mesh well.”
    • “Even though it stars multiple mythical gods, the game primarily has a chibi anime art style, which would be fine if it still found ways to get some more thematically fitting visuals to accompany it.”
    • “The graphics suck (that does mean toasters can run the game though), there are so many bugs (you get stuck in floor, izanami's fear status sometimes turns players into izanami and none of their abilities work until they die), rounds can end in draws which means the game can end in draws which means no one gets a win and victory XP.”
  • monetization
    84 mentions Positive Neutral Negative

    The monetization of the game has been widely criticized as predatory and a cash grab, with many players expressing frustration over the high costs of unlocking characters and the prevalence of microtransactions. While some appreciate that characters can be obtained for free through gameplay, the overall sentiment leans towards dissatisfaction with the pricing model, suggesting that the game should adopt a more player-friendly free-to-play structure. Many reviewers recommend avoiding the game until significant changes to its monetization practices are made.

    • “All characters can be obtained for free via just playing the game; the monetization is limited to skins, which gives this game points.”
    • “The game is not pay-to-win, which is a significant win in the free-to-play games community. The in-game purchased currency is all cosmetic-based, and you can still get very good at the game without spending any money.”
    • “It's hard to complain about monetization when the game is free.”
    • “This game is a simple cash grab, so just enjoy it while it's free and do not give Hi-Rez a dime until they figure this game out.”
    • “Disgustingly predatory monetization killed the playerbase; gameplay was pretty fun while it lasted though.”
    • “The monetization is incredibly predatory, almost compelling people to spend money after the point of the first token (10 level ups) of which you can level up characters from level 1 upwards and get it within about 1 or 2 hours.”
  • stability
    52 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous reports of bugs, glitches, and server issues that significantly detract from the overall experience. Players frequently encounter problems such as game crashes, unresponsive mechanics, and matchmaking failures, leading many to describe it as a "buggy mess." While some users note that it runs well on specific platforms like the Steam Deck, the overwhelming sentiment is that the game feels unfinished and unpolished, making it difficult to recommend.

    • “At the very least, it isn't buggy.”
    • “Runs great on Steam Deck.”
    • “Runs great, plays great.”
    • “The absolute most buggy and worst experience I've had in a long time.”
    • “Game is so buggy it either crashes, kicks you from the game without the possibility to rejoin, or doesn't give you your experience at the end of a match.”
    • “How about actually finishing a game before bringing it out, instead of taunting us with a good yet buggy, unfinished, and shallow game.”
  • grinding
    49 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized, with many players expressing frustration over the excessive time required to unlock new characters without spending money. While some appreciate the free-to-play option, they find the grind tedious and unbalanced, especially as character levels increase, making progression feel punishing. Overall, the consensus is that the game demands a significant investment of time or money to enjoy its full content, leading to a negative impact on the overall experience.

    • “It's not grindy and there are no gods locked behind a paywall.”
    • “Satisfies my Smash Bros itch, but it requires a lot of grinding to unlock new champions if you don't want to spend money.”
    • “To make matters worse, the only way to unlock said characters requires an exorbitant amount of grinding, or money, so the game becomes pay-to-win very quickly.”
    • “It's fun... but extremely grindy.”
  • humor
    17 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players enjoying its comedic elements, especially in multiplayer settings with friends. Many find the initial hours entertaining, though some note that the humor can wear thin as gameplay progresses. Overall, the game is described as funny, with amusing characters and moments, despite some frustrations with balance and mechanics.

    • “Dko is funny and a coop game to enjoy with family.”
    • “It is pretty fun when you are winning, but sometimes you get funny teammates, and it makes you question your life choices.”
    • “This game makes fun, and if you play with friends, there are a lot of funny moments.”
  • optimization
    17 mentions Positive Neutral Negative

    Overall, the game's optimization is widely criticized, with players reporting significant lag, frequent crashes, and network disconnection issues that detract from the experience. While the core gameplay is enjoyable, many users feel that the performance is subpar for a title from a major studio, leading to frustration during matches, especially against higher-skilled opponents. Despite some players noting that it runs decently at times, the consensus is that substantial improvements are needed to enhance stability and responsiveness.

    • “Pre-bp: so, the game's fun, a bit unoptimized, but the core gameplay loop is very fun, aka, beat up the enemy with your god dude.”
    • “Runs pretty well, could use a little optimization.”
    • “Even though it's designed for consoles, the gameplay is fun and fast-paced. The servers are stable enough and the player pool is good.”
    • “Cute graphics, and nice ideas, but the game is laggy and poorly optimized.”
    • “Seems abandoned by devs. There are loading optimizations to be made, Zeus needs a buff, and NA servers need to be fixed, and nothing's happening.”
    • “Edit: I have turned the review to negative because despite the game being really fun in concept, on a performance level I have never played such a bad experience from a big studio like this one.”
  • story
    14 mentions Positive Neutral Negative

    The reviews highlight a significant disappointment regarding the game's story, with many users expressing frustration over its lack of depth and narrative content. Several players lament the absence of a story mode or character backstories, suggesting that the game feels abandoned and lacks the engaging storytelling that could have set it apart. Overall, the consensus is that the game's narrative potential remains largely untapped, leaving players wanting more.

    • “The fun I had in this game... sad story of destruction :'(”
    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “It'd be pretty cool if there was a story mode for the gods with their backstories, so this world can be explored.”
    • “Sadly, Hi-Rez Studios has done it again - I don't know the story behind why this game failed, but there's a horrible recurring trend with abandoned games from this publisher and its subsidiaries, Prophecy Games, etc.”
    • “With the lack of depth, story, or virtually any other aspect, it was the one thing that made this title stand apart.”
    • “☑ no story”
  • music
    13 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some players find it enjoyable and fitting for the gameplay, others describe it as generic and repetitive, particularly in menu backgrounds and specific sound effects. Overall, the soundtrack is appreciated for enhancing the fun experience, but it can become dull over time. Players have the option to mute the music if it becomes bothersome.

    • “Gonna miss DKO, was just such a fun game to hop on, jam out to some music, and slap some people up.”
    • “It's actually quite fun; graphics are more on the simple side, which is okay, and the music is pretty good.”
    • “This game is insanely fun with super good character design, levels, and music.”
    • “The sound effects and music are also generic and feel like they were rushed through out of boredom.”
    • “The game's art style and theming don't mesh well with the soundtrack.”
    • “The background music of the menus can become a little dull after some time, and Sol's Q-skill screeching really gets annoying after hearing it 268 times in a match.”
  • character development
    9 mentions Positive Neutral Negative

    Overall, character development in the game is highlighted by unique and appealing designs that resonate well with players, drawing positive comparisons to other titles like Smite. While many appreciate the fun and engaging character aesthetics, some critique the art style as overly cartoony, reminiscent of mobile games. Regular updates and balanced gameplay contribute to a satisfying experience, although concerns about slow patches and inconsistent character design may affect long-term enjoyment.

    • “This game is insanely fun with super good character design, levels, and music.”
    • “The character designs are very cute and their fighting styles are easy to learn.”
    • “Great character designs, with everyone looking unique.”
    • “Slow patches and bad character design are going to leave this game in the gutter.”
  • replayability
    4 mentions Positive Neutral Negative

    The game's replayability is limited due to its single mode and the imbalance between characters designed for different playstyles, which can affect enjoyment. While some players find it fun and engaging, concerns arise over the necessity to purchase additional content to fully experience the game, potentially diminishing its overall replay value.

    • “Overall, I think DKO is an excellent game with a lot of fun and replay value.”
    • “Replayability: this game has literally one mode.”
    • “A free game I understand, but if you have to buy the game and only 5 of the 10 are playable and can only be unlocked by purchasing more, then it's kind of a no for me.”
    • “Balance doesn't seem so bad except the fact that some gods are clearly designed with 1v1 in mind and others are AoE 3v3 chaos specialists, but either of these are playable in their 'weak gamemode'.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express a deep emotional connection to the game, indicating that its engaging mechanics and balance have captivated them to the point where they feel no need to explore other fighting games until they fully experience this one.

    • “I don't see myself touching another fighting game until I have had my fill of this one.”

Buy Divine Knockout

8h Median play time
89h Average play time
5-30h Spent by most gamers
*Based on 13 analyzed playthroughs

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This game contains adult content