Diver Down Game Cover

"Diver Down" is a stealth-platformer game where players must navigate 20 stages while avoiding lights using the Diver Down ability to dive onto solids. The game features Adam Saltsman's Public Domain tileset and was made using Godot Engine 3.0.2, Aseprite 1.1.7dev, and Deflemask 0.12.0. The team consisted of Delta-key for coding, design, sound effects, music, and some sprites, and Sklaiser for sprites and playtesting.

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  • Windows
  • Linux

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