DIERY HEAVEN
- October 2, 2020
- ThroneLab
There are many strangely shaped structures in this region where eternity is covered with fog. You don't know how you got here. There is a scary stone and a magical door before your eyes. Relaxing music, simple gameplay, nice graphics ... You can pass the parkours by running or jumping. There is no time limit, no enemies to worry about. Complete the parkours, unlock the locks and finish the ga…
Reviews
- Diery Heaven offers a unique and challenging experience for players who enjoy precision platforming.
- The minimalist style and thoughtful design of each section demonstrate the creator's effort and creativity.
- For its low price, the game provides a sense of satisfaction and fun, especially upon overcoming difficult challenges.
- The controls can be inconsistent, leading to frustration during gameplay.
- The game ramps up stress levels despite advertising itself as a calming experience, making it feel more punishing than enjoyable.
- The last stage of the game is poorly designed, detracting from the overall experience.
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players find the game's self-promotion as a calming experience ironic, as many report feeling stressed rather than relaxed while engaging with its simple mechanics. This contrast adds an unintended layer of humor to the overall experience.
“It's funny that the game advertises itself as a calming experience because I honestly can't remember the last time I felt this stressed while playing such a simple indie video game.”
“The humor in this game is so unexpected; it caught me off guard and had me laughing out loud at the most random moments.”
“I love how the game uses absurdity to create humor; it turns mundane tasks into hilarious situations that keep me entertained.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story is criticized for being extremely thin and lacking depth, with some reviewers suggesting it is so minimal that it could be summarized on a simple food package.
“There's a paper-thin plot in there somewhere that could fit on the back of a Kraft Dinner box, and who cares.”
“The story feels disjointed and lacks any real depth or engagement.”
“Character motivations are poorly developed, making it hard to care about their journeys.”