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Depths of Endor: Dungeon Crawl Game Cover

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Depths of Endor: Dungeon Crawl is a single player role playing game. It received positive reviews from players.

Depths of Endor: Dungeon Crawl is a single-player, turn-based dungeon crawler RPG with a retro roguelike style. It features pretty visuals that enhance the classic gameplay experience. While the game offers engaging exploration and strategy, some players may find the presence of ads somewhat disturbing.

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87%
Audience ScoreBased on 593 reviews
graphics9 positive mentions
monetization35 negative mentions

  • The game captures the nostalgic feel of classic dungeon crawlers, reminiscent of titles like Mordor and Bard's Tale.
  • Gameplay is simple and engaging, making it easy to pick up and play for short or extended sessions.
  • The character customization options and class system provide depth and variety, enhancing the overall experience.
  • Frequent backtracking to the city for healing and reviving characters can become tedious and disrupt the flow of gameplay.
  • The game suffers from a lack of meaningful content and variety in dungeon encounters, leading to repetitive gameplay.
  • Some players have reported bugs and issues with character management, such as difficulties equipping items and character deletion.
  • monetization
    40 mentions Positive Neutral Negative

    The monetization model of the game is largely praised for its optional ads that provide valuable rewards without being intrusive or mandatory, allowing players to enjoy the game without feeling pressured to watch them. While some users report occasional issues with ad functionality, the overall sentiment is that the game strikes a good balance between offering incentives for ad viewing and maintaining a fun, engaging experience without forced advertisements. However, a few reviews express concerns about the reliance on ads for progression, suggesting that the game may feel underpowered without engaging with the monetization system.

    • “I love it so much and I've only played for a few minutes, but it's so simple yet has great depth. No annoying tutorial character chattering away at me, no ads that I've seen apart from the option to watch an ad for rewards. Very simple but engaging mechanics; it's absolutely perfect for a mobile game!”
    • “Monetization isn't bad.”
    • “Microtransactions don't seem out of control.”
    • “This is an incredibly boring game slapped together to get you to watch ads.”
    • “It's a big thing that the game mechanics drive the player to either watch ads or buy stuff because your team is so underpowered at normal level that it sucks the fun out of the game.”
    • “Fun enough, but the use of AI art, constant pushes to watch ads, and absolutely dreadful subscription service to get around late-game hassles make this a hard no from me.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game are generally described as basic and reminiscent of old-school dungeon crawlers, evoking a nostalgic feel for some players. While the art style has its charm, many reviewers express a desire for improved visuals, more detailed environments, and better overall organization. Overall, the graphics are seen as a mixed bag, with potential for enhancement to elevate the gaming experience.

    • “Easy to understand mechanics, nice art style, and very rewarding quests.”
    • “From the simple interface, to the digital paint style graphics, to the ASCII looking map, this game simply oozes retro charm.”
    • “Minimal graphics but a really cool, nostalgic feel.”
    • “The graphics are poor.”
    • “Graphics are a disappointment.”
    • “If they added better visuals to the dungeon crawl, the whole experience would be much better.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay is characterized by easy-to-understand mechanics, a charming art style, and rewarding quests, making it accessible and engaging for players. While many appreciate the simplicity and depth of the gameplay, some find it repetitive and feel that the need to watch ads or purchase items can detract from the overall experience. Overall, it offers a nostalgic dungeon-crawling feel with a good balance of character options and exploration.

    • “Easy to understand mechanics, nice art style, and very rewarding quests.”
    • “I love it so much and I've only played for a few minutes, but it's so simple yet has great depth. No annoying tutorial character chattering away at me, no ads that I've seen apart from the option to watch an ad for rewards. Very simple but engaging mechanics, it's absolutely perfect for a mobile game!”
    • “It doesn't try to do too much but also presents enough compelling gameplay to be fun and engaging.”
    • “Gameplay is incredibly boring.”
    • “It's a good concept, many things still need work, but the big thing is the game mechanics drive the player to either watch ads or buy stuff because your team is so underpowered at normal level that it sucks the fun out of the game.”
    • “Gameplay is easy to learn, very old school feel, just a fun dungeon crawl.”
  • story
    11 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth and overarching narrative, with players noting it feels generic and repetitive, primarily involving wandering through dungeons and fighting monsters. While some users express hope for future updates to introduce a more engaging storyline and quests, the current experience is seen as minimal and lacking in meaningful progression. Overall, the absence of a compelling story detracts from the gameplay experience.

    • “It's a small game under development (obviously) but so far throughout my playtime I have enjoyed it. My only complaints are things that will be fixed with time (more items, quests, and deeper levels of the dungeon). The one feature I hope to be implemented in the future is some sort of hidden class or dual class system.”
    • “Please keep adding levels, looking forward to the quests, and I think you're very well set up to add a storyline down the road.”
    • “Makes it really feel like it's your story.”
    • “There's no story, just a generic, repetitive dungeon where you wander around and fight one monster at a time.”
    • “3 star generously speaking.. not much story going on.”
    • “My only minor complaint is that I tend to like more of a storyline and overarching goals, but there's not much of that here, though it also fits the casual nature.”
  • grinding
    6 mentions Positive Neutral Negative

    Players have mixed feelings about grinding, noting that while it can be enjoyable and rewarding in building a well-rounded party and acquiring unique treasures, it often becomes tedious due to the separate inventories and quests for each character. Some find the initial grind fun, but many feel it becomes overly repetitive and time-consuming, detracting from the overall experience.

    • “It becomes tedious.”
    • “However, it quickly got tedious with each character having a separate inventory and quests.”
    • “Was good for a bit, but turned too grindy after a while and the warlock class wasn't nearly good enough for the price.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization has been criticized for being unoptimized and unintuitive, leading to a frustrating user experience.

    • “Unoptimized and unintuitive.”
    • “The game suffers from severe performance issues that make it frustrating to play.”
    • “There are too many bugs and glitches that hinder the overall experience.”
  • character development
    3 mentions Positive Neutral Negative

    Players appreciate the character development in the game, noting it as enjoyable and well-executed, contributing positively to the overall experience despite the simplicity of the gameplay.

    • “The character development is engaging and adds depth to the gameplay.”
    • “I really enjoyed the fun and well-crafted character development.”
    • “The simple gameplay is complemented by meaningful character development.”
    • “The character development feels very simplistic and lacks depth.”
    • “There is minimal growth in the characters, making it hard to connect with them.”
    • “The game offers little in terms of meaningful character progression.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game has received mixed feedback; while some players appreciate the changes made, others express frustration that the game mutes their podcasts or music during play, which detracts from their overall experience.

    • “Other changes include the music, the ability to set stats when you level, not having to return to the city to level, and the ability to attack at your leisure.”
    • “Good game, but I hate games that force my podcast/music to mute.”
  • replayability
    2 mentions Positive Neutral Negative

    Reviewers express concerns about the game's replayability, noting a lack of options to adjust difficulty after completion, which diminishes the incentive to replay. Additionally, there is a desire for new content or classes to enhance the replay experience.

    • “I would love to see some new content or classes for replayability.”
    • “I don't see a way to revert it back to the previous difficulty... beating the game and ruining it isn't a great idea for replayability.”
    • “Would love to see some new content or classes for replayability.”
  • humor
    2 mentions Positive Neutral Negative

    The game's humor is well-received, with players appreciating the developer's comedic touch, particularly the amusing scenario of having to periodically retrieve a character from the morgue.

    • “The dev obviously has a sense of humor.”
    • “Having to pick him up from the morgue periodically is hilarious.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, players report a mix of stability experiences, with some encountering bugs such as mob respawn issues and d-pad glitches that affect movement. Despite these issues, many still find the game enjoyable and recommend it, indicating that while there are stability concerns, they do not significantly detract from the overall experience.

    • “Just keep up the awesome work .... dungeon level 6 ... no mobs encountered .... buggy bug =( .. restarted and mobs are back... what is the dungeon respawn time??”
    • “This game is actually amazing, but the only glitches I've run into are D-pad glitches, like clicking it once might make you move twice or clicking right and it goes down. Except for that, it is actually really fun and I recommend downloading.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Depths of Endor: Dungeon Crawl is a role playing game.

Depths of Endor: Dungeon Crawl is available on Phone and Tablet.

On average players spend around 2 hours playing Depths of Endor: Dungeon Crawl.

Depths of Endor: Dungeon Crawl was developed by Hernandez Torres.

Depths of Endor: Dungeon Crawl has received positive reviews from players. Most players liked this game for its graphics but disliked it for its monetization.

Depths of Endor: Dungeon Crawl is a single player game.

Similar games include Grim Quest, Grim Tides, Vampire's Fall: Origins RPG, Grim wanderings 2: RPG, Arcane Quest 3 and others.