Created by Alexander Pfister (Great Western Trail, Maraciabo, Isle of Skye), Demon Loop is a digital board game where players use strategy, guile and determination to save a fantasy land beset by demons. Build your deck across each unique loop. Repair buildings and rally villagers. Hone your battle tactics, unlock new items and beat the Loop!
Build and Grow
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Demon Loop combines the strategy of a board game with engaging deck-building mechanics, offering a unique and immersive experience.
The tutorial is well-designed, making it easy for new players to understand the mechanics quickly, while the game features beautiful graphics and a charming aesthetic.
The gameplay is challenging and rewarding, with a variety of strategies to explore and a satisfying puzzle-like element to each level.
The game can feel repetitive, requiring players to replay levels multiple times due to luck-based mechanics, which can lead to frustration.
Some players have noted that the difficulty spikes too quickly, making it hard to progress without feeling overwhelmed.
There are bugs present in the early access version, which can detract from the overall experience, although the developers are responsive to feedback.
gameplay
16 mentions Positive Neutral Negative
38%
43%
19%
The gameplay is characterized by its complex and engaging mechanics, including multi-use cards and tactical deck-building, which provide depth and strategic decision-making. While the game offers a unique blend of board game charm and digital elements, it is still in early access, leading to some minor glitches and a steep difficulty curve. Overall, players find the gameplay addictive and rewarding, though it may require some time to fully grasp its intricacies.
“The addictive gameplay continues to captivate me, and the expanded tactical deck-building mechanics make the experience even more engaging.”
“The game definitely shines in its complex gameplay.”
“The mechanics within the game are very complex, with influence, honor, codex-learning, knowledge-spending, and dice-placing taking a lot to think about.”
“The game has a really interesting core gameplay loop, but it's very buggy and, as some others have mentioned, it's very quick to ramp up the difficulty.”
“The tutorial levels are helpful and quickly familiarize you with the mechanics, which are quite different from what I usually play - but that's the entire premise, bringing the charm of a board game to a computer game.”
story
8 mentions Positive Neutral Negative
25%
37%
38%
The game's story is presented in a visual-novel style, serving as a cohesive thread that connects various puzzles and quests, though it may not be particularly thrilling. While the narrative is simple and basic, it effectively ties together the gameplay elements, enhancing the overall experience of the deckbuilding mechanics and quests. Players appreciate the story's role in providing context, despite its straightforward execution.
“To round it up, the scenarios are interconnected with a visual-novel-style story that might not be the most thrilling experience, but at least binds the puzzles together.”
“Also has a nice little story to tie it all together.”
“To round it up, the scenarios are interconnected with a visual-novel-style story that - well - might not be the most thrilling experience, but at least binds the puzzles together.”
“The visuals and the story are quite basic and simple, but nothing to complain about.”
“It's more of a story-driven game where your deck is constantly re-made, rather than being a roguelike where each run features one growing deck.”
graphics
6 mentions Positive Neutral Negative
50%
50%
The game's graphics are praised for their charming and cute style, contributing to a delightful aesthetic that enhances the overall experience. While some users note that the visuals and story are basic, the artwork and vibe are well-received, suggesting a strong potential for the game to stand out post-early access.
“With a lovely graphic style, this game sure has the potential to become a stand-out game when leaving early access.”
“I also like the cute graphics and the sound very much!”
“Love the vibe and aesthetic!”
stability
3 mentions Positive Neutral Negative
100%
Overall, the game's stability is characterized by minor glitches and language errors, typical of early access titles, but these issues are not game-breaking. Players are advised to be cautious about save data potentially becoming unusable after updates, and while the gameplay is engaging, the presence of bugs and a steep difficulty curve may deter some from immediate purchase.
“I experienced only a few minor glitches during gameplay, and there are some minor language errors, but nothing game-breaking or preventing understanding. However, be sure to take note of the warning during startup that this is still early access and save-game data may be lost/unusable after an update, which may prompt some people considering the purchase to wait until the official release.”
“Although buggy at times, it's important to remember that it's still in early access.”
“The game has a really interesting core gameplay loop, but it's very buggy, and as some others have mentioned, it ramps up the difficulty very quickly.”
replayability
1 mentions Positive Neutral Negative
100%
The game offers decent replayability through its intelligently-designed puzzle scenarios, though it lacks the high replay value typically associated with deckbuilding board games.
“It is not the deck-building powered board game with high replayability, but a decent puzzle game with intelligently designed scenarios to solve.”
optimization
1 mentions Positive Neutral Negative
100%
The game is praised for its clever optimization mechanics, showcasing the design expertise of Alexander Pfister in creating an engaging deck-building experience.
“Clever optimization deck-builder from Alexander Pfister.”