Delicious: Emily's Message in a Bottle

Delicious: Emily's Message in a Bottle Game Cover
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In "Delicious - Emily's Message in a Bottle," players help Emily run her oceanfront inn, preparing dishes, serving customers, and solving various challenges to ensure her guests have a pleasant stay. When Emily discovers a message in a bottle that leads to a treasure hunt, players join her on an exciting adventure, meeting new characters and exploring exotic locations. This time management game combines engaging storylines, fast-paced gameplay, and beautiful visuals for a delightful experience.

  • Mac OS
  • PC
  • Windows

Reviews

84%
Audience ScoreBased on 42 reviews
story14 positive mentions
grinding5 negative mentions
  • The game features a heartwarming story that focuses on family connections and personal growth, making it engaging for players of all ages.
  • Gameplay is enjoyable with diverse levels and challenges, providing a fun time management experience that is both casual and entertaining.
  • The graphics and character design are appealing, contributing to a charming atmosphere that enhances the overall experience.
  • The game is plagued by bugs, including a significant issue on level 20 that can prevent progress, leading to frustration for players.
  • Achievement hunting can be excessively grindy, requiring players to replay levels multiple times to unlock all upgrades and items.
  • Some levels feel rushed or poorly designed, which detracts from the overall enjoyment and polish of the game.
  • story41 mentions

    The story in "Delicious - Emily's Message in a Bottle" is widely praised for its heartwarming and engaging narrative, focusing on themes of family, reunion, and personal growth. Players appreciate the depth of character development and the emotional resonance of Emily's journey to reconnect with her grandfather, making it a standout entry in the series. While the game is casual in nature, the storytelling is considered a significant strength, enhancing the overall experience and encouraging players to explore the franchise further.

    • “The storyline of this game is lovely; you really get to know all of the characters.”
    • “Message in a Bottle is a sweet and sad story about Emily's grandfather who has disappeared in a storm 30 years ago; everyone has been wondering where he has gone and if he is still alive.”
    • “Gamehouse games are a special type of time management games that are focused on conveying a deep, heartwarming plot line.”
    • “The story is a bit silly, just like the other games.”
    • “However, if you have not played the series before, it might be worthwhile for you to check the names of her family members before jumping into the game; otherwise you might feel a bit lost, and feel the story is lacking.”
    • “If you are looking for sophisticated management, this is not the game; this is a casual time management game focusing on story-telling.”
  • gameplay12 mentions

    The gameplay is generally enjoyable, featuring solid mechanics and entertaining challenges, though some users noted minor glitches and a rushed final level. While the core experience of serving customers and managing a restaurant is engaging, the transition to mobile has introduced concerns about repetitive gameplay and microtransactions. Overall, the franchise maintains a mature and fluid gameplay experience, appealing to long-time fans.

    • “I did enjoy 'Delicious - Emily's Message in a Bottle' a lot; the story is fun and the game mechanics are solid, just like I'm used to from the Gamehouse games.”
    • “The gameplay consists of serving customers and cleaning their tables, preparing their orders, and receiving their payment - all of these before they become impatient and decide to leave.”
    • “Entertaining gameplay, very fun challenges.”
    • “Instead, they have now switched their attention to developing a mobile game with tasteless stories, boring and repetitive gameplay, and microtransactions.”
    • “The gameplay consists of serving customers, cleaning their tables, preparing their orders, and receiving their payment - all of these before they become impatient and decide to leave.”
    • “The money earned will be spent on buying upgrades or decorations for the restaurant, which makes the gameplay easier, especially during the last levels of a stage where these upgrades become almost necessary.”
  • music6 mentions

    The music in the game is generally praised for its calming effect and complements the artwork well, enhancing the overall experience. However, some players noted that they couldn't fully appreciate the soundtrack due to playing without the game music.

    • “The artwork and details are nice as well as the soundtracks.”
    • “The soundtrack and music in the game makes me feel calm.”
    • “Nice soundtracks.”
    • “I cannot say for the soundtrack as I play in front of the TV (so, without the game music).”
    • “I cannot say for the soundtrack as I play in front of the TV (so, without the game music).”
  • emotional5 mentions

    The emotional aspect of the game is highlighted by its heartwarming and touching storylines, which convey deep themes and philosophical lessons. Players appreciate the wholesome details that enhance the overall warmth and fuzziness of the narrative, making it a memorable experience.

    • “I liked the story; it was heartwarming.”
    • “Gamehouse games are a special type of time management games that focus on conveying a deep, heartwarming plot line.”
    • “All these little details add a lot of warmth and fuzziness to a story that is already very touching.”
  • grinding5 mentions

    Players find the grinding aspect of the game to be particularly intense, especially for achievement hunters, as unlocking all menu items and upgrades requires significant effort. The need to repeatedly sell items and the rarity of certain upgrades contribute to a lengthy and sometimes tedious grinding experience, although the diversity of restaurants helps mitigate some of the monotony.

    • “For achievement hunters, this game has to be by far the most grindy one to get all unlocks and upgrades.”
    • “It has a very grindy achievement to unlock all the menu items and get all the upgrades, especially that menu item one will keep you busy for a while, since some items can only be found on later levels and you have to sell some like 30 times for the last upgrade.”
    • “Some items are rarely ordered, so it would be a little bit grindy to unlock their upgrades.”
  • graphics5 mentions

    The graphics in this franchise are consistently praised for their beauty and detail, contributing to an engaging overall experience. Players appreciate the colorful artwork and smooth performance, with no reported bugs or issues. Overall, the visuals enhance the captivating storytelling and gameplay typical of the series.

    • “Almost every game from this franchise is a great time management game with a superb story and appealing graphics.”
    • “The artwork and details are nice as well as the soundtracks.”
    • “+beautiful colorful graphics.”
  • stability2 mentions

    Overall, the game's stability is generally positive, with only minor glitches reported, particularly in the last level, which felt somewhat rushed. Players noted a significant improvement in performance compared to previous buggy versions, contributing to an enjoyable gameplay experience.

    • “There were a few glitches, and the last level, Hippie Island, felt a bit rushed and half-baked, but nothing that altered my enjoyment or gameplay.”
    • “I was pleasantly surprised how smoothly it's running after experimenting with the very buggy Diner Dash versions here on Steam.”
  • monetization2 mentions

    The monetization strategy for the new mobile game "Delicious World" has drawn mixed reviews, with players noting the absence of pay-to-win mechanics and unnecessary in-game purchases. However, the gameplay is criticized as boring and repetitive, which may detract from the overall experience despite the lack of aggressive monetization tactics.

    • “No unnecessary in-game purchases, nor pay-to-win.”
    • “The monetization model is fair and doesn't pressure players to spend money.”
    • “I appreciate that the game offers plenty of free content without locking essential features behind a paywall.”
    • “Instead, they have now switched their attention to developing a mobile game with tasteless stories, boring and repetitive gameplay, and microtransactions.”
    • “The monetization strategy feels exploitative, pushing players to spend money to enjoy the game fully.”
    • “The constant barrage of ads and in-game purchases detracts from the overall experience.”
  • character development1 mentions

    The character development is visually appealing, featuring clear designs and a well-chosen color palette that enhances the overall aesthetic.

    • “The character design is clear with a nice color palette.”
    • “The depth of character development really makes you feel connected to the story.”
    • “Each character evolves in a way that feels natural and impactful throughout the game.”
  • humor1 mentions

    Players appreciate the humor in the game, noting that it is infused with heart and charm, similar to other titles in the Delicious Emily series.

    • “Like the other Delicious Emily games, this game is full of heart and humor.”
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