- November 12, 2017
- QuickSave
Deep Sorrow
Platforms
About
"Deep Sorrow" is a psychological horror game that takes players through a nightmarish landscape filled with grotesque creatures and challenging puzzles. The game features a unique "quicksave" system, allowing players to save their progress in unusual and creative ways. With its immersive atmosphere and thought-provoking narrative, "Deep Sorrow" invites players to confront their fears and embrace their own emotions.




- The game has nice graphics and sound design, creating a decent atmosphere.
- It offers easy achievements, making it appealing for achievement hunters.
- Some players found the story intriguing and enjoyed the short gameplay experience.
- The game is extremely short, with gameplay lasting only about 20-30 minutes.
- There are significant technical issues, including a lack of customizable controls and a low resolution cap.
- The gameplay lacks depth, with minimal enemy design and no real challenge, making it feel unfinished.
story
18 mentions Positive Neutral NegativeThe game's story is widely criticized for being minimal, lacking depth, and feeling unfinished, with many reviewers noting its brevity and numerous plot holes. While some players appreciated the atmosphere, they found the narrative to be either non-existent or poorly executed, leading to a disappointing overall experience. Despite its potential, the lack of a coherent and engaging story detracts significantly from the game's appeal.
“Intriguing story, that sadly can't tell the outcome.”
“The game is short, doesn't have a complex story but it has a great atmosphere and overall great experience for the price.”
“For its price, gameplay is justified, I would honestly want to see a little more detail in tapes and a little more collectibles about the story, just bits and pieces.”
“There's barely a background story... and what little story there is... is stupid.”
“Resulting in a game with about zero story, zero interaction and as short as it gets.”
“I hate to say it but it seems very unfinished and not very scary at all, almost childish. It could have potential but it's really an unfinished game with no point or story...”