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Dealer's Life Game Cover

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Dealer's Life is a single player casual management game with economy and business themes. It was developed by Abyte Entertainment and was released on January 31, 2019. It received very positive reviews from players.

Dealer's Life is a funny tycoon game where you manage your own pawn shop. Haggle with infinite generated customers to buy and sell infinite generated items! Have fun for hours and use all your negotiation, psychology and management skills to create your pawn empire! Thanks to procedural generation, special characters and random events you’ll never know what’s coming next!

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91%Audience ScoreBased on 214 reviews
gameplay10 positive mentions
grinding4 negative mentions

  • Addictive and fun buy-low sell-high pawn shop simulation with a unique haggling mechanic.
  • Good variety of items, employees, and random events add depth and replayability.
  • Simple, casual gameplay that works well as a relaxing time killer with an amusing and clever style.
  • Gameplay becomes repetitive and grind-heavy, especially in late game with many low-value items and slow progression.
  • Random events and mafia/police interactions can feel punishing and unfair, sometimes leading to loss of progress and player frustration.
  • Limited customization and management options (e.g., no modding or detailed shop management) reduce long-term engagement.
  • gameplay

    27 mentions Positive Neutral Negative

    The gameplay is generally praised for being fun, addictive, and well-balanced with simple yet inventive mechanics centered around trading, character perks, and employee management. However, several users note that it becomes repetitive over time due to a lack of new challenges or mechanics introduced in later stages. Overall, it offers an enjoyable casual experience with decent depth but limited long-term variety.

    • “Very inventive gameplay with a great 'Pawn Stars' type theme.”
    • “There are different employees, skills, and fame levels that all affect the gameplay and generate events that can greatly affect your game.”
    • “Gameplay is rather simple - you haggle with your customers to buy and sell things, you can hire helpers to better identify item's value, fakes, to be able to repair items or just give yourself some more stat bonuses.”
    • “Repetitive gameplay after a while.”
    • “Gameplay is rather simple - you haggle with your customers to buy and sell things, you can hire helpers to better identify item's value, fakes, repair items or give yourself some stat bonuses.”
    • “Also, the game does not introduce any new mechanics or events later in the game to make it more difficult and enjoyable.”
  • graphics

    15 mentions Positive Neutral Negative

    The graphics receive mixed reviews, with a quirky, retro 80s art style that some find charming and fitting, while others view them as poor or unsophisticated. Despite their simplicity and lack of polish, the visuals are generally considered adequate for an indie game and do not detract significantly from the gameplay experience.

    • “Best pawndealer simulator to date, quirky but funny graphics.”
    • “I was a little resistant to the art style initially, but the scuffed 80’s retro vibe actually suits the feel of game.”
    • “Very grindy & repetitive but somehow keeps you playing just one more turn... graphics & sound are perfectly fine.”
    • “Graphics 2/10”
    • “Art style does not really inspire much confidence in the title.”
    • “Too bad that so little was invested in design as the graphics are quite poor, yet still I can recommend this game.”
  • story

    13 mentions Positive Neutral Negative

    The story in this game is generally considered weak or minimal, with some players finding it unengaging or delayed until mid-game. However, a few appreciate its straightforwardness and the emotional connection it adds to the gameplay, though overall, the game is praised more for its mechanics than its narrative.

    • “If I have ever played a good game, this is it. The story is great and the gameplay is just fantastic.”
    • “It's got the interactivity and control of a simulation-strategy game, but also the story-driven progression adds a nice personal touch and emotional investment, ultimately creating some additional replay value.”
    • “It's easy to understand and even after the end of the story I still spent heaps of hours in this game without getting bored.”
    • “This means that you can't even start this story until mid game at least.”
    • “I even forgot about the story after a certain point.”
    • “There's little to no back story if you're looking for that.”
  • humor

    10 mentions Positive Neutral Negative

    The game’s humor is consistently praised for being quirky, casual, and very funny, with particular appreciation for its witty jokes and amusing in-game elements. Despite indie-style graphics, the humor adds a charming and addictive quality to the gameplay.

    • “Best pawndealer simulator to date, quirky but funny graphics.”
    • “Oh, and the jokes in the newspaper are very funny, like the fake names.”
    • “Just imagine Recettear's Item Shop Tale without the RPG elements and with more funny items.”
  • music

    9 mentions Positive Neutral Negative

    The music in the game is generally considered generic and unmemorable, with a few users noting it as slow or straightforward. While not particularly engaging on its own, the soundtrack is unobtrusive enough to allow for multitasking, such as listening to podcasts during gameplay. Overall, the music receives average ratings around 6/10.

    • “The musical accompaniment is the same as the visual.”
    • “At some point you can even catch yourself swinging to the beat of the music.”
    • “Music while being generic is not annoying.”
    • “Also, I don't remember any music.”
    • “Sound/music: 6/10”
    • “[*]sound and music: 6”
  • replayability

    6 mentions Positive Neutral Negative

    Replayability is generally praised for adding value and making the game fun and engaging, especially due to its mix of simulation-strategy and story-driven progression. However, some users feel the replay value is limited, mainly appealing to fans or speedrunners seeking to finish quickly. Overall, while not infinitely replayable, it offers enough variety to keep players interested.

    • “I usually say 1 dollar per hour I play on it, but geez... love this game, has tons of replay value!”
    • “These features make the game less repetitive and give the game a lot more replayability.”
    • “It's got the interactivity and control of a simulation-strategy game but also the story-driven progression adds a nice personal touch and emotional investment, ultimately creating some additional replay value.”
    • “I don't think it's something you'll want to spend a million hours on as I don't think there's a ton of replay value, but if you like this type of game you'll love it.”
    • “I don't see much replay value minus speedrunning to the finish.”
  • grinding

    4 mentions Positive Neutral Negative

    Grinding in the game is repetitive and time-consuming, often requiring extended play to progress or max out, but maintains a certain addictive quality that keeps players engaged. While it lacks significant challenge, the gameplay loop of battling monsters and farming items remains a core focus.

    • “Very grindy and repetitive but somehow keeps you playing just one more turn... graphics and sound are perfectly fine.”
    • “As mentioned above, I played roughly 8 hours to max out and 'win' and there was little to no struggle, just grinding through it.”
    • “Players spend hours fighting monsters or farming to build something that will sell to the NPCs.”
  • emotional

    1 mentions Positive Neutral Negative

    The game effectively combines interactive simulation-strategy gameplay with a story-driven progression, fostering a strong personal and emotional connection that enhances replay value.

    • “It's got the interactivity and control of a simulation-strategy game but also the story-driven progression adds a nice personal touch and emotional investment, ultimately creating additional replay value.”
  • monetization

    1 mentions Positive Neutral Negative

    Users suggest that monetization could be improved by adding new perks such as media ads and shop upgrades that enhance item displays and attract more customers, providing additional ways to boost business beyond existing shop improvements.

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53h Median play time
38h Average play time
7-65h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Dealer's Life is a casual management game with economy and business themes.

Dealer's Life is available on PC, Phone, iPad, iPhone and others.

On average players spend around 38 hours playing Dealer's Life.

Dealer's Life was released on January 31, 2019.

Dealer's Life was developed by Abyte Entertainment.

Dealer's Life has received very positive reviews from players. Most players liked Dealer's Life for its gameplay but disliked it for its graphics.

Dealer's Life is a single player game.

Similar games include Dealer's Life 2, Dealer’s Life Pawn Shop Tycoon, Game Corp DX, Game Dev Tycoon, Another Brick in The Mall and others.