Dash Quest 2
Platforms
About
"Dash Quest 2" is a single-player Role Playing Game that offers an amazing story with exceptional visuals. As an endless runner, you'll hack, slash, and dash your way through countless enemies, culminating in epic boss battles. However, be prepared for grinding and occasional interruptions from ads. The game's own description advertises it as an "endless runner RPG" with exciting battles.
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- The game features improved graphics and animations compared to the first installment, making it visually appealing.
- Gameplay mechanics are engaging, with a variety of skills and abilities that enhance the combat experience.
- The game is fun and addictive, providing a nostalgic feel while introducing new elements.
- The energy system severely limits gameplay, forcing players to wait long periods before they can continue playing.
- The game is heavily monetized with forced ads and subscription options, detracting from the overall experience.
- Many players feel that the game lacks the depth and content of the original, making it feel like a cash grab.
monetization
103 mentions Positive Neutral NegativeThe monetization strategy of the game has drawn significant criticism, with players expressing frustration over the prevalence of forced ads, a restrictive energy system, and aggressive microtransactions. Many feel that the constant interruptions from ads detract from the gameplay experience, making it feel more like a cash grab than a well-designed game. While some players appreciate optional ads for rewards, the overall sentiment is that the monetization model is overly intrusive and negatively impacts enjoyment.
“Microtransactions are a lot more apparent in this game but still are not necessary for progression that isn't tedious.”
“While I don't agree with the way this game was made (energy, microtransactions, subscription model), they are clearly trying to make improvements.”
“Would love to pay once to remove ads, not the 'pass' subscription model it currently has.”
“The kernel of a good game is there but hidden between layers of ads, microtransactions, and a subscription model.”
“Forced ads kill any fun the game has.”
“A terrible stamina system that does not fit, and a ridiculously greedy ads and subscription system leads me to believe that the developers care more for the revenue base than the physical game itself.”