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Dark Parables: The Swan Princess and The Dire Tree Collector's Edition

Dark Parables: The Swan Princess and The Dire Tree Collector's Edition Game Cover
71%Game Brain Score
story, graphics
music, gameplay
80% User Score Based on 40 reviews

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PCWindows
Dark Parables: The Swan Princess and The Dire Tree Collector's Edition Game Cover

About

Dark Parables: The Swan Princess and The Dire Tree Collector's Edition is a single player action game. It was developed by Eipix Entertainment and was released on July 6, 2016. It received mostly positive reviews from players.

Treachery to behold!

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80%
Audience ScoreBased on 40 reviews
story10 positive mentions
grinding2 negative mentions

  • The game features beautiful art and an interesting, consistent story that builds on previous entries in the Dark Parables series.
  • Gameplay includes a variety of puzzles and hidden object scenes that are engaging and inventive, with the addition of Steam achievements enhancing the experience.
  • The game offers good value with a playtime of over 6 hours and includes extra features such as bonus chapters and collectibles.
  • Some players found the story to be disjointed and the gameplay repetitive, with excessive backtracking and some mini-games being frustrating.
  • The hidden object scenes were considered sparse by some, and the difficulty of collectibles and achievements was seen as overly challenging.
  • There were complaints about certain puzzles being obtuse and the voice acting quality being inconsistent, detracting from the overall experience.
  • story
    50 mentions Positive Neutral Negative

    The story is a mix of fairy tale tropes and intricate plotlines, featuring a traitorous bodyguard and themes of magic and treachery. While some reviewers found it disjointed and confusing, others appreciated its logical progression and consistency within the broader Dark Parables series. Overall, the narrative is engaging but may require players to experience the games in order to fully appreciate the overarching storyline.

    • “I love the storytelling and art of the Dark Parables series, and playing them through in order means each time it gets better and better!”
    • “Intricate storyline that has all the plot twists of a corkscrew with magic, mayhem, intrigue, treachery, and murder.”
    • “The mission then becomes to find out what is really going on, the reasons behind everything, and of course, saving the swan kingdom from annihilation.”
    • “The story is a disjointed mess about a traitorous bodyguard and her largely unexplained plot for revenge.”
    • “This is Dark Parables #11, a step up in terms of presentation for a series that has already been gorgeous, but is slightly off because of obtuse point-and-click puzzles and an incomprehensible story.”
    • “Okay, more seriously: the plot is dumb, which is... okay.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is highly praised, with players finding it enjoyable and a significant part of the overall experience. Additionally, the game offers a variety of extra features, including soundtracks and concept art, enhancing the immersive quality of the music. Overall, the combination of music, animation, and visuals makes the game easy to recommend.

    • “But I'm a sucker for these drawings, animation, and music, so this is very easy to recommend.”
    • “There are extra features in the game: bonus chapter; bonus hidden object scenes; bonus puzzles; wallpapers; soundtracks; concept art and game's strategy guide.”
    • “There is a mini-game called souvenirs where the player goes back through every scene in the game and looks for a single item (watch for cursor change, if the item is not immediately apparent). The extra menu includes art concept, wallpapers, music, video, etc.”
    • “The music in the game feels repetitive and lacks variety, making it hard to stay engaged.”
    • “While the game has a lot of features, the soundtrack doesn't add much to the overall experience.”
    • “The background music is often too loud and overshadows the dialogue, making it difficult to follow the story.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is characterized by a smooth integration of point-and-click mechanics, problem-solving, and puzzles, allowing players to earn all achievements in a single playthrough, with missed collectibles accessible through an extras menu. However, some users express dissatisfaction with the overall gameplay experience, humorously referring to it as lacking depth.

    • “All achievements can be earned in a single playthrough, and if any are missed (except the parables) during gameplay (including the collectibles), they can be picked up through the extras menu.”
    • “Gameplay: a smooth blend between point and click, problem solving, hops, and puzzles.”
    • “Then again, the dark is a comfortable place, because then you do not have to endure what I will humorously refer to as gameplay.”
    • “All achievements can be earned in a single playthrough, and if any are missed (except the parables) during gameplay (including the collectibles) they can be picked up through the extras menu.”
  • graphics
    6 mentions Positive Neutral Negative

    The game's graphics are well-executed and visually appealing, with options available in the menu for players to adjust settings to their preference.

    • “The visuals for the game are nicely done.”
    • “The visuals can be adjusted in the game's options menu.”
    • “The game features stunning graphics that enhance the overall experience.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of achieving 100% completion to be tedious, particularly due to the requirement of completing 16 hops in under a minute without any mistakes. This repetitive challenge can lead to frustration and a sense of monotony.

    • “Achieving 100% completion is tedious, as it requires completing 16 hops in under a minute without any mistakes.”
    • “Grinding for 100% achievements feels overly repetitive and frustrating, especially with the strict time constraints.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is often described as dark and self-referential, with players using irony to cope with frustrating gameplay experiences. This blend of humor serves as a coping mechanism, highlighting the disconnect between the game's design and player expectations.

    • “Then again, the dark is a comfortable place, because then you do not have to endure what I will humorously refer to as gameplay.”
  • replayability
    2 mentions Positive Neutral Negative

    The game has low replayability, with multiple users consistently noting that it lacks incentives to play through again.

    • “The replay value for the game is low.”
    • “The replay value for the game is low.”
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Dark Parables: The Swan Princess and The Dire Tree Collector's Edition is a action game.

Dark Parables: The Swan Princess and The Dire Tree Collector's Edition is available on PC and Windows.

Dark Parables: The Swan Princess and The Dire Tree Collector's Edition was released on July 6, 2016.

Dark Parables: The Swan Princess and The Dire Tree Collector's Edition was developed by Eipix Entertainment.

Dark Parables: The Swan Princess and The Dire Tree Collector's Edition has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its music.

Dark Parables: The Swan Princess and The Dire Tree Collector's Edition is a single player game.

Similar games include Dark Parables: Rise of the Snow Queen Collector's Edition, Dark Parables: Curse of Briar Rose Collector's Edition, Dark Parables: The Little Mermaid and the Purple Tide Collector's Edition, Dark Parables: The Exiled Prince, Dark Parables: The Final Cinderella Collector's Edition and others.