Dark Frame Game Cover
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You woke up in a dark forest. You don't remember anything. Where will this road take you? You have to overcome dangerous obstaclesCan you get out of this strange place? Grim ambience Beware of traps Avoid obstacles Pass the level get achievements

  • PC
  • Windows

Reviews

10%
Audience ScoreBased on 12 reviews
emotional1 positive mentions
grinding3 negative mentions
  • The game provides trading cards and achievements, which some players may find enjoyable.
  • It offers a simple platforming experience that could be suitable for very young players.
  • The game is inexpensive, making it accessible for those looking to add to their game library.
  • The game lacks basic features such as a tutorial, settings menu, and functional achievements.
  • The graphics and overall design quality are extremely low, with poor pixel art and technical issues.
  • The platforming mechanics are poorly implemented, leading to frustrating gameplay experiences.
  • graphics4 mentions

    The graphics are characterized by a blurry pixel art style that employs a linear filter, reflecting a deliberate choice for retro aesthetics over modern visuals. Players have no options to adjust resolution or customize graphics settings, leaving them unable to enhance the low-quality visuals.

    • “The pixel art graphics utilize a linear filter, giving them a unique, albeit blurry, aesthetic.”
    • “The game embraces retro pixel art, reminiscent of decades-old styles, which may appeal to fans of classic gaming.”
    • “Unfortunately, there are no options to change the resolution or customize the graphics settings, limiting the visual experience.”
    • “The pixel art graphics are using a linear filter, making them appear blurry.”
    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “There are no options to change the resolution or customize the graphics settings.”
  • story2 mentions

    The reviews do not provide specific insights into the story aspect of the games, focusing instead on the user's personal quest to explore their game library. As such, there is no clear consensus or detailed feedback regarding the narrative elements of the games.

  • grinding1 mentions

    Players find the grinding aspect of the game to be tedious, particularly due to achievements that necessitate dying a staggering 999 times to achieve 100% completion.

    • “The grinding feels endless, with tedious achievements that ultimately require you to die 999 times to reach 100%.”
    • “The repetitive nature of grinding makes the game feel more like a chore than an enjoyable experience.”
    • “I found myself stuck in a loop of grinding for hours, which took away from the overall enjoyment of the game.”
  • emotional1 mentions

    Players express frustration with the emotional impact of sudden deaths when touching the screen's edge, highlighting a sense of unfairness and loss that detracts from their overall experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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