DANMAKAI: Red Forbidden Fruit
- October 12, 2020
- 森の中の猫の小屋
"Danmakai: Red Forbidden Fruit" is a bullet hell shoot 'em up game set in a mystical forest. Players control a magical cat girl, battling against a variety of challenging enemies and bosses. With a range of weapons and abilities to unlock, players must dodge a barrage of bullets and defeat powerful foes to uncover the truth behind the forbidden fruit.
Reviews
- Danmakai: Red Forbidden Fruit features exceptionally sharp and responsive controls, making gameplay fluid and enjoyable.
- The game boasts beautiful visuals and well-designed boss patterns, providing a captivating experience for players.
- With a unique difficulty system and multiple characters, the game offers a challenging yet rewarding experience, especially for fans of the danmaku genre.
- The game lacks keyboard rebinding support, which can be frustrating for players accustomed to specific key configurations.
- Some bullet patterns and spell cards can be poorly designed, leading to visibility issues and frustrating gameplay moments.
- The English translation is notably poor, with many awkward phrases that detract from the overall experience.
- gameplay14 mentions
- 57 % positive mentions
- 21 % neutral mentions
- 21 % negative mentions
The gameplay in Danmakai is praised for its fun and challenging mechanics, particularly the grazing system that enhances both power and scoring. Players appreciate the unique spellcards, varied stages, and the balance of simplicity and depth in the mechanics, making it accessible yet rewarding. Overall, the game is noted for its solid design, beautiful art, and engaging music, contributing to a highly enjoyable danmaku experience.
“Danmakai implements grazing in two critical areas of gameplay: grazing bullets is used to both power up your shot and your score multiplier (or 'rate' as it's called).”
“The gameplay, spellcards, and stages are all fun, and I'm content with all of the shot types.”
“The gameplay is interesting and incredibly smooth.”
“Some gameplay information:”
“You can go ham on resources once you master the mechanic, but isn't that true of most STGs and Touhou games anyway...”
“The gameplay here is incredibly solid.”
- music14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The music in the game receives mixed reviews, with some praising the soundtrack as exceptional, catchy, and soothing, particularly highlighting specific tracks like the stage 4 theme. However, others find it unremarkable or annoying, suggesting that while it serves its purpose, it may not appeal to everyone. Overall, the soundtrack is described as nice but varies in impact depending on individual preferences.
“It's not just input and visuals where danmakai excels either; both sound effects and music are exceptional and I'm exceedingly happy with my purchase of its soundtrack.”
“The gameplay is fun, this game has a really beautiful art style and the music is amazing, I really recommend trying this game.”
“My personal favorite song thus far is the stage 4 theme, simply titled 'The Land of Flowers.' It's immediately soothing and catchy to the ears, instantly standing out to me as early as my first playthrough.”
“I like the art style and patterns, but some specific spell cards are really badly designed, and the music is really annoying. 1cc hard feels really unbalanced; I may give up.”
“There is a hyper-realistic cat boss fight in this game, and the music for it has constant meowing sounds.”
“The translation could be better, and the OST may not be everyone's cup of tea.”
- graphics12 mentions
- 58 % positive mentions
- 17 % neutral mentions
- 25 % negative mentions
The graphics in the game are widely praised for their sharpness and captivating art style, featuring lovely sprite graphics and visually interesting boss attack patterns. Many users appreciate the cute aesthetic and vibrant visuals, although some note that certain spellcard designs could be improved. Overall, the combination of appealing graphics and a strong soundtrack contributes to a positive gaming experience.
“And it gets better from here; because not only is Danmakai sharp with its controls, it's exceptionally sharp with its visuals too.”
“The sprite graphics and character artwork are lovely and the boss attack patterns are visually interesting.”
“The art style is very captivating from how the characters are drawn to the effects used for the bullets.”
“The graphics are cute as hell.”
“Kawaii artstyle (uwu), bad English translation but better than nothing.”
“The English translation is poor and seems machine translated but the way it awkwardly phrases certain lines of dialogue is adorable and arguably works in favor of the game's quirky aesthetic.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is characterized by its quirky elements, such as a funny cat-themed boss and intentionally poor translations that add to its charm. Players find the unbalanced mechanics and overpowered final boss amusing, contributing to an overall experience that is both entertaining and absurdly chaotic.
“The game also has a funny cat-themed boss.”
“A hilariously unbalanced game with a bomb mechanic that can be spammed to hell and back.”
“The translation is hilariously bad, and the final boss is pretty overpowered, but otherwise this is an incredibly fun game.”
- story3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The story in this shmup is described as simple and largely non-existent, which may disappoint traditional arcade players seeking a deeper narrative. However, it is considered enjoyable within the context of the game's mechanics, making it a worthwhile experience, especially during sales.
“The story and setting are simple but fun.”
“The story is virtually non-existent, making it a harder sell for traditional arcade shmup players.”
“This was annoying to say the least, as I usually treat missions and optional challenges as a way to practice for the main game.”
“For fans of danmaku, the lack of a compelling story might be overlooked, but it still leaves something to be desired.”
- optimization3 mentions
- 0 % positive mentions
- 67 % neutral mentions
- 33 % negative mentions
Overall, players report a smooth optimization experience with no significant issues like micro-stuttering, enhancing the enjoyment of gameplay. However, there are suggestions for improving the performance of certain characters, particularly the blond vampire, whose effectiveness in both stage and boss encounters is seen as lacking compared to others.
- atmosphere1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
The atmosphere is enhanced by carefully crafted tunes that complement the stages, though they may not be considered among the best overall.
“Not among the greatest I've heard, per se, but each tune is carefully crafted and lends well to the atmosphere of that stage.”
“The atmosphere feels flat and uninspired, lacking the depth needed to immerse players in the game world.”
“Despite some interesting visuals, the overall atmosphere is dull and fails to evoke any real emotion.”
“The sound design is underwhelming, making it hard to feel connected to the game's environment.”
- character development1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
While the game excels in visual presentation with stunning backgrounds and character design, the reviews do not provide specific insights into the depth or progression of character development.
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game's nonspell/spell card system, rank system, and variety of distinct playable characters contribute significantly to its replayability, with players finding the extra stage enjoyable as well.
“The non-spell/spell card system, rank system, and multiple distinct playable characters give the game a lot of replay value. From what I've played so far, the extra stage is fun as well.”
“Each playthrough feels unique due to the variety of characters and strategies you can employ, making me want to dive back in for more.”
“The game's dynamic mechanics and different paths ensure that no two runs are the same, keeping the experience fresh and exciting.”
“The non-spell/spell card system, rank system, and multiple distinct playable characters give the game a lot of replay value, but I found myself losing interest after a few runs.”
“While the game offers various characters to play, the lack of meaningful changes in gameplay makes it feel repetitive after the initial excitement.”
“Despite the initial fun, the limited variety in challenges and environments leads to a quick decline in replayability.”