CyberTaxi Game Cover
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"CyberTaxi" is an action-packed first-person shooter and taxi simulator set in a dangerous, post-apocalyptic city. As a cab driver, complete over 300 random missions for various factions, earn money for weapons and taxi repairs, and customize your taxi's color. Talk to hundreds of customers for valuable information and survival tips in this dark, grim vision of the future.

  • Nintendo Switch
  • PC
  • Windows

Reviews

60%
Audience ScoreBased on 67 reviews
humor4 positive mentions
story3 negative mentions
  • The game offers a nostalgic experience for fans of the original Quarantine, capturing its chaotic essence.
  • Graphics are improved compared to the original, providing a more visually appealing environment.
  • The gameplay includes a variety of weapons and upgrades, allowing for creative and violent interactions with the game world.
  • Controls and car maneuverability are poor, making driving frustrating and unresponsive, especially at high speeds.
  • The game suffers from numerous technical issues, including long load times, lack of controller support, and bugs that affect gameplay.
  • Missions are overly simplistic and lack challenge, leading to a monotonous experience that fails to engage players.
  • gameplay8 mentions

    The gameplay remains largely unchanged from its predecessor, focusing on collecting and transporting people for money to upgrade your taxi with weapons. While some players find the core mechanics enjoyable and reminiscent of the quarantine theme, others criticize it for feeling unpolished and reminiscent of an early access title, suggesting that it lacks depth and refinement. Overall, the experience is mixed, with some appreciating the unique mechanics while others feel it falls short of expectations.

    • “The gameplay has stayed the same; you collect people and bring them to where they want to go. For that, you earn money, which you can use to repair your taxi and upgrade it with familiar weapons.”
    • “I played 3 sessions so far, hauling people, buying weapons, destroying cars... somehow, the main gameplay loop actually does nail the quarantine feel!”
    • “The gameplay is a lot of fun!”
    • “Developers had a chance to remake Quarantine and fix the problems with its gameplay but boldly decided not to.”
    • “Gameplay feels like an early access game, sadly.”
    • “I had some prior grievances with some of the choices made with gameplay that were making the game very hard to enjoy for me.”
  • graphics7 mentions

    The graphics of the game receive mixed reviews, with some praising the art style for its unique, trashy charm reminiscent of cartoons, while others criticize the overall quality as inconsistent and lacking in detail, particularly noting poor lighting and a reliance on generic Unity assets. Despite some improvements over the original game, many players find the visuals disappointing and unappealing.

    • “A loving tribute to the 3DO game Quarantine with nicer graphics and cool tunes.”
    • “I like the art style because it seems to be trashy but in a positive way; it reminds me of some cartoons and overall is consistent, which is not easy because there are both 2D and 3D elements and it still looks good.”
    • “This only pro is that it has better graphics.”
    • “❌ Hideous graphics.”
    • “Graphics look a little half-hearted sometimes.”
    • “The new 3D graphics aren't anything to write home about. I'm pretty sure it's mostly Unity assets put together, but the biggest issue is the lighting. It's so bad that often you aren't sure where the street is, and setting the darkness options in the menu to brighter doesn't help much.”
  • story6 mentions

    The story aspect of the game is criticized for its lack of depth and engaging content, with missions described as overly simplistic and often boring. While the premise combines elements of chaotic driving and action, the execution suffers from poor AI and nonsensical physics, leading to frustration rather than excitement. Overall, players find the narrative and mission structure lacking, especially when compared to older titles in the genre.

    • “This game's premise is a blend of Crazy Taxi and Carmageddon, so expect plenty of gory action and crazy missions.”
    • “Most fares are point A to point B affairs, but you sometimes get missions that involve killing other drivers or even blowing up buildings.”
    • “The missions are extremely easy, to the extent of boredom.”
    • “It says 'few dozen missions', and I've completed about 30, but no perk points yet.”
    • “Most fares are point A and point B affairs, but you sometimes get missions that involve killing other drivers or even blowing up buildings.”
  • optimization5 mentions

    The game's optimization has been widely criticized, with users reporting long loading times, stuttering after short play sessions, and a lack of controller support. Additionally, players express frustration over the inability to customize controls and overall poor performance, indicating a need for significant improvements.

    • “Everything tried to kill me too much :D I mean, it's okay, but it needs a little bit of optimization. At the start, I was almost killed when driving with my first customer.”
    • “Can't change controls ("retro game" is not a reason; given that Doom and Duke Nukem allow it even with external applications), long loading screens for a Unity engine game consisting of prerendered models, and horrible optimizations.”
    • “Right now, the only two issues I have with the game are that it starts stuttering after about 10-20 minutes, and this stuttering can really throw your driving off.”
    • “Everything tried to kill me too much :D I mean it's okay, but it needs a little bit of optimization at the start; I was almost killed when driving with my first customer.”
  • humor4 mentions

    The humor in the game is characterized as fast-paced and absurdly entertaining, with a mix of goofy dialogue that can be hit or miss. Players appreciate the quirky elements and funny interactions within the interesting world, contributing to a nostalgic and enjoyable atmosphere. Overall, the humor adds a charming layer to the game's retro vibe.

    • “It is fast, crazy, and hilariously fun.”
    • “The dialogue can still be a bit goofy at times, and it might make you roll your eyes, but also some of the things your fares say are pretty funny.”
    • “Interesting world with some funny elements - voltage meter connected to road sign?”
  • music2 mentions

    The music in the game is highly praised for its quality and suitability to the setting of Hindenburg City, although the in-game radio offers a limited selection. Overall, the soundtrack enhances the gaming experience.

    • “The soundtrack is great!”
    • “The radio in-game is pretty limited, but the music that is there is quite nice and very fitting for the setting of Hindenburg City.”
  • atmosphere1 mentions

    The atmosphere of Cybertaxi is distinctly cyberpunk, offering a vibrant and immersive experience that contrasts with the darker tones of Quranatine.

    • “The atmosphere is reminiscent of quarantine, but while that was rather dark, CyberTaxi is much more suited to the cyberpunk genre.”
    • “The immersive environment truly captures the essence of a vibrant cyberpunk world.”
    • “The sound design and visual aesthetics combine to create a captivating atmosphere that pulls you into the game.”
    • “The atmosphere is similar to that of quarantine, but where it was rather dark, CyberTaxi is much more adapted to the cyberpunk genre.”
    • “The game fails to create a truly immersive atmosphere, leaving players feeling disconnected from the world.”
    • “Despite its potential, the atmosphere feels flat and uninspired, lacking the depth needed to engage players.”
  • stability1 mentions

    Reviews indicate that "Cybertaxi" suffers from significant stability issues, drawing unfavorable comparisons to "No Man's Sky" for its buggy launch. Many players express frustration with the game's performance, suggesting that relying on future patches to address these problems is a misguided approach.

    • “Following the 'No Man's Sky' example of releasing a horridly buggy game and hoping the playing public is patient enough for it to be patched up later is a very bad, wrong, and stupid idea, and Cybertaxi proves it.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I experienced constant frame drops and glitches that ruined the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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