Cursor Custodian
- July 12, 2020
- PolyMars
In "Cursor Custodian," you control a cursor that must guide a character away from holes by moving and jumping, while avoiding direct contact with the cursor to keep the character alive and achieve a high score. This game was created using C++ and SDL2 in a 48-hour game development jam. The game mechanics require careful cursor movement and precise clicks to maintain the character's safety.