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Cube Color screenshot
Cube Color screenshot
Cube Color screenshot
Cube Color screenshot
Cube Color screenshot

42%
Audience ScoreBased on 19 reviews
humor3 positive mentions
graphics1 negative mentions

  • The game is easy to achieve 100% completion, taking only a few minutes.
  • It can be fun to play with friends, offering a simple competitive experience.
  • The concept of rolling a cube to color tiles is charming and reminiscent of other popular games.
  • The gameplay is extremely short and repetitive, with only three levels that can be completed in under five minutes.
  • The graphics and music are bland, contributing to a lack of replayability.
  • The game is considered overpriced for the limited content it offers, leading to feelings of being scammed.
  • graphics
    2 mentions Positive Neutral Negative

    The graphics of the game are generally considered plain and unremarkable, contributing to a lack of visual appeal and overall replayability. While the game does feature basic graphical elements, they fail to impress or enhance the gaming experience.

    • “Boring gameplay, repetitive music, and plain graphics hinder replayability.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay is criticized for being boring and repetitive, with only three minutes of content that detracts from its replayability, compounded by uninspired music and graphics.

    • “Boring gameplay, repetitive music, and plain graphics hinder replayability.”
    • “It has a literal 3 minutes of gameplay to fully beat the pointless game, lmao.”
  • replayability
    1 mentions Positive Neutral Negative

    Reviewers note that the game's boring gameplay, repetitive music, and plain graphics significantly diminish its replayability, making it less appealing for players to return after their initial experience.

    • “Boring gameplay, repetitive music, and plain graphics hinder replayability.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game has been criticized for being repetitive and unengaging, which, along with boring gameplay and plain graphics, detracts from the overall replayability.

    • “Boring gameplay, repetitive music, and plain graphics hinder replayability.”
    • “The soundtrack feels uninspired and fails to enhance the gaming experience.”
    • “Music tracks are overly repetitive, making it hard to stay engaged.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is derived from the amusing visual of cubes gaining momentum and rolling around, which adds a lighthearted and entertaining element to the gameplay.

    • “It's hilarious to watch the cubes gain momentum and roll around!”
    • “The humor in this game is top-notch, with clever jokes and funny scenarios that keep me laughing.”
    • “I love the quirky characters and their witty dialogue; it adds so much charm and humor to the gameplay.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy of the game is criticized as being exploitative, with reviewers feeling it prioritizes profit over genuine creativity and enjoyment, suggesting it resembles a cash grab rather than a labor of love.

    • “If a person made this in their free time and enjoyed creating it, perhaps toying around with an idea and wanting to share that, this would be a much better game than the cash grab it's set out to be.”
    • “The monetization strategy feels exploitative, as it prioritizes profit over player experience.”
    • “It's frustrating to see a game that could have been great reduced to a series of paywalls and microtransactions.”
  • story
    1 mentions Positive Neutral Negative

    The story is criticized for being overly simplistic and lacking depth, with reviewers describing it as generic and reminiscent of a poorly executed student project. The absence of a coherent plot or challenges further detracts from the overall experience.

    • “The player camera is locked to the first player, and the other gets lost. It's a very generic student project; in fact, it's so bad that it can't even be called a project of any kind. There are no difficulties, no plot, and no sense.”

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