Crowding Cavern
- October 15, 2022
- Graeme Borland
![Crowding Cavern Game Cover](https://gamebrain.co/img/824/game_itchio_crowding_cavern_1_xl.png)
![](https://gamebrain.co/img/826/game_itchio_crowding_cavern_3_xl.png)
![](https://gamebrain.co/img/825/game_itchio_crowding_cavern_2_xl.png)
![](https://gamebrain.co/img/827/game_itchio_crowding_cavern_4_xl.png)
Crowding Cavern was made in 2 weeks for Ludum Dare 51, as an entry for Ludum Dare Extra. Controls are mouse-based. In the downloadable version use F11 to toggle fullscreen and Esc to quit. Team: @graebor: Code, Writing, Design, UI@amymja: Art, Music