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Count Pumpcula Game Cover

About

Embark on an exciting 2D-Metroidvania journey through the Eastern Archipelago of Lanthir Range! Along the way you’ll need to save the Sagelings from a dark curse in the forest of Orn, fight prehistoric creatures that were thought to be extinct, escape the beasts that lie within the Isle of Orad, and slide through the icy catacombs of Krakens Pass. In your down time, relax with charming new compani…

Count Pumpcula screenshot
Count Pumpcula screenshot
Count Pumpcula screenshot
Count Pumpcula screenshot
Count Pumpcula screenshot
Count Pumpcula screenshot
Count Pumpcula screenshot
Count Pumpcula screenshot
Count Pumpcula screenshot
Count Pumpcula screenshot
Count Pumpcula screenshot
+3

80%
Audience ScoreBased on 20 reviews
music4 positive mentions
story3 negative mentions

  • The game features stunning visuals with vibrant pixel art and beautiful landscapes that enhance the overall experience.
  • Boss fights are well-designed and provide a satisfying challenge, encouraging players to learn patterns and develop strategies.
  • The game has a charming atmosphere with light-hearted dialogue, relaxing music, and a whimsical story that keeps players engaged.
  • There are issues with hit detection and feedback when taking damage, which can lead to frustrating deaths without clear reasons.
  • The game lacks interconnectivity in its levels, making exploration feel less rewarding compared to traditional metroidvanias.
  • The currency system becomes irrelevant early on, and unmarked checkpoints can sometimes hinder progress, especially in more challenging areas.
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay is generally fluid and engaging, with a manageable learning curve and well-designed enemies, though some players experience issues with hit boxes and boss mechanics that can feel simplistic. The absence of punitive currency loss upon death and strategically placed checkpoints enhance the experience, making it less frustrating than similar titles like Hollow Knight. Overall, players rate the gameplay between 4/10 and 8/10, depending on the consistency of its execution.

    • “The enemies, although few, have great little character designs and their mechanics can be worked out fairly quickly.”
    • “There is a bit of a learning curve, but the more you try, the more you learn and understand the mechanics of the game.”
    • “It's easy to compare this game to Hollow Knight; it has the combat and movement mechanics of that game while being less challenging and less punishing than its inspiration, as well as progressing at a much faster pace.”
    • “The gameplay feels fluid, but I did struggle at times with hitboxes, although that's most likely my fault.”
    • “Might want to rework the bosses a bit; they felt very 'tank and spank' and didn't really require thinking about the mechanics much. Perhaps make hitting them recover less mana.”
    • “It's easy to compare this game to Hollow Knight, and it has the combat and movement mechanics of that game while being less challenging and less punishing than its inspiration, as well as progressing at a much faster pace.”
  • story
    8 mentions Positive Neutral Negative

    The game's story is described as whimsical and cheerful, enhancing the cute adventure with humor and engaging character emotes that elicit laughter. However, some players feel that the story is not a significant aspect of the game, suggesting it may not be a strong selling point for everyone. Overall, opinions are mixed, with some enjoying the narrative while others find it lacking.

    • “This game takes you on a cute little adventure with beautiful scenery as well as a fun story to go along with it.”
    • “The humor and character emotes caught me off guard and caused me to burst out laughing on a few occasions, and the story is whimsical and cheerful.”
    • “Story... honestly didn't catch me at all, won't rate because it doesn't really feel like story was a selling point for the game.”
    • “Story... honestly didn't catch me at all, won't rate because it doesn't really feel like story was a selling point for the game.”
    • “Story... honestly didn't catch me at all, won't rate because it doesn't really feel like story was a selling point for the game.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to create a relaxing atmosphere, with a melancholic soundtrack that enhances the experience of exploring peaceful landscapes. While some tracks are considered forgettable, the overall quality is deemed more than satisfactory, contributing positively to the game's ambiance.

    • “Often I would find myself just putting down the controller to stop and take in the peaceful landscapes like in the moon, underwater, and other areas, which is even bettered by a fantastic melancholic soundtrack.”
    • “Music... 8/10. Most of the music was fine; some was forgettable, but most was more than good enough.”
    • “The music and ambient sounds all help set a relaxing tone.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of "Count Pumpcula" are described as vibrant and beautiful, contributing to an overall enjoyable experience. While some reviewers rated the visuals a modest 7/10, they appreciated the cute aesthetic and found the visuals to enhance the gameplay, particularly during boss encounters.

    • “A tough but rewarding platformer with beautiful visuals; Count Pumpcula was overall a joy to play.”
    • “The visuals in the game are nice, and I enjoyed the bosses as well.”
    • “Vibrant visuals.”
  • character development
    4 mentions Positive Neutral Negative

    Character development is highlighted through the charming and vibrant designs of both characters and enemies, which contribute to an engaging world. While the number of enemies is limited, their unique designs and mechanics add depth to the gameplay experience. Overall, the writing and character aesthetics enhance the enjoyment of the game.

    • “Especially the charming world was enjoyable, not only due to the aforementioned vibrant art but also the general character designs and writing.”
    • “The enemies, although few, have great little character designs and their mechanics can be worked out fairly quickly.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is characterized by light-hearted and often funny dialogue, complemented by whimsical storytelling and expressive character emotes that can unexpectedly provoke laughter. Overall, players find the comedic elements to be engaging and enjoyable.

    • “The humor and character emotes caught me off guard and caused me to burst out laughing on a few occasions, and the story is whimsical and cheerful.”
    • “Light-hearted and often funny dialogue.”
    • “The humor and character emotes caught me off guard and caused me to burst out laughing on a few occasions, and the story is whimsical and cheerful.”
  • atmosphere
    2 mentions Positive Neutral Negative

    It seems there are no specific user descriptions provided for the "atmosphere" aspect. Please provide the relevant texts for a more accurate summary.

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