- May 5, 2014
- Apogee Entertainment
Cosmo's Cosmic Adventure
Platforms
About
In "Cosmo's Cosmic Adventure," players control Cosmo, an alien child on a mission to rescue his parents across three unique planets. Each world features various levels with varying objectives, including puzzles, platforming challenges, and enemy encounters. Using Cosmo's abilities like running, jumping, and his "Spud Gun," players must navigate through diverse environments and help Cosmo reunite with his family.








- A nostalgic trip back to the DOS days, providing classic platforming fun.
- Includes all three episodes, offering a good amount of gameplay and challenge.
- Charming aesthetics and quirky gameplay mechanics, making it enjoyable for fans of retro games.
- Low framerate and clunky controls can make the game frustrating to play by modern standards.
- Graphics and sound design feel outdated, which may not appeal to new players.
- Difficulty spikes in later episodes can be off-putting for those unfamiliar with the original game.
graphics
18 mentions Positive Neutral NegativeThe graphics of the game receive mixed reviews, with many acknowledging their charm and nostalgic appeal, particularly for the era in which the game was released. However, several users criticize the visuals for being noisy, garish, and choppy, making it difficult to discern important elements in gameplay. Overall, while some appreciate the colorful sprite graphics and fun mechanics, others find them outdated and uncomfortable by modern standards.
“Revising it today, it's remarkably playable, has a charming aesthetic, and the second chapter ramps up the difficulty just enough to keep things interesting.”
“It's another good platformer from Apogee, got good controls and nice graphics for the time it was released in... although the spike in difficulty from chapter 1 to 2 and 3 is big but after a lot of attempts you will get it.”
“A classic from my childhood, it's a fun platformer with colorful sprite graphics and a couple fun mechanics.”
“Maybe it was a great game for its time, but for now VGA graphics made me very uncomfortable.”
“The graphics are really noisy, so it's hard to tell what's in the foreground (that you need to worry about) and what's in the background.”
“Clunky controls, absolutely tiny view size, choppy graphics; this is one of those games that was acceptable as a kid simply because you had nothing else.”