CONTRACTED Game Cover

In "Contracted," players become a Harmond Intl agent tasked with eradicating outbreaks of an aggressive virus turning citizens into killers. With a growing arsenal at your disposal, players must strategize whether to use brute force or stealth to complete missions while avoiding contact with infected blood to prevent infection. The game features one-hit death mechanics, making each encounter with the infected high-stakes and intense.

  • PC
  • Windows

Reviews

45%
Audience ScoreBased on 14 reviews
story2 negative mentions
  • The game offers a decent amount of fun for its low price, reminiscent of early first-person shooters.
  • The gameplay can be enjoyable, especially when taking out zombies one by one, and the aiming is generally accurate.
  • The developer seems to be approachable and engaged with the community, which adds a positive touch to the experience.
  • The game suffers from poor lighting, making it difficult to see without a flashlight.
  • The story mode is very short, with some players finishing it in just over an hour.
  • There are significant issues with controls, such as the lack of an 'invert aim' option and limited keyboard remapping for left-handed players.
  • story2 mentions

    The story mode is brief, taking just over an hour to complete, and conveys a moral about perseverance and the unpredictability of life.

    • “The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
    • “I finished the story mode in a little over an hour.”
    • “The story felt rushed and lacked depth, making it hard to connect with the characters.”
  • graphics1 mentions

    The graphics are considered basic and lacking in detail, which is somewhat expected given the low price point of 0.98 euros.

    • “The graphics are pretty basic; everything lacks detail, but then again, it was only 0.98 EUR.”
    • “The visuals feel outdated and don't match the expectations set by modern games.”
    • “Character models are poorly designed, making it hard to connect with the game.”
  • music1 mentions

    The music in the game is noted for its calming and soothing qualities, providing a relaxing experience that can help players feel at ease.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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