Conquest Girls: AFK Idle RPG
"Conquest Girls: AFK Idle RPG" is a single-player Role Playing game that utilizes an "Easy-to-Grow Collection-style Idle RPG" system. Players collect and level up characters with minimal interaction, but be prepared for occasional annoying ads. This game offers a casual and convenient gaming experience, allowing players to make progress even when AFK.
Reviews
- The game features great visuals and a nice soundtrack, enhancing the overall experience.
- It offers a lot of content and activities, keeping players engaged and entertained.
- Many players appreciate the generous rewards and the fun, casual gameplay.
- The game is heavily monetized with numerous microtransactions and ads, which can be overwhelming.
- The quest system can feel tedious and forces players to upgrade items they may not want to.
- There are frequent technical issues, including crashes and server errors, which disrupt gameplay.
- monetization15 mentions
- 13 % positive mentions
- 7 % neutral mentions
- 80 % negative mentions
The game's monetization strategy heavily relies on microtransactions and ad-based revenue, leading to a significant amount of ad exposure and resource inflation. Players can opt for ad removal and purchase various packs, but many report issues with ad functionality and frequent pop-ups for purchases, creating a frustrating experience for those who prefer a free-to-play model. While there are some free rewards available, the overall sentiment indicates an overwhelming focus on monetization that detracts from gameplay enjoyment.
“There is enough content here to entertain a free-to-play player, but also an overwhelming amount of monetization.”
“An idle game with gacha mechanics and almost every other type of monetization you can think of.”
“This game utilizes all types of microtransactions.”
“I guess it will take at least an hour to watch all the ads a day.”
“You can also pay for it... something I was not a fan of was getting a pop-up to buy ad removal in the first few minutes of playing the game.”
- story11 mentions
- 18 % positive mentions
- 55 % neutral mentions
- 27 % negative mentions
The game's story aspect is criticized for being overshadowed by a constant barrage of quests and crafting tasks, which can feel tedious and forced. While players appreciate the variety of activities, many express a desire for a more streamlined and automated quest system, as the current setup detracts from the overall enjoyment. Overall, the narrative is seen as lacking depth, with some players feeling that the game would benefit from a more engaging storyline.
“Easy to understand, level up, and complete missions.”
“Game is good although lacks a story?”
“The halo quest system makes you feel forced to upgrade items you don't want.”
“For over 250 quests and 45 minutes you have a halo telling you what to click.”
“The game would be better if there weren't as many quests you had to do.”
- graphics6 mentions
- 83 % positive mentions
- 17 % neutral mentions
- 0 % negative mentions
The graphics of the game are praised for their smoothness and appealing art style, reminiscent of AI-generated visuals and the aesthetic of "Lycoris Recoil." Reviewers appreciate the character designs and overall artwork, which enhance the gaming experience without feeling overwhelming.
“I love the game so far; I haven't felt forced to spend money (which not having it shoved down my throat makes me feel more likely to spend money). I have really enjoyed the graphics and pace of the game.”
“The artwork is good and fits the style of the game.”
“Great art style; all of the characters look like they are from Lycoris Recoil.”
- gameplay3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The gameplay is characterized as an idle game featuring gacha mechanics and various monetization strategies, which contributes to its appealing style. However, players note a lack of diversity in gameplay elements.
“Great style of gameplay.”
“Idle game with gacha mechanics among almost every other type of monetization you can think of.”
“There is just not really any diversity to the gameplay.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game enjoyable initially, but many express frustration when they encounter barriers that hinder progress, such as the inability to obtain necessary resources for leveling up. The quest system is often criticized for being tedious, with a desire for more automation to alleviate the grind, although some features, like the anvil, offer limited relief after a set period. Overall, while the game is fun, the grinding can become a significant drawback.
“I was really enjoying this game and got 2 weeks worth of grindy fun until I hit this wall where, for some reason, I couldn't get world stones to level the world tree through AFK anymore.”
“So far it's fun, but I feel like some things frustrate me, like the quest system. All I want is for it to auto-claim itself; it really drags the game down because it's tedious. The anvil can auto itself after a 30-minute grind, so it's not as frustrating, but overall, it's fun.”
- optimization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Overall, players find the game enjoyable and entertaining, though some note that optimization for low-end devices needs improvement. After initial issues, the game has stabilized and now runs smoothly for most users.
“After initial issues, the game now runs smoothly.”
“It's really fun and all, but some optimization for low-end devices needs improvement in the future. However, it's really not an issue; it's a fun, entertaining, and overall amazing game.”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music in the game is praised for its engaging soundtrack, which complements the visuals effectively, enhancing the overall experience.
“The soundtrack is absolutely stunning and perfectly complements the visuals.”
“The music enhances the overall experience, making every moment more immersive.”
“I love how the soundtrack sets the mood and elevates the gameplay.”