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Come Home is a single player action game. It was developed by R.J. Rhodes and was released on October 15, 2021. It received very positive reviews from players.

In "Come Home," you return to your hometown to uncover clues about your missing father while reconnecting with old friends and meeting new people. Balancing investigation with romance, the game offers 20 optional romanceable characters, each with unique storylines. You choose how to spend your time, from schoolwork to dating or leisure activities.

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93%
Audience ScoreBased on 3,210 reviews
story538 positive mentions
grinding23 negative mentions

  • Engaging storyline with well-developed characters that evoke emotional connections.
  • Diverse cast of romanceable characters, including various sexual orientations and body types.
  • High-quality graphics and animations, especially for a free game, with regular updates adding more content.
  • Some characters and scenes can feel repetitive, leading to a grindy experience.
  • The main plot about finding the father can feel overshadowed by the numerous romantic encounters.
  • Voice acting quality varies, with some performances being less engaging than others.
  • story
    1,170 mentions Positive Neutral Negative

    The game's story is a standout feature, offering a rich narrative with multiple intertwining storylines and character arcs that engage players beyond the adult content. While some players noted a few plot holes and a convoluted structure, the overall storytelling is praised for its emotional depth and character development, making it a compelling experience. The sandbox nature allows for player choices to significantly impact the narrative, enhancing replayability and investment in the characters' journeys.

    • “The story is engaging, the characters are well-developed, and there is tremendous work behind this visual novel.”
    • “I came for what most people did but have ended up falling in love with the story!”
    • “The game offers an incredibly well-written and genuinely immersive experience that prioritizes storytelling and emotional depth.”
    • “The story got pretty boring fast, and I found myself just skipping unseen text from about 5 hours in.”
    • “The main story thread is so thin I almost wish it wasn't there.”
    • “The story lacks in a few areas and there are some plot holes that should be considered and fixed, but I'm sure they will be addressed in future updates.”
  • graphics
    208 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with many players appreciating the overall quality and artistic style, while some note that they can appear dated or inconsistent. High-quality visuals and detailed character designs enhance the storytelling experience, although there are calls for improvements in certain areas, particularly in animations and specific scenes. Overall, the graphics are generally well-received, contributing positively to the game's immersive atmosphere and character interactions.

    • “The graphics are great, I just wish it didn't take so long to advance.”
    • “The graphics are outstanding.”
    • “The game’s art style is polished, with detailed character designs and expressive animations that effectively convey a wide range of emotions, enhancing the intimacy and realism of interactions.”
    • “The artwork is worse than the promo pictures and the storyline is convoluted.”
    • “Graphics could be way better, but my video card is limited.”
    • “Some of the graphics leave something to be desired, but nothing that my imagination can't fill in.”
  • gameplay
    86 mentions Positive Neutral Negative

    The gameplay is characterized by straightforward mechanics focused on decision-making and exploration, appealing to players who enjoy character-driven narratives. While it offers a variety of choices and engaging storylines, some users find the gameplay limited and occasionally tedious, with minimal consequences for decisions. Overall, the game combines intuitive controls and a rich narrative experience, making it a notable entry in the visual novel genre, despite some criticisms regarding pacing and depth.

    • “I'd highly recommend it to anyone who appreciates character-driven gameplay.”
    • “The gameplay mechanics are intuitive and user-friendly, ensuring a smooth and enjoyable experience for players of all levels.”
    • “The game does allow you to toggle characters you wish not to engage romantically with, and will cut them out of your gameplay.”
    • “Gameplay is limited; even for a visual novel, there is very little to decide and very few consequences from your choices.”
    • “The gameplay can get particularly boring at points, with it expecting you to spam conversation questions about who-cares-what personal details and then sit through I-don't-care answers.”
    • “There's no real time or currency management; the affection progression isn't linked to any gameplay worth mentioning, and the time-of-day system ends up just being a time-wasting inconvenient nuisance.”
  • humor
    72 mentions Positive Neutral Negative

    The humor in the game is widely praised for its cleverness and variety, featuring a mix of situational comedy, self-deprecating jokes, and fourth-wall breaks that resonate with players. Many reviews highlight the balance between humor and emotional depth, with funny dialogues and relatable moments that enhance the overall experience. While some find the humor subjective, the consensus is that it adds significant enjoyment to the gameplay, making it a standout feature of the title.

    • “The end game is outstanding and hilarious.”
    • “And on top of that, the situational humor is hilarious!”
    • “The writer's sense of humor is good and made the reading fun.”
  • emotional
    68 mentions Positive Neutral Negative

    The emotional aspect of "Come Home" is highlighted by its well-crafted storytelling and character development, which evoke genuine feelings of connection and empathy from players. Many reviewers noted the game's ability to tackle complex themes such as trauma, healing, and relationships, often leading to heartfelt moments that resonate deeply, even amidst its adult content. Overall, players found themselves emotionally invested in the characters' journeys, with some expressing surprise at the game's capacity to elicit tears and reflection on personal relationships.

    • “In the end, when we kind of reunite with our mother and our character tears up, I found myself getting slightly emotional, which is out of the ordinary for me.”
    • “The emotional impact of your actions as you interact with the different characters is shown visually (deft touch there) and with talented writing.”
    • “The game offers an incredibly well-written and genuinely immersive experience that prioritizes storytelling and emotional depth.”
  • music
    49 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to enhance the atmosphere and emotional depth, with a variety of genres that complement the visuals and storytelling. While some players noted that the soundtrack can be repetitive, it is generally described as soothing, elegant, and well-integrated into the gameplay, contributing significantly to the overall experience. Many reviewers highlighted the soundtrack's effectiveness in setting the mood during key moments, making it a standout feature of the game.

    • “The sound design and background music complement the visuals, immersing players further into the game’s atmosphere and mood.”
    • “The soundtrack complements the gameplay perfectly, setting the mood and enhancing the overall atmosphere.”
    • “Not only that, this game is filled with fantastic music that is from a wide variety of genres.”
    • “The soundtrack, though repetitive, sets the mood effectively without becoming intrusive.”
    • “Music can get repetitive.”
    • “What's left is audio which in this case means soundtrack because if there are any sound effects, I've not noticed them.”
  • grinding
    27 mentions Positive Neutral Negative

    The reviews indicate that the game features a significant amount of grinding, often described as tedious and repetitive, particularly in the context of dating mechanics and dialogue. Players frequently express frustration with the need to engage in numerous dates and conversations, which can feel drawn out and lacking in challenge. However, some users appreciate the variety of characters and situations, suggesting that while the grinding can be excessive, it may still be enjoyable for fans of the genre.

    • “I liked the characters; it was not very grindy, and it did not take forever to be with a girl.”
    • “On the negative side, the tasks are quite tedious; often you must take characters on dozens of dates and engage them in conversation (you don't have to read it), and some characters are introduced early in the game but can't be romanced until much later, leading to grinding out extra dates.”
    • “This gets unforgivably tedious when it expects you to wait until a specific time-slot, then go to your phone sub-menu, then invite them on a date, then wait for the date, sit through some repetitive dialogue, then ask them a pointless question before rinsing and repeating half-a-dozen times.”
    • “My 14 hours at the time of this review has maybe a few hours of AFK time, but the rest is grinding out the game story and the romances, and I didn't even get all the romances.”
  • character development
    24 mentions Positive Neutral Negative

    Character development is a standout feature of the game, showcasing a diverse and well-crafted cast that feels authentic and relatable. Players appreciate the nuanced storytelling and detailed character designs, which enhance emotional engagement and realism in interactions. While some critiques mention the main character's design and a desire for deeper narrative exploration, overall, the game is praised for its solid character development and engaging plot.

    • “The character development is a major highlight, with a diverse cast that feels like real people.”
    • “From the moment you delve into the game, it becomes apparent that the developers have prioritized storytelling and character development, aiming to create a nuanced world that resonates with players seeking more than just superficial adult content.”
    • “I love how different and varied every single character is, how they all have their own motivations and personalities (I'm also a writer, so I love good character development).”
    • “Yes, more sex and positions, but no extra character development and interactions.”
    • “But they should also study narrative craft more - particularly character development and dialogue.”
    • “Character development: 3/5”
  • replayability
    18 mentions Positive Neutral Negative

    The game offers a moderate level of replayability, with players encouraged to explore different scenarios, relationships, and character backgrounds. While some users appreciate the freedom of choice and multiple endings, others feel that the lack of meaningful consequences and a more challenging gameplay mode limits its overall replay value. Overall, it provides a decent experience for those seeking variety, but may not satisfy players looking for deeper engagement.

    • “This design encourages replayability, as players can explore different scenarios and relationships, uncovering new layers to the characters’ backgrounds and motivations.”
    • “Its replayability, attention to detail, and mature handling of sensitive themes make it a recommendable choice for those seeking a more meaningful adult gaming experience.”
    • “Since you can decide in what order you want to progress the story and side stories for the NPCs, it has plenty of replay value, plus all the NPCs have fun dialogue.”
    • “The game is kind of easy on the main character; he can engage with all the options in one run. Choices have no consequences, meaning no replayability.”
    • “It would have been more compelling to have a hard mode where you had to carefully choose your companions according to their personalities, with dialogues that really matter and force you to make painful choices, thus allowing for replayability.”
    • “The lack of interactables and replayability can make it rather short.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization model of the game is primarily based on a free-to-play structure with a premium DLC option and Patreon support, which some players criticize as being reminiscent of low-quality adult content. Users express frustration with intrusive in-game advertising and perceive the game as a cash grab, often highlighting poor writing and translation quality. Despite these issues, some players appreciate the engaging storyline and immersive gameplay elements.

    • “The game is currently free, with its monetization model featuring a DLC premium version and a Patreon option.”
    • “I appreciate that the game offers a free-to-play model while providing additional content through DLC and Patreon support.”
    • “The monetization strategy is fair, allowing players to enjoy the game for free while also offering premium content for those who want to support the developers.”
    • “The game is currently 'free' with its monetization model being a DLC premium version and Patreon.”
    • “Many of them are nothing more than Patreon cash grabs that are written poorly, translated poorly, and are utterly ridiculous by even adult content standards.”
    • “3D adult visual novels throw you random interactive moments that don't mean anything, are lazy at making up a story, and have weird voice acting placement, reminding me a lot of those 3D adult webcomics you see in ads.”
  • stability
    7 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while some players report occasional glitches and minor issues, many others experience a bug-free experience with no crashes. The graphics are generally well-received, and the glitches noted do not significantly detract from gameplay for most users.

    • “Graphics are average to good, mostly bug-free as of this date with promised content additions in the future!”
    • “No glitches, hang-ups, or crashes.”
    • “Glitches and more glitches.”
    • “There are a few glitches where characters spawn without clothes.”
    • “Some glitches, but they do not take away from playability.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its immersive sound design and soundtrack, which enhance the visuals and mood. Players appreciate the sense of deep relationships and care for partners, as well as the relaxed, pressure-free environment that allows for exploration and personal choice.

    • “The sound design and background music complement the visuals, immersing players further into the game’s atmosphere and mood.”
    • “The soundtrack complements the gameplay perfectly, setting the mood and enhancing the overall atmosphere.”
    • “The game creates quite a remarkable atmosphere of deep relationships.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is praised for its smooth performance and effective optimization, making it an excellent choice for players who enjoy story-driven experiences.

    • “Great game, it runs smoothly, and it's truly an amazing choice-making story game.”
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13h Median play time
77h Average play time
8-20h Spent by most gamers
*Based on 11 analyzed playthroughs
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Frequently Asked Questions

Come Home is a action game.

Come Home is available on PC, Mac OS, Windows and Linux.

On average players spend around 77 hours playing Come Home.

Come Home was released on October 15, 2021.

Come Home was developed by R.J. Rhodes.

Come Home has received very positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Come Home is a single player game.

Similar games include Desert Stalker, Treasure of Nadia, City of Broken Dreamers: Book One, Friendship with Benefits, Dream Daddy: A Dad Dating Simulator and others.