Code Brown
- November 9, 2018
- CreaTeam
In "Code Brown," players must find creative places to relieve themselves while avoiding being seen. The game features various objectives, such as ruining a blogger's reputation and helping a politician cheat children. With humor and strategy, players must plan carefully to avoid being caught in the act. Please note that the game contains mature content and is not suitable for all players.
Reviews
- The game is funny and features a lot of crude humor that many players enjoy.
- It has a unique and entertaining premise, with engaging dialogue and meme-like qualities.
- The hand-drawn art style is consistent and functional, adding to the overall charm of the game.
- The game is plagued with bugs and technical issues, making it difficult to progress.
- It is very short, with only three levels, leading to a lack of engaging gameplay.
- Some players find the humor offensive and the game's themes to be in poor taste.
- humor15 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its crass and absurd elements, often drawing comparisons to South Park-style comedy, with a heavy reliance on poop jokes and satirical references. Players find the dialogue and voice acting amusing, particularly noting that the humor resonates well in both Russian and English. Overall, the game is described as hilarious and entertaining, especially for those with a taste for irreverent humor.
“Affordable, short, and hilarious to have your friends watch out of context.”
“Funny little game, the voices (and what they were saying) made me laugh.”
“The jokes are hilarious!”
- music3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players have expressed a strong appreciation for the music in the game, particularly highlighting the track from the party level as a standout feature. Despite the game's humorous and casual nature, the music significantly enhances the overall experience, with some users actively seeking to find or share the track online.
“The music from the party level is fantastic! I can't find a single rip online, and I would love it if someone could link me to it or rip the song from the game.”
“The only time I have spent in this game comes from the music, especially from the party level. It's so good that I wish I could find it online.”
“I really enjoy the music in this game, particularly from the party level. It's a shame I can't find a way to listen to it outside of the game.”
- gameplay1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Gameplay features a 2D side-scrolling environment where players navigate levels while engaging with humorous dialogue and strategically avoiding detection.
“Gameplay consists of running around 2D side-view levels, listening to humorous conversations, and finding hidden paths where nobody is watching.”
“The mechanics are intuitive and engaging, making it easy to immerse yourself in the vibrant world.”
“Each level offers unique challenges that keep the gameplay fresh and exciting.”
“Gameplay consists of running around 2D side-view levels, listening to joke conversations and finding somewhere to go where nobody is looking.”
“The controls feel clunky and unresponsive, making it frustrating to navigate through the levels.”
“The lack of variety in gameplay mechanics leads to repetitive and dull experiences.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The developers openly acknowledge that the game's monetization strategy is primarily a cash grab, indicating a lack of commitment to the game's long-term development and suggesting that funds are being diverted to other projects.
“The developers themselves mention in an opening disclaimer that they only made this as a cash grab, so they could take the money and work on some other game.”
“The monetization system feels exploitative, pushing players to spend money to enjoy basic features that should be included in the game.”
“It's frustrating to see so many paywalls in a game that could have been great without the constant pressure to spend more.”