Cluster Dust Game Cover
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"Cluster Dust" is an action-packed game where you defend your house from relentless Dust Demons using a laser-equipped Dust Cluster Buster 5000. As you progress, the enemies become faster and more numerous, and you must use heavy laser shots and manipulate furniture to survive. Your goal is to last as long as possible and achieve a high score. The game promises regular updates and improvements, aiming to provide an exciting and challenging experience for players. And remember, every attempt is a chance to beat your previous high score!

Reviews

47%
Audience ScoreBased on 10 reviews
music1 positive mentions
  • The game has a clever concept and provides a fun, engaging experience for its low price of $2.
  • Graphics and physics are impressive, with well-rendered environments and interactive objects that enhance gameplay.
  • The core gameplay loop is strong, offering a satisfying challenge as players fend off waves of dust bunnies.
  • The game suffers from technical issues, including controller compatibility problems and frequent crashes.
  • There is a lack of variety in gameplay, with only one endless level and no background music, which can make it feel repetitive.
  • Aiming controls could use improvement, and the game would benefit from additional weapons and upgrades.
  • music2 mentions

    Reviewers suggest that the game would benefit from the addition of background music, as it could enhance the overall enjoyment and engagement during extended play sessions, particularly in the main game and menus.

    • “Having background music would make it a little more fun to play for a long period of time.”
    • “Some music for the main game and the already charming menus would enhance the experience.”
    • “The music in the main game is repetitive and lacks variety, making it feel monotonous.”
    • “While the menus have a charming soundtrack, the overall music experience in the game is underwhelming.”
    • “The soundtrack fails to enhance the gameplay, often feeling out of place and uninspired.”
  • gameplay2 mentions

    The gameplay features a compelling core loop centered around patrolling a visually appealing apartment to eliminate dustbunnies, escalating into frantic encounters as their numbers increase, requiring players to strategically manage health and resources to survive.

    • “The core concept and gameplay loop is already strong, patrolling a beautifully rendered apartment for dust bunnies to pick off until they become so numerous that you're fleeing from huge waves of them and sacrificing health just to cut through their numbers to reach the nearest ammo drop or recharge station.”
    • “The core concept and gameplay loop is already strong, patrolling a beautifully rendered apartment for dust bunnies to pick off until they become so numerous that you're fleeing from huge waves of them and sacrificing health just to cut through their numbers to reach the nearest ammo drop or recharge station.”
  • humor1 mentions

    The humor in the game is highlighted by the absurdity of using a unitasking product as a weapon, particularly in the context of eliminating dust bunnies, which adds a playful and comedic twist to the gameplay.

    • “Weaponizing a unitasking product has always been hilarious to me, and dust bunnies gotta die, so it works out perfectly.”
  • graphics1 mentions

    The graphics and physics of the game are highly praised, with users noting that they are impressive given the game's overall scope.

    • “The graphics and physics are truly impressive for what the game offers.”
    • “The visual design is stunning, creating an immersive experience.”
    • “The attention to detail in the graphics enhances the overall gameplay.”
  • replayability1 mentions

    Reviewers note that while the current experience feels somewhat limited, there is potential for increased replayability if the developer continues to enhance the game. The foundation is seen as promising, suggesting that future updates could lead to a more engaging and unique score-chasing experience.

    • “The experience is a little barebones at the moment, but if the developer continues building on this promising, (literally) polished base as they say they plan to, it could become a genuinely unique and replayable score chaser.”
    • “The experience is a little barebones at the moment, but if the developer continues building on this promising, (literally) polished base as they say they plan to, it could become a genuinely unique and replayable score chaser.”
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