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Closers

Closers Game Cover
68%Game Brain Score
story, gameplay
grinding, monetization
71% User Score Based on 2,636 reviews
Critic Score 60%Based on 2 reviews

Platforms

PCCloudPlaystation 4NVIDIA GeForce NOWWindowsPlayStation
Closers Game Cover

About

Closers is a single player and multiplayer role playing game. It was developed by Naddic Games and was released on February 6, 2018. It received mostly positive reviews from both critics and players.

Closers is a massively multiplayer role-playing game that offers both single-player and co-op gameplay, with a focus on PvP. The game features an intriguing story, good mechanics, and stunning graphics, but can be very grinding. The Collector's Pack includes exclusive costumes, a 30-day elite status voucher, and 30-day 3-star onyx-black wings.

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71%
Audience ScoreBased on 2,636 reviews
story217 positive mentions
grinding134 negative mentions

  • The game features a nostalgic anime MMORPG vibe with cute characters and engaging combat.
  • Closers offers a variety of characters, each with unique abilities and storylines, making it enjoyable for players who appreciate character development.
  • The game is free-to-play and provides ample opportunities for players to progress without spending money, making it accessible to a wider audience.
  • The game suffers from a lack of players, making it difficult to find groups for missions and raids, which can lead to a lonely experience.
  • The monetization model is criticized for being aggressive, with many items locked behind paywalls and a gacha system that can feel predatory.
  • Technical issues with the launcher and account management have frustrated many players, leading to difficulties in logging in and accessing the game.
  • story
    727 mentions Positive Neutral Negative

    The game's story is a mixed bag, with some players praising its depth and character development, particularly noting the unique story arcs for each of the 23 playable characters, while others find it generic and forgettable. Many reviews highlight the engaging dialogue and the emotional weight of certain character narratives, but also mention the repetitive nature of missions and the need to revisit areas multiple times, which can detract from the overall experience. Overall, while the story has its strengths, it may not be the primary draw for all players, as some focus more on gameplay and combat mechanics.

    • “The story is engaging with some interesting plot twists that really kept me hooked.”
    • “Each character has their own unique backstories and storylines, making the overall narrative rich and immersive.”
    • “The storyline is surprisingly great, and one of the reasons to continue after combat gets a little stale.”
    • “The story is generic, and I can't say I remember much from the cutscenes or the dialogue with NPCs.”
    • “The main story isn't really interesting for most characters, so if you find one story team boring, just start another character on another team.”
    • “The story is pretty boring as well.”
  • gameplay
    326 mentions Positive Neutral Negative

    The gameplay of the game is generally praised for its fast-paced, combo-heavy combat and diverse character mechanics, making it engaging and addictive for players. However, many reviews note that the gameplay can become repetitive over time, with some players expressing frustration over certain mechanics, such as boss fights and the fatigue system that limits playtime. Overall, while the core gameplay is solid and enjoyable, it may not sustain long-term interest for everyone due to its repetitive nature and some design flaws.

    • “The gameplay is stylish and smooth with a lot of technical and mechanical depth; once you begin, you'll never want to stop playing.”
    • “Its combo-heavy gameplay is addictive, and the variety of characters ensures that there is always something new to experience.”
    • “The gameplay is fun and all, and that's probably why it's doing pretty good in the reviews, but for long-term players that are free-to-play, that invested their time getting to endgame, it isn't good.”
    • “The actual gameplay is boring and basic; the trailers for the game are all lies, and overall the game is a huge waste of time.”
    • “The gameplay can get really repetitive fast and boring.”
    • “Controls are wonky and frustrating; gameplay is boring, overdone, and generic.”
  • graphics
    200 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, with many players praising the anime-inspired art style, vibrant visuals, and flashy effects that enhance the overall experience. However, some critiques mention that the graphics can appear dated or inconsistent, particularly in certain environments and character designs. Overall, while the visuals are a highlight for fans of the genre, there are calls for optimization and improvements in certain areas.

    • “Closers is a fantastic action MMO that blends fast-paced combat, anime-style visuals, and a compelling narrative.”
    • “I really love the graphics and art style!”
    • “Great game overall, good graphics, I love the overall anime vibe/artwork style.”
    • “The settings in-game for graphics (and everything else) are about as rudimentary as a mobile game.”
    • “Graphics leave a lot to be desired.”
    • “There is no real character customization, the graphics are very dated, and the gameplay is just button smashing.”
  • grinding
    139 mentions Positive Neutral Negative

    The grinding aspect of the game is a significant point of contention among players, with many describing it as extremely tedious and time-consuming, particularly at higher levels. While some players find enjoyment in the grind and appreciate the game's free-to-play friendliness, others feel that the repetitive nature of grinding for gear and materials can lead to burnout. Overall, the game is best suited for those who enjoy grinding and are willing to invest substantial time to progress, while casual players may find it overwhelming.

    • “It's also... really not that grindy?”
    • “+ not too grindy (so far, I'm level 37)”
    • “You'll need a second life for grinding.”
    • “I like this game a lot, but it is super grindy. The game really emphasizes playing multiple characters, which adds to the grind.”
    • “The game is grindy and time-gated. To be the absolute best, you will have to pay to get the best tuning, the best costume, and the highest enhancements. It is very welcoming to casuals since your endgame gear comes mostly from farming and crafting, but it requires a ton of time and grinding just to get stuff done.”
    • “The game focuses mostly on grinding, so if you don't like doing dungeons over and over again, it's not for you.”
  • music
    74 mentions Positive Neutral Negative

    The music in the game has received a mixed but generally positive reception, with many players praising its energetic and fitting soundtrack that enhances the gameplay experience. While some tracks are described as epic and adrenaline-pumping, others note a lack of variety and occasional repetitiveness. Overall, the soundtrack is considered a highlight, with many players recommending it as a key reason to play the game.

    • “The soundtrack is absolutely amazing and has some of the most epic adrenaline-pumping tracks I have ever heard.”
    • “It's worth playing just for the soundtrack alone.”
    • “The music has a terrific variety ranging from upbeat, energetic tunes of the first dungeons to more dire, serious soundtracks in later dungeon areas.”
    • “But there's a lacking in variety of music, but you can easily miss or forget about it in the midst of battle.”
    • “The art is nice and the music is relaxing, if a bit on the repetitive side which brings me to the main problem with this game if I'm honest.”
    • “Music sounds low production value with a few exceptions (I listened to Guilty Gear music instead, which fits the game way better).”
  • monetization
    28 mentions Positive Neutral Negative

    The monetization model of the game has been widely criticized as overly aggressive and focused on microtransactions, particularly for cosmetics and power-ups, leading many to label it a cash grab. While some players find enjoyment in the free-to-play aspects, the presence of gacha systems and pay-to-win elements has raised concerns about fairness and gameplay balance. Overall, the monetization practices are seen as a significant drawback, with many players advising caution for those who wish to avoid spending money.

    • “Game is free, so you can imagine what the monetization is like: cosmetics, items, tools, etc.”
    • “Balanced microtransactions ✔”
    • “And it is not entirely a pay-to-win game; most of the microtransaction content is for making your characters cuter, while the rest is just minor power-up upgrades for your already overpowered characters.”
    • “If you enjoy a game without getting any cosmetics, it's a fun beat 'em up. But this has got to be one of the worst and greediest microtransactions I have ever seen.”
    • “It's an old, dated MMO with very little variety in its gameplay and an egregious monetization model.”
    • “Another big problem this game has is its monetization scheme.”
  • stability
    22 mentions Positive Neutral Negative

    The game's stability is widely criticized, with users reporting numerous bugs, glitches, and issues with the launcher that hinder gameplay and account creation. Many players experience frequent crashes and performance problems, particularly in PvP modes, leading to frustration despite some acknowledging the game's potential and enjoyable aspects. Overall, the game's optimization and stability appear to be significant concerns that detract from the overall experience.

    • “This game runs great and I love the story; it's an all-around good game.”
    • “Runs great on a toaster.”
    • “The process of downloading, then immediately updating, and creating an account to even get into this game is terrible, clumsy, and broken/buggy.”
    • “If your game freezes or is not responding for a moment, there is a chance your game will crash.”
    • “Lame and buggy game launcher that won't even let you create an account.”
  • optimization
    21 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players reporting significant performance issues, particularly during multiplayer sessions, leading to drastic FPS drops. While some users find it runs well on lower-end systems, others struggle with controller compatibility and overall stability, indicating a need for further improvements. Despite these challenges, the game's visuals and combat mechanics are generally appreciated, though they are overshadowed by the optimization concerns.

    • “The set bonuses do offer a bit of optimization when building your characters, but they don't actively encourage any alternative playstyles.”
    • “Fine graphics and amazingly optimized for my trashcan PC.”
    • “Runs smoothly on potato laptop 30fps :d”
    • “The performance of the game engine is still so terrible; if you party, your FPS will drop by up to 5 FPS, even if you do a duo party or set the lowest settings.”
    • “Only issue I've had with this game is how buggy and awful the game's optimization is (they said they would 'improve it' but I doubt it) and how bad Naddic is at balancing PvP.”
    • “Good PC, bad performance; might be an okay game, but the FPS problems are ridiculous. So far, the first level of the game ran the worst for me, and I can play Doom and other games on ultra/high settings.”
  • character development
    17 mentions Positive Neutral Negative

    Character development in the game is generally praised for its engaging storytelling and unique interactions among characters, with players appreciating the depth and variety in character arcs and NPC dialogues. While some reviews note that the initial stages may lack substantial development, the overall consensus highlights that the character design and development are compelling enough to enhance the gameplay experience. The combination of flashy combat and well-crafted character interactions contributes significantly to the game's appeal.

    • “Action side scrolling game with pleasant high-paced action gameplay with a storyline that is definitely worth reading and character development.”
    • “The story itself is not that captivating, but what really shines in my opinion is the character development and the occasional plot twists (each character has different interactions with the NPCs, and sometimes a whole different story depending on the team they are in - Wildhuter, Wolf Dogs, or Black Lambs).”
    • “The element of the game that will have you coming back day in and day out is the character development and plot.”
    • “The story itself is not that captivating, but what really shines in my opinion is the character development and the occasional plot twists. Each character has different interactions with the NPCs, and sometimes a whole different story depending on the team they are in - Wildhuter, Wolf Dogs, or Black Lambs.”
    • “Closers is alright, as far as South Korean free-to-play, pay-to-get-anything-done-quickly 'MMOs' with generic, animesque character designs, entirely instanced stages, and enforced anti-grinding measures go.”
    • “But as time goes by, you realize that, at this early stage of the game, there is no real character development.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is well-received, with players noting its engaging and amusing dialogue, particularly as the story progresses. While the game starts off slow, it picks up with funny moments and quirky character interactions that elicit laughter. Additionally, the absurdity of certain game mechanics, like the "official matches" in PvP, adds to the overall comedic experience.

    • “The game itself feels nice, the controls are fun and easy to use (excellent controller support) with a nice UI that doesn't take up too much space. The characters have... well... character, and it has made me laugh on several occasions.”
    • “Interesting story and funny dialogue.”
    • “The story is actually really fun and thrilling; it's also really funny, though it starts boring at first, and it gets exciting around the end of the second area.”
  • emotional
    6 mentions Positive Neutral Negative

    Players report a strong emotional connection to the game, with moments that evoke genuine feelings of hype and sadness. However, some express a lack of personal investment due to the game's design, which diminishes the uniqueness of their experiences. Overall, the game's beauty is noted as a significant emotional trigger, inspiring deep feelings among players.

    • “Not often does a character make me feel hype on an emotional level, but Closers has pulled it off multiple times.”
    • “Tears welled up in his eyes when he realized what exactly was at stake.”
    • “It's so beautiful that it makes me want to cry.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers notable replayability due to its diverse characters, unique skills, and intertwining storylines, which encourage players to explore different play styles and character perspectives. While some players feel that the replayability could be enhanced with more story content or less forced repetition, the engaging character interactions and quests provide a solid foundation for multiple playthroughs. Overall, the game stands out in its treatment of characters, adding to its replay value compared to other titles in the genre.

    • “What's unique about this aspect of the game is that it does allow for replayability.”
    • “The characters and skills are extremely cool and memorable, and the various styles of play make it very enjoyable in terms of replay value—not to mention each character has their own storyline that intertwines with the other characters!”
    • “The story is told through your character's perspective, so interactions with NPCs will be different, giving the game a bit more replayability value.”
    • “The characters and storylines aren’t anything novel, of course – but Closers does a better job at treating its characters like something beyond self-insert heroes than any other anime MMORPG, which isn’t much, but is enough to set it apart from the competition, and adds some replayability to the quests.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is noted for its maturity, providing a distinct experience that sets it apart from similar gameplay, despite retaining familiar mechanics.

    • “It has a unique atmosphere that feels both immersive and captivating.”
    • “The game's atmosphere is rich and detailed, drawing you into its world.”
    • “The ambiance created by the sound design and visuals is truly remarkable.”
    • “The atmosphere feels bland and uninspired, lacking any real sense of immersion.”
    • “Despite the interesting premise, the overall atmosphere is dull and fails to engage the player.”
    • “The game tries to create a dark atmosphere, but it ends up feeling more cliché than compelling.”
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13h Median play time
132h Average play time
4-123h Spent by most gamers
*Based on 24 analyzed playthroughs
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Frequently Asked Questions

Closers is a role playing game.

Closers is available on PC, PlayStation 4, Windows, Cloud and others.

On average players spend around 132 hours playing Closers.

Closers was released on February 6, 2018.

Closers was developed by Naddic Games.

Closers has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

Closers is a single player game with multiplayer and local co-op support.

Similar games include Kritika:REBOOT, Vindictus, Dungeon Fighter Online, Aura Kingdom, Riders of Icarus and others.