Closers Game Cover

Closers is a massively multiplayer role-playing game that offers both single-player and co-op gameplay, with a focus on PvP. The game features an intriguing story, good mechanics, and stunning graphics, but can be very grinding. The Collector's Pack includes exclusive costumes, a 30-day elite status voucher, and 30-day 3-star onyx-black wings.

  • PC
  • Play​station 4
  • Windows
  • Cloud
  • NVIDIA GeForce NOW
  • Play​Station

Reviews

79%
Audience ScoreBased on 359 reviews
story48 positive mentions
grinding32 negative mentions
  • The combat system is fast-paced and engaging, allowing for fluid combos and satisfying gameplay.
  • The game features a variety of characters, each with unique abilities and storylines, enhancing replayability.
  • Regular updates and events keep the game fresh, and the art style is appealing to fans of anime.
  • The fatigue system limits playtime, which can be frustrating for players who want to grind for longer periods.
  • There are concerns about the game's monetization, with some players feeling it leans towards pay-to-win mechanics.
  • Technical issues, such as account migration problems and bugs, have been reported, affecting the overall experience.
  • story159 mentions

    The game's story is praised for its depth and engagement, featuring multiple character arcs and detailed narratives that keep players invested. Each character has unique story dialogues, contributing to a rich, immersive experience, although some players note that the quests can become repetitive over time. Overall, the storyline is considered a strong point, enhancing the gameplay and motivating players to progress through missions.

    • “The story is still great and consistent for each character, but you get more information out of some characters than you do others.”
    • “The three main things that I like most about Closers are the story, characters, and some of the cool areas you can go to both in and out of missions.”
    • “The story is easy to follow along and is suspenseful.”
    • “If you want story, then go read a book.”
    • “I almost fell asleep with this story.”
    • “There is a huge disconnect from story content and endgame content.”
  • gameplay78 mentions

    The gameplay is generally praised for its fluidity, unique character mechanics, and satisfying combat, making it enjoyable for both casual and dedicated players. However, some users find it repetitive and criticize the fatigue system, which limits playtime and can lead to boredom. Overall, while the game offers engaging action and impressive visuals, it may not provide enough variety for those seeking a more dynamic experience.

    • “The gameplay is super satisfying and visually impressive.”
    • “The raids are awesome and very hard; the gameplay is fluid, and you really need to learn to dodge the mechanics or you will be killed even in higher gear.”
    • “Very addicting gameplay with lots of cool skill and character-based stories.”
    • “The gameplay was essentially the same from two years ago; no major change from what I remember.”
    • “Even with my 2 hours of gameplay, I got bored with the repetitive action; there was no challenge, just grind.”
    • “Hardly any content, repetitive gameplay, and a cash shop that will make you cringe.”
  • graphics51 mentions

    The graphics of the game are generally well-received, with many praising the anime-inspired art style and character designs, which are considered appealing and vibrant. However, some users note inconsistencies in graphical quality, particularly with enemy designs, and mention that certain animations feel dated. Overall, while the visuals are a highlight for fans of the genre, there are calls for further polishing to enhance the experience.

    • “Closers is a fast-paced, side-scrolling brawler with a high skill ceiling and epic, anime-inspired visuals.”
    • “I love how the attacks look on screen as well as character designs and artwork!”
    • “My most favorite game has good graphics, art, a high choice of different styles, lots of characters to pick, and most importantly, high-quality waifus. What's more do you need to enjoy it?”
    • “Animations and visuals can be kind of dated for some.”
    • “Graphical style is inconsistent, with many enemies underdesigned.”
    • “I also like the graphics, though I admit it needs some polishing here and there.”
  • grinding32 mentions

    The game is heavily grind-focused, requiring significant time investment for leveling and obtaining top-tier gear, which can be tedious for some players. While it offers a welcoming experience for casual gamers through accessible end-game gear and crafting, the repetitive nature of dungeons and farming may deter those who dislike grinding. Overall, it appeals to players who enjoy grinding and are willing to invest the time, but it may feel overwhelming for others.

    • “The game focuses on mostly grinding, so if you don't like doing dungeons over and over again, it's nothing for you.”
    • “Honestly, it's just more grindy cash shop garbage.”
    • “I absolutely love the art style and it's great fun for the first couple of hours, but after a little while it just becomes tedious; there really isn't enough to do.”
  • music18 mentions

    The music in the game receives mixed reviews, with some players finding it enjoyable and noting standout tracks, particularly in boss battles. However, others describe the overall soundtrack as unremarkable, suggesting that while there are some cool elements, it doesn't leave a lasting impression. Overall, the music is considered decent for the genre, with a few highlights.

    • “4) Music is great!”
    • “Also the boss music is amazing.”
    • “Music's not bad for a game of this type.”
    • “Music and sound were unremarkable.”
    • “Soundtrack is okay, nothing to write home about, but some tracks are actually pretty cool.”
    • “(I mistook the commander song to be a trap.)”
  • stability10 mentions

    The game's stability is criticized for being clumsy and buggy, particularly during the downloading and updating process, which many users found frustrating and prone to failure. While some acknowledge that minor bugs and translation errors are typical for early access titles, the overall experience is marred by significant issues that hinder initial gameplay.

    • “The process of downloading, then immediately updating, and creating an account to even get into this game is terrible, clumsy, and broken/buggy.”
    • “Piece of shit patcher keeps failing to download the patch despite all of my troubleshooting prowess.”
    • “Somewhat buggy/unfinished, but that can be expected of early access.”
  • character development10 mentions

    Character development in the game is highlighted as a key element that enhances the overall experience, with players appreciating the engaging plot and diverse NPC interactions. The combination of appealing character designs and smooth combat mechanics contributes to a fun and immersive gameplay experience that encourages players to return regularly.

    • “The element of the game that will have you coming back day in and day out is the character development and plot.”
    • “Its simple combo combat and character development makes this for me a rather fun experience when I have time to play.”
    • “Good character design with different NPC conversations for each.”
  • optimization6 mentions

    Overall, the optimization of the game appears to be decent, though players have reported needing to adjust various settings—such as enabling v-sync and MSAA—to achieve smooth performance. While not critically flawed, some users found the initial experience required significant tweaking to run optimally.

    • “I personally haven't noticed anything terribly off with optimization.”
    • “It required a fair bit of messing around with settings to get it to run smoothly (turn on v-sync and the setting that stops frame limiting, enable MSAA with whatever, for the love of god, fullscreen).”
  • monetization4 mentions

    The monetization in Closers is generally viewed positively, as it is a free-to-play game that allows players to enjoy the experience with minimal reliance on in-game purchases. Reviewers note that while there are various monetization systems in place, they do not significantly hinder gameplay.

    • “A great free-to-play game with almost no need for in-game purchases.”
    • “If you took all the most basic gameplay mechanics from a couple of games, like Dungeon Fighter Online or Elsword, slapped on a couple of different monetization systems, and applied the thinnest possible veneer of wannabe anime (but not, because it's Korean), you'd get Closers.”
  • humor4 mentions

    The humor in the game is highlighted by the amusing reactions of players who complain about the fatigue system, which is a staple in many Korean-developed games. Additionally, the game features entertaining conversations with NPCs that contribute to its comedic elements.

    • “The funny conversations with NPCs add a delightful layer of humor to the game.”
    • “It's quite amusing to see players rant and whine about the fatigue system, especially considering it's a core feature in many Korean-developed games.”
  • emotional2 mentions

    The emotional impact of the game is diminished due to a lack of meaningful reactions to hits, with combo chains focusing more on flashy visuals than on the visceral connection of solid hits. This results in a less engaging and emotionally resonant experience for players.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
335hAverage play time
2-1000hSpent by most gamers
*Based on 6 analyzed playthroughs

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