ClockFights
- November 12, 2021
- UnderConstructionDev
THE WHOLE GAME IS CASE-INSENSITIVE COMMANDS/GAMEPLAY: Commands are the player's way of navigating this game and can be used at certain situations. IN-BATTLE: ATTACK command is used to attack enemies by writing their names afterward. Example: Attack enemyNameA (Enemies will have A,B or C on their names when there are duplicates of them and the player have to type these suffixes for the command to …