Climbros
- March 10, 2020
- Toucan Studio
"Climbros" is an arcade-style game that can be played as a single-player or local multi-player with up to 2 players in co-op mode. The game challenges players to climb, jump, and swing through various obstacles and conditions, including snowy rocks, enormous trees, and drifting asteroids. Players can test their skills in different locations and environments while working together to reach their common goal. The game features unique characters, tons of unique locations, and a variety of challenges.
Reviews
- Climbros offers a unique and fun co-op experience, making it a great choice for playing with friends or family.
- The movement mechanics are snappy and responsive, enhancing the overall gameplay and making traversal enjoyable.
- The game features engaging levels with a variety of quests and hazards, providing a solid amount of content and unexpected surprises.
- The game lacks keybinding options, which can make the controls feel awkward for players used to standard PC layouts.
- The final boss is significantly more challenging than the rest of the game, which can lead to frustration for players trying to complete it.
- Farming for crystals to unlock certain characters can become tedious and detract from the overall enjoyment of the game.
- gameplay6 mentions
- 67 % positive mentions
- 17 % neutral mentions
- 17 % negative mentions
The gameplay is engaging and enjoyable, particularly in cooperative sessions, with snappy mechanics and fun movement options like a grappling hook that enhances traversal. While the campaign offers unexpected and entertaining moments, some players find the final part of the game frustrating. Overall, the game is designed for quick play sessions and prioritizes fun over realism.
“A very solid and fun game for quick 5-30 minute gameplay sessions.”
“The mechanics are snappy and crisp.”
“Great movement mechanics and the campaign goes to some fun and unexpected places!”
“Realism is definitely not the intent, as the main traversal mechanic is grabbing on and jumping to the next grab point.”
- story3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The story features multiple locations, each with distinct layouts and quests, primarily focused on completing tracks or fetching items. While the quests lack innovation, the exploration and navigation through the worlds provide a solid amount of content and enjoyment.
“There are a few locations, each with its own layout, quests, and hazards.”
“That is a very solid amount of content, as each world has many tracks to explore and quests to complete.”
“The quests are either tracks you have to complete or items you have to fetch; they aren't innovative in the least.”
“There are a few locations, each with its own layout, quests, and hazards, but they feel repetitive.”
“While there is a solid amount of content, the story lacks depth and fails to engage the player.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted as a significant source of enjoyment, particularly during cooperative play, where accidental mishaps and reckless actions lead to hilarious moments. However, some players found the humor diminished in the game's final stages, which they described as frustrating.
“I had great fun in co-op; the gameplay is engaging and hilarious at times.”
“It is hilarious at times, with accidental jumps, improvisation, and reckless dives.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised, complementing the art style and enhancing the overall experience with a great soundtrack that fits well with the fun boss fights and engaging locations.
“I liked the music and art style too.”
“Nice locations, fun boss fights, great soundtrack and responsive controls.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious, particularly due to the need to farm for crystals to unlock certain characters, which can become frustrating after repeated failures. Many users express dissatisfaction with the time and effort required to accumulate resources, leading some to abandon the grind altogether.
“There's also one character that requires 1,000 crystals to race, which means farming for crystals if you fail repeatedly.”
“We gave up after farming once and running out of money.”
- graphics1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are praised for their appealing art style, which complements the overall aesthetic of the game.