Clicker: Mining Simulator Game Cover
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"Clicker: Mining Simulator" is a mining-themed clicker cricket game with five distinct locations and cryptocurrency mining. Enhance your mining operation with equipment purchases, keep an eye on currency rates for profitable sales, and earn endless achievements on Steam. The game offers a pleasant audio-visual experience and a choice of equipment to improve mining efficiency. It was created using Clickteam Fusion 2.5.

  • PC
  • Windows

Reviews

26%
Audience ScoreBased on 81 reviews
humor1 positive mentions
graphics3 negative mentions
  • The game can be completed relatively quickly, making it suitable for achievement hunters.
  • It offers a simple interface that some players may find relaxing.
  • Works without issues on Linux with Proton.
  • The game is plagued with bugs, including a broken achievement system and frequent crashes.
  • There is no automation or idle mechanics, requiring excessive clicking that can lead to frustration.
  • Lacks basic features such as a settings menu, resolution options, and a tutorial, making it difficult to understand and play.
  • graphics11 mentions

    The graphics in this game have been widely criticized for their low quality and lack of customization options, with many reviewers noting a repetitive aesthetic dominated by green and black visuals. Players feel that the minimal graphical upgrades and absence of resolution settings detract from the overall experience, making it feel unpolished and uninspired, especially for a PC game. Overall, the visuals are seen as a significant drawback, contributing to a lackluster gaming experience.

    • “There's no options to change the resolution for the game or customize the graphics settings.”
    • “There's no way for gamers to try to improve the low quality graphics.”
    • “Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
  • grinding9 mentions

    The grinding aspect of the game is widely criticized for being tedious and lacking meaningful content, with many players finding the achievement farming to be particularly grindy and unfulfilling. While some appreciate the game's aesthetic, the overall experience is marred by bugs and a lack of variety, making the grind feel unnecessary and boring.

    • “The achievements are way too grindy for close to zero content.”
    • “It's boring and tedious.”
    • “The game is simply a clicking game with a technology bitcoin-farming theme and has much fewer resources and areas than most other clicking games.”
  • gameplay7 mentions

    The gameplay of Clicker Mining Simulator is criticized for its lack of depth, relying solely on manual clicking without any automated mechanics, leading to a repetitive experience. Players find the interface simplistic and reminiscent of a browser game, with minimal engagement beyond upgrading numbers. Overall, the gameplay is deemed monotonous and lacking in variety, resulting in a low enjoyment rating.

    • “Clicker Mining Simulator is a clicker game that has no auto mechanics, thus everything has to be done manually (or with an auto-clicker).”
    • “For gameplay purposes, because the user interface for this game is mostly just 2D static images (but the minimalistic 'GPUs' are animated... what amazement)... it might as well be a browser game.”
    • “You have to start the game by clicking 'reset' and it seems to be pretty easy to accidentally click and possibly reset your progress; there's also no idle gameplay and you're staring at the same thing the whole time with no added mechanics besides clicking to progress.”
    • “There's no gameplay, just clicking to make the numbers go up, repeating endlessly, punctuated by buying occasional upgrades to speed up the rate at which your numbers go up.”
    • “You have to start the game by clicking 'reset' and it seems to be pretty easy to accidentally click and possibly reset your progress. There's also zero idle mechanics, and you're staring at the same thing the whole time with no added mechanics besides clicking to progress.”
    • “For gameplay purposes, because the user interface for this game is mostly just 2D static images (but the minimalistic 'GPUs' are animated... what amazement), it might as well be a browser game.”
  • music6 mentions

    The music in the game is generally considered repetitive, featuring only one loop that some players find annoying, though it can be muted. Users appreciate the option to turn off the music, but express frustration over the lack of sound settings and the inability to mute sound effects. Overall, the soundtrack does not enhance the gaming experience significantly.

    • “The soundtrack is a standout feature of the game.”
    • “It's funny that there is only one music loop, but they sell this 'soundtrack' for the same price.”
    • “You can mute the music, yay!”
    • “The game has annoying music, but at least it can be turned off. There is no menu or settings available, and the game is stuck in full screen mode.”
    • “There is no way to mute sounds, only the music.”
    • “The soundtrack is a little slow if you don't have some kind of auto clicker.”
  • stability4 mentions

    The game suffers from significant stability issues, including a highly buggy achievement system that may require multiple attempts to unlock, frequent crashes, and problems with in-game currency disappearing. Players often need to reset the game to start playing, indicating a lack of reliability in its performance. Overall, the game's stability is a major concern, detracting from the overall experience.

    • “A buggy mess.”
    • “It's easy, but this is a game so buggy that you should intend to do it in one sitting.”
    • “Buggy... can't start playing without clicking reset and restarting the game, and later cash tends to disappear if you score more than 10x 9.”
  • monetization1 mentions

    The monetization strategy is criticized as a low-effort cash grab, leading to a boring and repetitive experience, with gameplay limited to a single screen.

    • “It is a low-effort cash grab that becomes too boring and repetitive to be any fun; also, there is only one screen.”
    • “The monetization system feels exploitative, pushing players to spend money to enjoy basic features.”
    • “I feel like I'm being nickel-and-dimed at every turn, which ruins the overall experience.”
  • story1 mentions

    The reviews indicate that the game's story is lacking depth and engagement, with many players finding it unremarkable or poorly developed.

  • humor1 mentions

    The humor in the game is highlighted by the irony of having only one music loop while marketing it as a full "soundtrack" at the same price, which users find amusing.

    • “It's funny that there is only one music loop, but they sell this 'soundtrack' for the same price.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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