Clean It All hoarding cleaning
Platforms
About
"Clean It All: Hoarding Cleaning" is a casual house cleaning game that challenges players to deep clean a dirty home. The game features a carpet cleaning mode and allows players to relax while tidying up the house. However, the game is marred by annoying ads and numerous bugs that may negatively impact the overall gameplay experience. Despite these issues, the game provides a unique and engaging way to simulate the cleaning process in a virtual environment.











- The game is easy to control and has good graphics, making it enjoyable to play.
- It is satisfying to see progress as you clean up locations, providing a relaxing experience.
- The developers are responsive to feedback and have added new levels and features over time.
- There are excessive ads that interrupt gameplay, making it frustrating to enjoy the game.
- The game is too short, with many players finishing all levels quickly and wanting more content.
- Glitches and bugs, such as not being able to access certain areas or losing progress, detract from the overall experience.
monetization
436 mentions Positive Neutral NegativeThe monetization strategy of the game has been heavily criticized for its excessive number of ads, which disrupt gameplay and frustrate players. Many users report spending more time watching ads than actually playing, with frequent forced ads appearing after nearly every action. While some players opted to pay for an ad-free experience, they often found that the game still included ads, leading to disappointment and a lack of value for the cost.
“I normally buy the no ads version of games after trying them out.”
“Paid for no ads but the map disappears and when you get to the museum you can't get into it.”
“Game is cool but not cool enough to buy no ads, kinda expensive.”
“The game itself isn't bad, but the amount of ads is ridiculous.”
“You spend more time watching ads than playing the game unless you pay for no ads.”
“It's basically a really long advertisement with a very tiny amount of game in between.”