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About

CivCrafter is a single player casual strategy game. It was developed by Naquatic and was released on April 2, 2015. It received mostly positive reviews from players.

Craft an entire civilization with a single finger

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71%Audience ScoreBased on 580 reviews
gameplay12 positive mentions
monetization139 negative mentions

  • Engaging and addictive idle clicker gameplay with a unique civilization-building and resource management twist.
  • Minimal and well-balanced ads compared to other free games, with options to remove ads via purchases.
  • Charming pixel art graphics and pleasant music that enhance the overall game atmosphere.
  • Frequent and intrusive forced ads that interrupt gameplay and negatively impact player experience.
  • Progress loss issues and lack of reliable save or cloud sync system causing frustration among players.
  • Long upgrade and building wait times that slow progression and sometimes require excessive tapping, making late game repetitive and tedious.
  • monetization

    142 mentions Positive Neutral Negative

    Monetization in the game heavily relies on frequent and often forced ads, which many users find intrusive and disruptive to gameplay, especially when ads pop up during key moments or screen transitions. While some appreciate the option to remove ads through purchases or watch ads voluntarily for bonuses, the overall ad frequency is regarded as excessive, negatively impacting the player experience. Users suggest a more balanced approach with optional ads and fewer forced interruptions to improve enjoyment.

    • “Will probably shell out a few bucks for no ads.”
    • “Give me an option to purchase no ads, please, and a better way of skipping the time gates besides gold.”
    • “I honestly don't have any complaints other than the in-app purchases being too easy to activate (I'm a bit clumsy and would hate to accidentally push a button I don't want to). Other than that, this is practically a perfect game!”
    • “This game has way too many ads coming in at every 1 to 1 minute 49 second intervals, causing frequent interruptions that damage the player experience.”
    • “Made unplayable by forcing ads down your throat.”
    • “You get forced ads targeted constantly and coming in every five minutes.”
  • gameplay

    30 mentions Positive Neutral Negative

    Gameplay offers simple, enjoyable tapping and idle mechanics that appeal to casual players, though some find it grindy and prone to repetition. While the core mechanics are engaging and unique, excessive and intrusive ads, along with forced waiting times, often disrupt the experience. Overall, gameplay is decent and fun but hindered by monetization practices and occasional technical issues.

    • “I love the mechanics and the idea of fighting with other realms.”
    • “Gameplay loop isn't quite as amazing as some other games but has some of the best of idle clicker/tapper game mechanics.”
    • “Gameplay is pretty grindy, but also very laid-back and enjoyable.”
    • “It's a tapping game with game mechanics that aren't deep at all.”
    • “Didn't even get to gameplay before getting an ad.”
    • “Pointless grind with holes in the gameplay all over. Put in thousands of taps for a tower, get told error and be reset to zero occasionally. The help says press 'train' button to get wolfdogs, but such button doesn't exist. This game is an awful cashgrabbing bag of trash.”
  • graphics

    13 mentions Positive Neutral Negative

    The graphics are generally praised for their charming, pixelated, and 8-bit style, contributing to a relaxing and appealing visual experience. However, some users find the graphics minimal or unremarkable, with occasional performance issues on lower-end devices. Overall, the visuals complement the gameplay well and enhance the game's unique, nostalgic atmosphere.

    • “It has the survivalist feel and charming pixel graphics of Oregon Trail, with a unique and exciting charm.”
    • “Relaxing game, smart set up, simple, the ads are very minimal, good 8-bit graphics.”
    • “Great graphics, responsive UI.”
    • “I know I have a cheap phone but I've played games that were more complex, both graphically and gameplay-wise, that didn't have this problem.”
    • “The only thing that bothers me is the graphics.”
    • “Just a reskin of Civ Clicker with minimal graphics and ads.”
  • grinding

    11 mentions Positive Neutral Negative

    The game features a noticeable grind, especially early on with long wait times and repetitive tasks, which some players find tedious. However, the grinding is generally balanced and laid-back, contributing to a satisfying progression for many. While the grind for certain elements like dragons can be time-consuming, overall the gameplay remains enjoyable despite its grindy nature.

    • “I don't like how grindy this game is off from the start; I hate that I'm already waiting 2 hours for something to finish after playing the game for 30 minutes.”
    • “I love this game for the most part, but I feel you should be able to either hold down on the tower or choose how much you want to donate for it. Otherwise, it's so tedious to press once for 0.01% of a single floor over and over again. I was tapping for almost three hours over the past week and a half and only got to floor two for my tower, yet I'm constantly maxed out with stone, so it's just so tedious to do.”
    • “Premium currency, timers on upgrades after grinding resources.”
  • music

    4 mentions Positive Neutral Negative

    The music is generally charming and well-integrated, with some users finding it emotionally moving. However, some note the soundtrack is royalty-free and familiar from other sources, and suggest it could benefit from more variety or the option to play their own music. Overall, the music complements the game but may feel repetitive to some.

    • “The graphics are pleasing, the music is charming, it all works well together.”
    • “Great, but wait too long to get more people and there should be a difference in sound and music; I like to play my own music over it.”
    • “The in-game music almost brought tears to my eyes.”
    • “Royalty-free music that I've heard in many other places, random ad popups, but otherwise an okay game.”
  • story

    3 mentions Positive Neutral Negative

    The story aspect is engaging and motivating, driving players to complete missions and gather materials for upgrades. Users appreciate the potential for expanded features like trade markets, team sieges, and quests that unlock bonuses, adding depth to the narrative experience. The sense of personal achievement, such as building a tower through repeated actions, enhances player immersion in the story.

    • “I can't believe I pressed the same button over 10,000 times - I built a story of a tower all by myself.”
    • “It also keeps you going with missions and materials to build such as the upgrades.”
    • “Add trade markets for the clans and possibilities for team sieges, add quests to unlock bonuses for farmers, troops, etc.”
  • optimization

    1 mentions Positive Neutral Negative

    The game appears to have poor optimization, causing devices to overheat within minutes of play. This indicates potential inefficiencies or background processes that negatively impact performance.

  • humor

    1 mentions Positive Neutral Negative

    The humor is straightforward and genuinely amusing, providing lighthearted entertainment throughout.

    • “It's simple and funny.”
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Frequently Asked Questions

CivCrafter is a casual strategy game.

CivCrafter is available on Phone, iPad, iPhone, Tablet and others.

CivCrafter was released on April 2, 2015.

CivCrafter was developed by Naquatic.

CivCrafter has received mostly positive reviews from players. Most players liked CivCrafter for its gameplay but disliked it for its monetization.

CivCrafter is a single player game.

Similar games include AdVenture Communist, Almost a Hero — Idle RPG, Crafting Idle Clicker, Deep Town: Bergbaubetrieb, Rise of Cultures: Kingdom game and others.